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- --[[
- Script Name : SpawnScripts/ElddarGrove/KaelarriIvyshae.lua
- Script Purpose : Kaelarri Ivyshae
- Script Author : John Adams
- Script Date : 2008.09.28
- Script Notes : Auto-Generated Conversation from PacketParser Data
- --]]
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- choice = math.random(1,5)
- if choice == 1 then
- PlayFlavor(NPC, "voiceover/english/woodelf_eco_good_1/ft/woodelf/woodelf_eco_good_1_hail_gf_31587971.mp3", "Greetings, friend. I hope your visit to the city brings both inner peace and prosperity.", "curtsey", 999961843, 2491010297, Spawn)
- elseif choice == 2 then
- PlayFlavor(NPC, "voiceover/english/woodelf_eco_good_1/ft/woodelf/woodelf_eco_good_1_hail_gf_10181485.mp3", "The forces of good are all wrought from the strength of the innocent.", "bow", 1746715399, 2834476927, Spawn)
- elseif choice == 3 then
- PlayFlavor(NPC, "voiceover/english/woodelf_eco_good_1/ft/woodelf/woodelf_eco_good_1_hail_gf_45ac4aea.mp3", "I never thought it would be so difficult to carry on. I have no songs left in my heart.", "sigh", 2446660394, 3437698252, Spawn)
- elseif choice == 4 then
- PlayFlavor(NPC, "voiceover/english/woodelf_eco_good_1/ft/woodelf/woodelf_eco_good_1_hail_gf_46ea1119.mp3", "So much blood and so many lost. I never believed it would end this way.", "sad", 1351206018, 3386717578, Spawn)
- elseif choice == 5 then
- PlayFlavor(NPC, "voiceover/english/woodelf_eco_good_1/ft/woodelf/woodelf_eco_good_1_hail_gf_67432087.mp3", "We must remain steady against the influence of evil. Only with perseverance will Qeynos survive!", "shakefist", 927768431, 1576503790, Spawn)
- else
- end
- end
- function spawn(NPC)
- waypoints(NPC)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- end
- function respawn(NPC)
- end
- function waypoints(NPC)
- MovementLoopAddLocation(NPC, 649.78, -17.86, -205.23, 2, math.random(0,8))
- MovementLoopAddLocation(NPC, 648.62, -18.52, -254.29, 2, math.random(0,8))
- MovementLoopAddLocation(NPC, 652.62, -21.7, -293.3, 2, math.random(0,8))
- MovementLoopAddLocation(NPC, 652.1, -21.9, -302.8, 2, math.random(0,8))
- MovementLoopAddLocation(NPC, 639.36, -20.31, -310.61, 2, math.random(0,8))
- MovementLoopAddLocation(NPC, 608.37, -20.8, -313.51, 2, math.random(0,8))
- MovementLoopAddLocation(NPC, 550.27, -21.46, -312.73, 2, math.random(0,8))
- MovementLoopAddLocation(NPC, 537.88, -20.8, -297.38, 2, math.random(0,8))
- MovementLoopAddLocation(NPC, 576.67, -20.63, -261.1, 2, math.random(0,8))
- MovementLoopAddLocation(NPC, 591.64, -21.03, -254.6, 2, math.random(0,8))
- MovementLoopAddLocation(NPC, 576.67, -20.63, -261.1, 2, math.random(0,8))
- MovementLoopAddLocation(NPC, 537.88, -20.8, -297.38, 2, math.random(0,8))
- MovementLoopAddLocation(NPC, 550.27, -21.46, -312.73, 2, math.random(0,8))
- MovementLoopAddLocation(NPC, 608.37, -20.8, -313.51, 2, math.random(0,8))
- MovementLoopAddLocation(NPC, 639.36, -20.31, -310.61, 2, math.random(0,8))
- MovementLoopAddLocation(NPC, 652.1, -21.9, -302.8, 2, math.random(0,8))
- MovementLoopAddLocation(NPC, 652.62, -21.7, -293.3, 2, math.random(0,8))
- MovementLoopAddLocation(NPC, 648.62, -18.52, -254.29, 2, math.random(0,8))
- MovementLoopAddLocation(NPC, 649.78, -17.86, -205.23, 2, math.random(0,8))
- end
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