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adefiledpriest133769559.lua 2.7 KB

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  1. --[[
  2. Script Name : SpawnScripts/QueensColony/adefiledpriest133769559.lua
  3. Script Purpose : Waypoint Path for adefiledpriest133769559.lua
  4. Script Author : Rylec, PlayFlavor by premierio015
  5. Script Date : 06-26-2020 06:15:07
  6. Script Notes : Locations collected from Live
  7. --]]
  8. function spawn(NPC)
  9. SpawnSet(NPC, "hp", 110)
  10. SpawnSet(NPC, "power", 55)
  11. waypoints(NPC)
  12. end
  13. function hailed(NPC, Spawn)
  14. FaceTarget(NPC, Spawn)
  15. end
  16. function respawn(NPC)
  17. spawn(NPC)
  18. end
  19. function waypoints(NPC)
  20. MovementLoopAddLocation(NPC, 151.66, -0.89, -218.29, 2, math.random(12, 22))
  21. MovementLoopAddLocation(NPC, 138.91, -0.46, -212.33, 2, math.random(12, 22))
  22. MovementLoopAddLocation(NPC, 157.22, -0.58, -215.39, 2, math.random(12, 22))
  23. MovementLoopAddLocation(NPC, 142.95, -0.8, -216.34, 2, math.random(12, 22))
  24. MovementLoopAddLocation(NPC, 143.09, -0.48, -213.38, 2, math.random(12, 22))
  25. MovementLoopAddLocation(NPC, 164.77, -0.56, -216.29, 2, math.random(12, 22))
  26. MovementLoopAddLocation(NPC, 170.62, -0.58, -211.2, 2, math.random(12, 22))
  27. MovementLoopAddLocation(NPC, 154.85, -0.77, -217.44, 2, 0)
  28. MovementLoopAddLocation(NPC, 138.64, -0.71, -215.41, 2, math.random(12, 22))
  29. MovementLoopAddLocation(NPC, 138.74, -0.79, -218.36, 2, math.random(12, 22))
  30. MovementLoopAddLocation(NPC, 131.54, -0.82, -217.27, 2, math.random(12, 22))
  31. MovementLoopAddLocation(NPC, 171.83, -0.59, -211.33, 2, math.random(12, 22))
  32. end
  33. function aggro(NPC, Spawn)
  34. math.randomseed(os.time())
  35. local choice = math.random (1,3)
  36. if choice == 1 then
  37. PlayFlavor(NPC, "voiceover/english/skeleton_base_1/ft/skeleton/skeleton_base_1_1_aggro_c77d7bff.mp3", "Your eyes are so pretty.", "", 1412152942, 873988632, Spawn)
  38. elseif choice == 2 then
  39. PlayFlavor(NPC, "voiceover/english/skeleton_base_1/ft/skeleton/skeleton_base_1_1_aggro_2168c5.mp3", "Seek death and it finds you.", "", 2988489621, 1045543573, Spawn)
  40. else
  41. PlayFlavor(NPC, "voiceover/english/skeleton_base_1/ft/skeleton/skeleton_base_1_1_aggro_8bc7a2cc.mp3", "Your blood calls to me.", "", 1242322025, 1154999668, Spawn)
  42. end
  43. end
  44. function death(NPC, Spawn)
  45. math.randomseed(os.time())
  46. local choice = math.random(1,2)
  47. if choice == 1 then
  48. PlayFlavor(NPC, "voiceover/english/skeleton_base_1/ft/skeleton/skeleton_base_1_1_death_ff39f327.mp3", "Final death comes at last.", "", 3768284332, 62777040, Spawn)
  49. else
  50. PlayFlavor(NPC, "voiceover/english/skeleton_base_1/ft/skeleton/skeleton_base_1_1_death_fbcb503b.mp3", "Rest in peace.", "", 3591309093, 1423656405, Spawn)
  51. end
  52. end