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- --[[
- Script Name : SpawnScripts/QeynosHarbor/BirneyAbbot.lua
- Script Purpose : Birney Abbot <Bartender>
- Script Author : Cynnar
- Script Date : 2020.04.12
- Script Notes : Auto-Generated Conversation from PacketParser Data
- --]]
- function spawn(NPC)
- SetPlayerProximityFunction(NPC, 10, "InRange", "LeaveRange")
- end
- function respawn(NPC)
- spawn(NPC)
- end
- function InRange(NPC, Spawn)
- end
- function LeaveRange(NPC, Spawn)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- local choice = math.random(1,4)
- if choice == 1 then
- PlayFlavor(NPC, "", "Greetings, always nice to see new faces.", "", 1689589577, 4560189, Spawn)
- elseif choice == 2 then
- PlayFlavor(NPC, "voiceover/english/human_eco_good_1/ft/service/bartender/human_bartender_service_good_1_hail_gm_201b6d6a.mp3", "What can I get for ya?", "nod", 2057834915, 3747045039, Spawn)
- elseif choice == 3 then
- PlayFlavor(NPC, "", "Feel free to browse my wares.", "", 1689589577, 4560189, Spawn)
- elseif choice == 4 then
- PlayFlavor(NPC, "voiceover/english/human_eco_good_1/ft/service/bartender/human_bartender_service_good_1_hail_gm_ce1f039f.mp3", "Might I interest you in some meat and cheese to go with that tall glass of ale?", "shrug", 3541019745, 3304815137, Spawn)
- else
- end
- end
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