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- --[[
- Script Name : SpawnScripts/Baubbleshire/InnkeeperMillbanks.lua
- Script Purpose : Innkeeper Millbanks <Housing>
- Script Author : John Adams
- Script Date : 2008.09.23
- Script Notes : Auto-Generated Conversation from PacketParser Data
- --]]
- function spawn(NPC)
- end
- function respawn(NPC)
- spawn(NPC)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "innkeeper_millbanks/qey_village06/innkeeper010.mp3", "", "", 3433721579, 62806591, Spawn)
- AddConversationOption(conversation, "Yes, please.", "dlg_29_1")
- AddConversationOption(conversation, "Not right now, thanks.")
- StartConversation(conversation, NPC, Spawn, "Hello " .. GetName(Spawn) .. ", I am the Innkeeper for this village. We have received word of your arrival and have a room prepared for you. Would you like to know more about housing?")
- end
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