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- --[[
- Script Name : SpawnScripts/Darklight/widgetriftpebble.lua
- Script Purpose : Sealing the Rift
- Script Author : Cynnar
- Script Date : 2015.07.01
- Script Notes : Auto-Generated Conversation from PacketParser Data
- --]]
- local SealingTheRift = 122
- function spawn(NPC)
- AddSpawnAccess(NPC, NPC)
- SetPlayerProximityFunction(NPC, 50, "SpawnAccess", "SpawnAccess")
- end
- function casted_on(NPC, Spawn, SpellName)
- if HasQuest(Spawn, SealingTheRift) then
- if SpellName == 'Kick Rubble' then
- SetStepComplete(Spawn, SealingTheRift, 1)
- RemoveSpawnAccess(NPC, Spawn)
-
- private_spawn_boulder = GetSpawn(Spawn, 340761)
- private_spawn_particle1 = GetSpawn(Spawn, 340747)
- private_spawn_particle2 = GetSpawn(Spawn, 341218)
- AddSpawnAccess(private_spawn_boulder, Spawn)
- AddSpawnAccess(private_spawn_particle1, Spawn)
- AddSpawnAccess(private_spawn_particle2, Spawn)
- end
- end
- end
- function SpawnAccess(NPC, Spawn)
-
- if not HasQuest(Spawn, SealingTheRift) and not HasCompletedQuest(Spawn, SealingTheRift) then
- AddSpawnAccess(NPC, Spawn)
- elseif HasQuest(Spawn, SealingTheRift) and GetQuestStep(Spawn, SealingTheRift ) < 2 then
- AddSpawnAccess(NPC, Spawn)
- else
- RemoveSpawnAccess(NPC, Spawn)
- end
- end
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