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- --[[
- Script Name : Quests/PeatBog/a_final_foe.lua
- Script Purpose : Handles the quest, "A Final Foe"
- Script Author : Scatman
- Script Date : 2009.05.10
-
- Zone : The Peat Bog
- Quest Giver: Lieutenant Dawson
- Preceded by: On the Move (on_the_move.lua)
- Followed by: Reinforcements (reinforcements.lua)
- --]]
- function Init(Quest)
- AddQuestStepKill(Quest, 1, "I need to kill Dentfang.", 1, 100, "I need to kill Dentfang for Lieutenant Dawson.", 0, 1980127)
- AddQuestStepCompleteAction(Quest, 1, "Step1_Complete_KilledDentFang")
- end
- function Accepted(Quest, QuestGiver, Player)
- FaceTarget(QuestGiver, Player)
- conversation = CreateConversation()
-
- PlayFlavor(QuestGiver, "voiceover/english/tutorial_revamp/lieutenant_dawson/qey_adv04_bog/quests/dawson/dawson019a.mp3", "", "", 2166332707, 347747136, Player)
- AddConversationOption(conversation, "All right.")
- StartConversation(conversation, QuestGiver, Player, "He may have bodyguards, but I'm sure you can handle them.")
- end
- function Declined(Quest, QuestGiver, Player)
- end
- function Step1_Complete_KilledDentFang(Quest, QuestGiver, Player)
- UpdateQuestStepDescription(Quest, 1, "I have killed Dentfang.")
- AddQuestStepChat(Quest, 2, "I need to return to Lieutenant Dawson.", 1, "I need to kill Dentfang for Lieutenant Dawson.", 0, 1980022)
- AddQuestStepCompleteAction(Quest, 2, "QuestComplete")
- end
- function QuestComplete(Quest, QuestGiver, Player)
- UpdateQuestDescription(Quest, "I have slain Dentfang. Lieutenant Dawson was very pleased with my work.")
- GiveQuestReward(Quest, Player)
- end
- function Reload(Quest, QuestGiver, Player, Step)
- if Step == 1 then
- Step1_Complete_KilledDentFang(Quest, QuestGiver, Player)
- end
- end
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