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- --[[
- Script Name : Quests/Baubbleshire/in_search_of_the_shrine_of_estle.lua
- Script Author : Dorbin
- Script Date : 2022.01.19 04:01:12
- Script Purpose :
- Zone : Baubbleshire
- Quest Giver: Mirf Guinders
- Preceded by: None
- Followed by:
- --]]
- function Init(Quest)
- UpdateQuestZone(Quest, "The Down Below")
- AddQuestStepLocation(Quest, 1, "I will find the shrine in the Down Below.", 5, "I need to locate the Shrine of Estle in the Down Below.", 0, 7.12, 0.3, -137.86, 199)
- AddQuestStepCompleteAction(Quest, 1, "FoundTemple")
- end
- function Accepted(Quest, QuestGiver, Player)
- local conversation = CreateConversation()
- FaceTarget(QuestGiver, Player)
- AddConversationOption(conversation, "Sorry to cut you off, but the down below beckons.")
- StartConversation(conversation, QuestGiver, Player, "Deep down in the catacombs there are many shrines to protect the fallen - the heroes of Bristlebane and Rodcet Nife - who carried Qeynos through trials and tribulations, who fought hordes of undead, who...")
- PlayAnimation (NPC, orate)
- end
- function Declined(Quest, QuestGiver, Player)
- end
- function FoundTemple(Quest, QuestGiver, Player)
- UpdateQuestStepDescription(Quest, 1, "I located the Shrine of Estle.")
- UpdateQuestTaskGroupDescription(Quest, 1, "I found the shrine in the Down Below.")
-
- UpdateQuestZone(Quest, "Baubbleshire")
- AddQuestStepChat(Quest, 2, "I should return to Mirf Guinders.", 1, "Mirf Guinders will want to know what I've seen.", 0, 2380029)
- AddQuestStepCompleteAction(Quest, 2, "QuestComplete")
- end
- function QuestComplete(Quest, QuestGiver, Player)
- UpdateQuestStepDescription(Quest, 2, "I've returned to Mirf Guinders.")
- UpdateQuestTaskGroupDescription(Quest, 2, "I've told Mirf Guinders about the Temple of Estle.")
- UpdateQuestDescription(Quest, "I discovered the location of the Shrine of Estle within the Down Below. Having relayed this information to Mirf Guinders he has paid me for my service.")
- GiveQuestReward(Quest, Player)
- end
- function Reload(Quest, QuestGiver, Player, Step)
- if Step == 1 then
- FoundTemple(Quest, QuestGiver, Player)
- elseif Step == 2 then
- QuestComplete(Quest, QuestGiver, Player)
- end
- end
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