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- --[[
- Script Name : SpawnScripts/SouthQeynos/SteveEchar.lua
- Script Purpose : Steve Echar <Mender>
- Script Author : Cynnar
- Script Date : 2020.04.12
- Script Notes : Auto-Generated Conversation from PacketParser Data
- --]]
- function spawn(NPC)
- SetPlayerProximityFunction(NPC, 10, "InRange", "LeaveRange")
- end
- function respawn(NPC)
- spawn(NPC)
- end
- function InRange(NPC, Spawn)
- end
- function LeaveRange(NPC, Spawn)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- local choice = math.random(1,6)
- if choice == 1 then
- PlayFlavor(NPC, "voiceover/english/optional2/human_eco_good_1/ft/service/mender/human_mender_service_good_1_hail_gm_4bd3613e.mp3", "Hello, adventurer. Looking to get some items repaired after a hard day of dragon slaying?", "wink", 380627654, 2633313989, Spawn)
- elseif choice == 2 then
- PlayFlavor(NPC, "voiceover/english/optional2/human_eco_good_1/ft/service/mender/human_mender_service_good_1_hail_gm_53bda798.mp3", "Hello there, my fine adventurer. Just give me that armor right quick and I'll hammer it up good as new!", "smile", 3765628057, 1447476358, Spawn)
- elseif choice == 3 then
- PlayFlavor(NPC, "", "Hello there, friend. Let me fix up that armor for you.", "", 1689589577, 4560189, Spawn)
- elseif choice == 4 then
- PlayFlavor(NPC, "", "Hello friend, are you in need of repair? My prices are very moderate.", "", 1689589577, 4560189, Spawn)
- elseif choice == 5 then
- PlayFlavor(NPC, "", "Greetings, traveller! If I can be of assistance please let me know.", "", 1689589577, 4560189, Spawn)
- elseif choice == 6 then
- PlayFlavor(NPC, "", "Good day, traveller! I trust you haven't been getting into any trouble.", "", 1689589577, 4560189, Spawn)
- else
- end
- end
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