crawler_hatchling8.lua 2.6 KB

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  1. --[[
  2. Script Name : crawler_hatchling_1.lua
  3. Script Purpose : Waypoint Path for crawler_hatchling_1.lua
  4. Script Author : Devn00b
  5. Script Date : 05/12/2020 12:13:24 PM
  6. Script Notes : Locations collected from Live
  7. --]]
  8. function spawn(NPC)
  9. waypoints(NPC)
  10. end
  11. function hailed(NPC, Spawn)
  12. FaceTarget(NPC, Spawn)
  13. end
  14. function respawn(NPC)
  15. waypoints(NPC)
  16. end
  17. function waypoints(NPC)
  18. MovementLoopAddLocation(NPC, -83.21, -0.09, -150.84, 2, math.random(0,10))
  19. MovementLoopAddLocation(NPC, -79.01, -0.07, -154.24, 2, math.random(0,10))
  20. MovementLoopAddLocation(NPC, -69.94, -0.04, -154.08, 2, math.random(0,10))
  21. MovementLoopAddLocation(NPC, -71.9, -0.06, -144.57, 2, math.random(0,10))
  22. MovementLoopAddLocation(NPC, -77.81, -0.08, -136.81, 2, math.random(0,10))
  23. MovementLoopAddLocation(NPC, -84.24, -0.06, -136.16, 2, math.random(0,10))
  24. MovementLoopAddLocation(NPC, -95.02, 0.5, -125.66, 2, math.random(0,10))
  25. MovementLoopAddLocation(NPC, -99.03, -0.11, -121.92, 2, math.random(0,10))
  26. MovementLoopAddLocation(NPC, -108.93, -0.09, -113.52, 2, math.random(0,10))
  27. MovementLoopAddLocation(NPC, -121.59, 0.57, -120.38, 2, math.random(0,10))
  28. MovementLoopAddLocation(NPC, -125.38, -0.1, -126.29, 2, math.random(0,10))
  29. MovementLoopAddLocation(NPC, -129.3, -0.07, -136.03, 2, math.random(0,10))
  30. MovementLoopAddLocation(NPC, -129.05, -0.09, -142.61, 2, math.random(0,10))
  31. MovementLoopAddLocation(NPC, -121.32, 0.42, -152.59, 2, math.random(0,10))
  32. MovementLoopAddLocation(NPC, -118.78, -0.12, -167.48, 2, math.random(0,10))
  33. MovementLoopAddLocation(NPC, -121.32, 0.42, -152.59, 2, math.random(0,10))
  34. MovementLoopAddLocation(NPC, -129.05, -0.09, -142.61, 2, math.random(0,10))
  35. MovementLoopAddLocation(NPC, -129.3, -0.07, -136.03, 2, math.random(0,10))
  36. MovementLoopAddLocation(NPC, -125.38, -0.1, -126.29, 2, math.random(0,10))
  37. MovementLoopAddLocation(NPC, -121.59, 0.57, -120.38, 2, math.random(0,10))
  38. MovementLoopAddLocation(NPC, -108.93, -0.09, -113.52, 2, math.random(0,10))
  39. MovementLoopAddLocation(NPC, -99.03, -0.11, -121.92, 2, math.random(0,10))
  40. MovementLoopAddLocation(NPC, -95.02, 0.5, -125.66, 2, math.random(0,10))
  41. MovementLoopAddLocation(NPC, -84.24, -0.06, -136.16, 2, math.random(0,10))
  42. MovementLoopAddLocation(NPC, -77.81, -0.08, -136.81, 2, math.random(0,10))
  43. MovementLoopAddLocation(NPC, -71.9, -0.06, -144.57, 2, math.random(0,10))
  44. MovementLoopAddLocation(NPC, -69.94, -0.04, -154.08, 2, math.random(0,10))
  45. MovementLoopAddLocation(NPC, -79.01, -0.07, -154.24, 2, math.random(0,10))
  46. MovementLoopAddLocation(NPC, -83.21, -0.09, -150.84, 2, math.random(0,10))
  47. end