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ASewerSlime392053.lua 2.0 KB

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  1. --[[
  2. Script Name : SpawnScripts/ThievesWay/ASewerSlime392053.lua
  3. Script Purpose : Waypoint Path for ASewerSlime392053.lua
  4. Script Author : Rylec
  5. Script Date : 09-25-2019 07:03:08
  6. Script Notes : Locations collected from Live
  7. --]]
  8. function spawn(NPC)
  9. waypoints(NPC)
  10. end
  11. function hailed(NPC, Spawn)
  12. FaceTarget(NPC, Spawn)
  13. end
  14. function respawn(NPC)
  15. end
  16. function waypoints(NPC)
  17. MovementLoopAddLocation(NPC, -140.95, 0.09, 218.94, 2, math.random(10, 22))
  18. MovementLoopAddLocation(NPC, -147.47, 0.00, 217.69, 2, 0)
  19. MovementLoopAddLocation(NPC, -148.51, 0.24, 217.15, 2, 0)
  20. MovementLoopAddLocation(NPC, -137.28, 0.00, 216.34, 2, 0)
  21. MovementLoopAddLocation(NPC, -133.31, 0.00, 217.07, 2, 0)
  22. MovementLoopAddLocation(NPC, -133.32, 0.00, 217.09, 2, math.random(10, 22))
  23. MovementLoopAddLocation(NPC, -139.87, 0.00, 217.83, 2, 0)
  24. MovementLoopAddLocation(NPC, -147.34, 0.04, 218.46, 2, 0)
  25. MovementLoopAddLocation(NPC, -148.79, 0.24, 218.07, 2, math.random(10, 22))
  26. MovementLoopAddLocation(NPC, -147.24, 0.00, 217.59, 2, 0)
  27. MovementLoopAddLocation(NPC, -139.70, 0.00, 216.81, 2, 0)
  28. MovementLoopAddLocation(NPC, -138.45, 0.00, 217.22, 2, math.random(10, 22))
  29. MovementLoopAddLocation(NPC, -144.11, 0.04, 218.39, 2, 0)
  30. MovementLoopAddLocation(NPC, -145.20, 0.27, 219.92, 2, math.random(10, 22))
  31. MovementLoopAddLocation(NPC, -141.86, 0.09, 219.43, 2, 0)
  32. MovementLoopAddLocation(NPC, -139.27, 0.01, 218.12, 2, 0)
  33. MovementLoopAddLocation(NPC, -139.27, 0.02, 218.21, 2, 0)
  34. MovementLoopAddLocation(NPC, -143.57, 0.00, 217.74, 2, math.random(10, 22))
  35. MovementLoopAddLocation(NPC, -144.69, 0.01, 218.09, 2, 0)
  36. MovementLoopAddLocation(NPC, -144.65, 0.01, 218.14, 2, math.random(10, 22))
  37. MovementLoopAddLocation(NPC, -140.85, 0.08, 218.80, 2, 0)
  38. MovementLoopAddLocation(NPC, -133.58, 0.26, 219.86, 2, 0)
  39. MovementLoopAddLocation(NPC, -129.74, 0.48, 217.78, 2, 0)
  40. MovementLoopAddLocation(NPC, -126.95, 0.00, 217.25, 2, math.random(10, 22))
  41. MovementLoopAddLocation(NPC, -138.03, 0.01, 216.02, 2, 0)
  42. end