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SorcererCertificationPapers.lua 9.7 KB

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  1. --[[
  2. Script Name : ItemScripts/SorcererCertificationPapers.lua
  3. Script Author : Dorbin
  4. Script Date : 2023.06.15 04:06:58
  5. Script Purpose :
  6. :
  7. --]]
  8. local Quest = 5853
  9. function examined(Item, Player)
  10. conversation = CreateConversation()
  11. if GetClass(Player)==0 or GetClass(Player)==21 then
  12. AddConversationOption(conversation, "[Glance over the forms]","Intro")
  13. end
  14. if CanReceiveQuest(Player,Quest) then
  15. AddConversationOption(conversation, "[Turn in these papers for gear]","QuestStart")
  16. end
  17. AddConversationOption(conversation, "[Put the certificate away]","CloseItemConversation")
  18. StartDialogConversation(conversation, 2, Item, Player, "This certificate would make you a \"Sorcerer\" if you signed it and are a Commoner or Priest.\n\nTHIS ACTION IS FINAL!\n\nRead further if you wish to become a Sorcerer.")
  19. end
  20. function Intro(Item, Player)
  21. conversation = CreateConversation()
  22. AddConversationOption(conversation, ""..GetName(Player).." the Sorcerer","Class")
  23. AddConversationOption(conversation, "[Put the certificate away]","CloseItemConversation")
  24. StartDialogConversation(conversation, 2, Item, Player, "-- OFFICIAL DOCUMENT --\n\n I, "..GetName(Player)..", am a Sorcerer as proof by trainer [illegible scribbles].\n\nSigned,")
  25. end
  26. function Class(Item, Player)
  27. conversation = CreateConversation()
  28. if CanReceiveQuest(Player,Quest) then
  29. AddConversationOption(conversation, "[Turn in these papers for gear]","QuestStart")
  30. end
  31. AddConversationOption(conversation, "[Put the signed certificate away]","TaskDone")
  32. StartDialogConversation(conversation, 2, Item, Player, "You are now known as \n\n"..GetName(Player).." the Sorcerer.")
  33. if GetClass(Player)== 21 or GetClass(Player)== 0 then
  34. SetAdventureClass(Player,22)
  35. local level = GetLevel(Player)*5
  36. --WEAPON SKILLS
  37. if not HasSkill(Player, 3820670534) then -- Evocations/Mage
  38. AddSkill(Player, 3820670534,1,level)
  39. SendMessage(Player, "You have learned the Evocations skill")
  40. end
  41. if not HasSkill(Player, 2533124061) then -- Sorcery/Sorcerer
  42. AddSkill(Player, 2533124061,1,level)
  43. SendMessage(Player, "You have learned the Sorcery skill")
  44. end
  45. if not HasSkill(Player, 3421494576) then -- Crushing
  46. AddSkill(Player, 3421494576,1,level)
  47. SendMessage(Player, "You have learned the Crushing skill")
  48. end
  49. if not HasSkill(Player, 3048574950) then -- Piercing
  50. AddSkill(Player, 3048574950,1,level)
  51. SendMessage(Player, "You have learned the Piercing skill")
  52. end
  53. --CASTING SKILLS
  54. if not HasSkill(Player, 613995491) then -- Disruption
  55. AddSkill(Player, 613995491,1,level)
  56. SendMessage(Player, "You have learned the Disruption skill")
  57. end
  58. if not HasSkill(Player, 366253016) then -- Ministration
  59. AddSkill(Player, 366253016,1,level)
  60. SendMessage(Player, "You have learned the Ministration skill")
  61. end
  62. if not HasSkill(Player, 3587918036) then -- Ordination
  63. AddSkill(Player, 3587918036,1,level)
  64. SendMessage(Player, "You have learned the Ordination skill")
  65. end
  66. if not HasSkill(Player, 882983852) then -- Subjugation
  67. AddSkill(Player, 882983852,1,level)
  68. SendMessage(Player, "You have learned the Subjugation skill")
  69. end
  70. if not HasSkill(Player, 2638198038) then -- Focus
  71. AddSkill(Player, 2638198038,1,level)
  72. SendMessage(Player, "You have learned the Focus skill")
  73. end
  74. --WEAPON SKILLS
  75. if not HasSkill(Player, 545043066) then -- Symbol
  76. AddSkill(Player, 545043066,1,level)
  77. SendMessage(Player, "You are now more proficient with a Symbol")
  78. end
  79. if not HasSkill(Player, 887279616) then -- Dagger
  80. AddSkill(Player, 887279616,1,level)
  81. SendMessage(Player, "You are now more proficient with a Dagger")
  82. end
  83. if not HasSkill(Player, 3180399725) then -- Staff(2h)
  84. AddSkill(Player, 3180399725,1,level)
  85. SendMessage(Player, "You are now more proficient with a Staff")
  86. end
  87. --REMOVE SKILLS
  88. -- Remove Fighter
  89. if HasSkill(Player, 1408356869) then -- Martial/Fighter
  90. RemoveSkill(Player, 1408356869)
  91. end
  92. if HasSkill(Player, 1124719197) then -- Tactics/Warrior
  93. RemoveSkill(Player, 1124719197)
  94. end
  95. if HasSkill(Player, 433335062) then -- Berserk/Berserker
  96. RemoveSkill(Player, 433335062)
  97. end
  98. if HasSkill(Player, 1209716810) then -- Protection/Guardian
  99. RemoveSkill(Player, 1209716810)
  100. end
  101. if HasSkill(Player, 3856706740) then -- Brawl/Brawling
  102. RemoveSkill(Player, 3856706740)
  103. end
  104. if HasSkill(Player, 2011726342) then -- Tranquility/Monk
  105. RemoveSkill(Player, 2011726342)
  106. end
  107. if HasSkill(Player, 3067436248) then -- Physicality/Bruiser
  108. RemoveSkill(Player, 3067436248)
  109. end
  110. if HasSkill(Player, 3809066846) then -- Faith/Crusader
  111. RemoveSkill(Player, 3809066846)
  112. end
  113. if HasSkill(Player, 90523872) then -- Determined Faith/Paladin
  114. RemoveSkill(Player, 90523872)
  115. end
  116. if HasSkill(Player, 2741805322) then -- Determined Zeal/Shadowknight
  117. RemoveSkill(Player, 2741805322)
  118. end
  119. --Removed Advance Scout
  120. if HasSkill(Player, 1921433074) then -- Reconnaissance/Scout
  121. RemoveSkill(Player, 1921433074)
  122. end
  123. if HasSkill(Player, 1311635100) then -- Melodies/Bard
  124. RemoveSkill(Player, 1311635100)
  125. end
  126. if HasSkill(Player, 296246391) then -- Ballads/Troubador
  127. RemoveSkill(Player, 296246391)
  128. end
  129. if HasSkill(Player, 340921594) then -- Dirges/Dirge
  130. RemoveSkill(Player, 340921594)
  131. end
  132. if HasSkill(Player, 1514256692) then -- Skulldugery/Rogue
  133. RemoveSkill(Player, 1514256692)
  134. end
  135. if HasSkill(Player, 3167106577) then -- Stalking/Predator
  136. RemoveSkill(Player, 3167106577)
  137. end
  138. if HasSkill(Player, 2663054519) then -- Swashbuckling/Swashbuckler
  139. RemoveSkill(Player, 2663054519)
  140. end
  141. if HasSkill(Player, 1519965519) then -- Banditry/Brigand
  142. RemoveSkill(Player, 1519965519)
  143. end
  144. if HasSkill(Player, 1400160844) then -- Archery/Ranger
  145. RemoveSkill(Player, 1400160844)
  146. end
  147. if HasSkill(Player, 2711101135) then -- Assassination/Assassin
  148. RemoveSkill(Player, 2711101135)
  149. end
  150. --Removed Priest
  151. if HasSkill(Spawn, 2463145248) then -- Inspirations/Priest
  152. RemoveSkill(Spawn, 2463145248)
  153. end
  154. if HasSkill(Player, 3341842907) then -- Theurgy/Cleric
  155. RemoveSkill(Player, 3341842907)
  156. end
  157. if HasSkill(Player, 2581053277) then -- Regimens/Templar
  158. RemoveSkill(Player, 2581053277)
  159. end
  160. if HasSkill(Player, 1829443087) then -- Inquisitions/Inquisitor
  161. RemoveSkill(Player, 1829443087)
  162. end
  163. if HasSkill(Player, 3282420779) then -- Archegenesis/Druid
  164. RemoveSkill(Player, 3282420779)
  165. end
  166. if HasSkill(Player, 1624274802) then -- Nature's Reckoning/Fury
  167. RemoveSkill(Player, 1624274802)
  168. end
  169. if HasSkill(Player, 1040683335) then -- Nature's Refuge/Warden
  170. RemoveSkill(Player, 1040683335)
  171. end
  172. if HasSkill(Player, 3467160477) then -- Fetichisms/Mystic
  173. RemoveSkill(Player, 3467160477)
  174. end
  175. if HasSkill(Player, 3191839982) then -- Vehemence/Defiler
  176. RemoveSkill(Player, 3191839982)
  177. end
  178. --Removed Mage
  179. if HasSkill(Player, 287643040) then -- Enchantments/Enchanter
  180. RemoveSkill(Player, 287643040)
  181. end
  182. if HasSkill(Player, 2898101972) then -- Hallucinations/Illusionist
  183. RemoveSkill(Player, 2898101972)
  184. end
  185. if HasSkill(Player, 2950599749) then -- Protean/Coecerer
  186. RemoveSkill(Player, 2950599749)
  187. end
  188. if HasSkill(Player, 2662430630) then -- Elemental Mastery/Wizard
  189. RemoveSkill(Player, 2662430630)
  190. end
  191. if HasSkill(Player, 193411854) then -- Noctivagance/Warlock
  192. RemoveSkill(Player, 193411854)
  193. end
  194. if HasSkill(Player, 2120065377) then -- Legerdemain/Summoner
  195. RemoveSkill(Player, 2120065377)
  196. end
  197. if HasSkill(Player, 2042842194) then -- Conjurations/Conjurer
  198. RemoveSkill(Player, 2042842194)
  199. end
  200. if HasSkill(Player, 289471519) then -- Sepulchers/Necromancer
  201. RemoveSkill(Player, 289471519)
  202. end
  203. --REMOVE WEAPON
  204. if HasSkill(Player, 2246237129) then -- Medium Armor
  205. RemoveSkill(Player, 2246237129)
  206. end
  207. if HasSkill(Player, 241174330) then -- Heavy Armor
  208. RemoveSkill(Player, 241174330)
  209. end
  210. if HasSkill(Player, 770311065) then -- Mace
  211. RemoveSkill(Player, 770311065)
  212. end
  213. if HasSkill(Player, 3177806075) then -- Fists
  214. RemoveSkill(Player, 3177806075)
  215. end
  216. if HasSkill(Player, 1696217328) then -- Sword
  217. RemoveSkill(Player, 1696217328)
  218. end
  219. if HasSkill(Player, 2292577688) then -- Great Sword
  220. RemoveSkill(Player, 2292577688)
  221. end
  222. if HasSkill(Player, 2292577688) then -- Great Sword
  223. RemoveSkill(Player, 2292577688)
  224. end
  225. if HasSkill(Player, 2954459351) then -- Great Axe
  226. RemoveSkill(Player, 2954459351)
  227. end
  228. if HasSkill(Player, 1653482350) then -- Great Spear
  229. RemoveSkill(Player, 1653482350)
  230. end
  231. if HasSkill(Player, 3173504370) then -- Round Shield
  232. RemoveSkill(Player, 3173504370)
  233. end
  234. if HasSkill(Player, 2608320658) then -- Kite Shield
  235. RemoveSkill(Player, 2608320658)
  236. end
  237. if HasSkill(Player, 570458645) then -- Tower Shield
  238. RemoveSkill(Player, 570458645)
  239. end
  240. if HasSkill(Player, 4037812502) then -- Buckler
  241. RemoveSkill(Player, 4037812502)
  242. end
  243. SendMessage(Player, "Congratulations! You are a Sorcerer.","yellow")
  244. SendPopUpMessage(Player, "Congratulations! You are a Sorcerer.",250,250,200)
  245. ApplySpellVisual(Player, 324)
  246. PlaySound(Player, "sounds/test/endquest.wav", GetX(Player), GetY(Player), GetZ(Player), Player)
  247. SetPlayerLevel(Player,10)
  248. end
  249. end
  250. function QuestStart(Item,Player)
  251. OfferQuest(nil,Player,Quest)
  252. conversation = CreateConversation()
  253. AddConversationOption(conversation, "[Put the signed certificate away]","TaskDone")
  254. StartDialogConversation(conversation, 2, Item, Player, "The Shady Swashbuckler might have some gear I can use...")
  255. end
  256. function TaskDone(Item,Player)
  257. CloseItemConversation(Item,Player)
  258. if HasItem(Player,1001106) then
  259. RemoveItem(Player,1001106,1)
  260. end
  261. end