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- --[[
- Script Name : SpawnScripts/Darklight/aCommonerPanicked_(5).lua
- Script Purpose : Panicked commoners before completing quest, "Reclaiming the Sablevein Tear"
- Script Author : Cynnar
- Script Date : 10/16/2015
- Script Notes : a commoner (spawn_id 340142) (spawn_location_id 323807)
- Script Notes : Location is in Hate's Envy
- --]]
- local SealingTheRift = 122
- local ReclaimingTheSableveinTear = 124
- function spawn(NPC, Player)
- AddSpawnAccess(NPC, NPC)
- SetPlayerProximityFunction(NPC, 50, "QuestCheck", "QuestCheck")
- end
- function respawn(NPC)
- spawn(NPC)
- end
- function QuestCheck(NPC, Player)
- if not HasCompletedQuest(Player, ReclaimingTheSableveinTear) then
- AddSpawnAccess(NPC, Player)
- MovementLoopAddLocation(NPC, -400.98, -62.87, 217.42, 4, 1)
- MovementLoopAddLocation(NPC, -404.17, -62.87, 226.41, 4, 1)
- MovementLoopAddLocation(NPC, -413.75, -62.87, 216.07, 4, 1)
- MovementLoopAddLocation(NPC, -410.39, -62.87, 227.05, 4, 1)
- MovementLoopAddLocation(NPC, -406.84, -62.87, 216.14, 4, 1)
- MovementLoopAddLocation(NPC, -406.39, -62.87, 225.80, 4, 1)
- MovementLoopAddLocation(NPC, -413.02, -62.87, 222.00, 4, 1)
- MovementLoopAddLocation(NPC, -400.55, -62.87, 217.44, 4, 1)
- MovementLoopAddLocation(NPC, -409.36, -62.87, 225.38, 4, 1)
- else
- RemoveSpawnAccess(NPC, Player)
- end
- end
- function animation(NPC, Player)
- AddSpawnAccess(NPC, Player)
- PlayFlavor(NPC, "", "", "frustrated", 0, 0)
-
- end
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