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- --[[
- Script Name : ASewerSlime392061.lua
- Script Purpose : Waypoint Path for ASewerSlime392061.lua
- Script Author : Rylec
- Script Date : 09-12-2019 04:13:40
- Script Notes : Locations collected on Live
- --]]
- function spawn(NPC)
- waypoints(NPC)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- end
- function respawn(NPC)
- end
- function waypoints(NPC)
- MovementLoopAddLocation(NPC, -135.28, 1.26, -0.52, 2, math.random(10, 22))
- MovementLoopAddLocation(NPC, -136.03, 1.26, -0.01, 2, 0)
- MovementLoopAddLocation(NPC, -153.81, 1.26, -0.01, 2, 0)
- MovementLoopAddLocation(NPC, -157.29, 1.26, -0.66, 2, math.random(10, 22))
- MovementLoopAddLocation(NPC, -155.37, 1.26, -0.20, 2, 0)
- MovementLoopAddLocation(NPC, -153.93, 1.26, 0.08, 2, 0)
- MovementLoopAddLocation(NPC, -153.06, 1.35, 1.34, 2, 0)
- MovementLoopAddLocation(NPC, -152.16, 1.64, 1.02, 2, 0)
- MovementLoopAddLocation(NPC, -152.38, 1.60, 0.58, 2, math.random(10, 22))
- MovementLoopAddLocation(NPC, -149.86, 1.67, 1.00, 2, 0)
- MovementLoopAddLocation(NPC, -146.82, 1.31, 1.50, 2, 0)
- MovementLoopAddLocation(NPC, -144.58, 1.26, 0.64, 2, 0)
- MovementLoopAddLocation(NPC, -141.66, 1.26, 0.13, 2, 0)
- MovementLoopAddLocation(NPC, -142.09, 1.26, -0.46, 2, math.random(10, 22))
- MovementLoopAddLocation(NPC, -141.02, 1.26, 0.03, 2, 0)
- MovementLoopAddLocation(NPC, -138.66, 1.82, 0.32, 2, 0)
- MovementLoopAddLocation(NPC, -137.98, 1.70, -0.39, 2, math.random(10, 22))
- MovementLoopAddLocation(NPC, -139.34, 1.66, -0.28, 2, 0)
- MovementLoopAddLocation(NPC, -141.21, 1.26, 0.12, 2, 0)
- MovementLoopAddLocation(NPC, -149.40, 1.62, -0.09, 2, 0)
- MovementLoopAddLocation(NPC, -150.34, 1.81, 0.27, 2, 0)
- MovementLoopAddLocation(NPC, -150.61, 2.12, 1.17, 2, 0)
- MovementLoopAddLocation(NPC, -151.78, 1.62, 0.27, 2, math.random(10, 22))
- MovementLoopAddLocation(NPC, -152.47, 1.59, 0.81, 2, 0)
- MovementLoopAddLocation(NPC, -158.00, 1.26, 0.79, 2, 0)
- MovementLoopAddLocation(NPC, -160.24, 1.26, 0.99, 2, 0)
- MovementLoopAddLocation(NPC, -162.84, 1.34, 0.80, 2, 0)
- MovementLoopAddLocation(NPC, -162.43, 1.48, 0.59, 2, math.random(10, 22))
- MovementLoopAddLocation(NPC, -160.80, 1.53, -0.03, 2, 0)
- MovementLoopAddLocation(NPC, -135.86, 1.26, 0.18, 2, 0)
- end
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