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- --[[
- Script Name : shriller15.lua
- Script Purpose : Waypoint Path for shriller15.lua
- Script Author : Devn00b
- Script Date : 06/10/2020 02:48:23 PM
- Script Notes : Locations collected from Live
- --]]
- function spawn(NPC)
- waypoints(NPC)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- end
- function respawn(NPC)
- end
- function waypoints(NPC)
- MovementLoopAddLocation(NPC, 16.43, -0.09, -174.51, 2, 0)
- MovementLoopAddLocation(NPC, 7.14, 0.42, -182.03, 2, 0)
- MovementLoopAddLocation(NPC, -1.88, -0.1, -183.28, 2, 0)
- MovementLoopAddLocation(NPC, -1.67, -0.14, -193.13, 2, 0)
- MovementLoopAddLocation(NPC, 0.67, -0.05, -188.2, 2, 0)
- MovementLoopAddLocation(NPC, -3.83, -0.09, -188.53, 2, 0)
- MovementLoopAddLocation(NPC, -4.36, -0.02, -190.27, 2, 0)
- MovementLoopAddLocation(NPC, -2.36, -0.16, -192.81, 2, 0)
- MovementLoopAddLocation(NPC, -4.2, 0.07, -192.68, 2, 0)
- MovementLoopAddLocation(NPC, -0.03, -0.1, -187.68, 2, 0)
- MovementLoopAddLocation(NPC, -2.18, -0.11, -190.23, 2, 0)
- MovementLoopAddLocation(NPC, -1.96, -0.1, -183.23, 2, 0)
- MovementLoopAddLocation(NPC, -7.98, -0.1, -181.88, 2, 0)
- MovementLoopAddLocation(NPC, -17.57, -0.18, -182.06, 2, 0)
- MovementLoopAddLocation(NPC, -33.33, -0.18, -164.14, 2, 0)
- MovementLoopAddLocation(NPC, -34.11, -0.01, -161.58, 2, 0)
- MovementLoopAddLocation(NPC, -34.51, -0.01, -152.39, 2, 0)
- MovementLoopAddLocation(NPC, -30.05, 0.26, -145.61, 2, 0)
- MovementLoopAddLocation(NPC, -12.65, -0.11, -145.92, 2, 0)
- MovementLoopAddLocation(NPC, 0.13, -0.09, -145.63, 2, 0)
- MovementLoopAddLocation(NPC, 0.65, -0.12, -133.25, 2, 0)
- MovementLoopAddLocation(NPC, 0.84, -0.09, -105.25, 2, 0)
- MovementLoopAddLocation(NPC, -4.08, 0.85, -111.53, 2, 0)
- MovementLoopAddLocation(NPC, 3.21, -0.09, -110.17, 2, 0)
- MovementLoopAddLocation(NPC, -0.41, -0.09, -112.99, 2, 0)
- MovementLoopAddLocation(NPC, 0.99, 0, -124.09, 2, 0)
- MovementLoopAddLocation(NPC, -0.41, -0.09, -112.99, 2, 0)
- MovementLoopAddLocation(NPC, 3.21, -0.09, -110.17, 2, 0)
- MovementLoopAddLocation(NPC, -4.08, 0.85, -111.53, 2, 0)
- MovementLoopAddLocation(NPC, 0.84, -0.09, -105.25, 2, 0)
- MovementLoopAddLocation(NPC, 0.65, -0.12, -133.25, 2, 0)
- MovementLoopAddLocation(NPC, 0.13, -0.09, -145.63, 2, 0)
- MovementLoopAddLocation(NPC, -12.65, -0.11, -145.92, 2, 0)
- MovementLoopAddLocation(NPC, -30.05, 0.26, -145.61, 2, 0)
- MovementLoopAddLocation(NPC, -34.51, -0.01, -152.39, 2, 0)
- MovementLoopAddLocation(NPC, -34.11, -0.01, -161.58, 2, 0)
- MovementLoopAddLocation(NPC, -33.33, -0.18, -164.14, 2, 0)
- MovementLoopAddLocation(NPC, -17.57, -0.18, -182.06, 2, 0)
- MovementLoopAddLocation(NPC, -7.98, -0.1, -181.88, 2, 0)
- MovementLoopAddLocation(NPC, -1.96, -0.1, -183.23, 2, 0)
- MovementLoopAddLocation(NPC, -2.18, -0.11, -190.23, 2, 0)
- MovementLoopAddLocation(NPC, -0.03, -0.1, -187.68, 2, 0)
- MovementLoopAddLocation(NPC, -4.2, 0.07, -192.68, 2, 0)
- MovementLoopAddLocation(NPC, -2.36, -0.16, -192.81, 2, 0)
- MovementLoopAddLocation(NPC, -4.36, -0.02, -190.27, 2, 0)
- MovementLoopAddLocation(NPC, -3.83, -0.09, -188.53, 2, 0)
- MovementLoopAddLocation(NPC, 0.67, -0.05, -188.2, 2, 0)
- MovementLoopAddLocation(NPC, -1.67, -0.14, -193.13, 2, 0)
- MovementLoopAddLocation(NPC, -1.88, -0.1, -183.28, 2, 0)
- MovementLoopAddLocation(NPC, 7.14, 0.42, -182.03, 2, 0)
- MovementLoopAddLocation(NPC, 16.43, -0.09, -174.51, 2, 0)
- end
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