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- --[[
- Script Name : SpawnScripts/DarklightWood/DirzdiaTZauvirr.lua
- Script Purpose : Dirzdia T'Zauvirr
- Script Author : fearfx
- Script Date : 2017.01.23
- Script Notes : Auto-Generated Conversation from PacketParser Data
- Smoking the Competition
- Reaping the Benefits of a Monopoly
- So Hot You Catch Them Cooked
- The Big One
- Rich Fish Flesh
- --]]
- local HopefulNetReturns = 160
- local SmokingTheCompetition = 187
- local ReapingTheBenefits = 188
- local SoHotYouCatch = 189
- local TheBigOne = 190
- --local RichFishFlesh = 191
- function spawn(NPC)
- ProvidesQuest(NPC, SmokingTheCompetition)
- ProvidesQuest(NPC, ReapingTheBenefits)
- ProvidesQuest(NPC, SoHotYouCatch)
- ProvidesQuest(NPC, TheBigOne)
- --ProvidesQuest(NPC, RichFishFlesh)
- end
- function respawn(NPC)
- spawn(NPC)
- end
- function InRange(NPC, Spawn)
- end
- function LeaveRange(NPC, Spawn)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- if HasQuest(Spawn, HopefulNetReturns) and not HasCompletedQuest(Spawn, HopefulNetReturns) then
- PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia_delivery000.mp3", "", "", 169576251, 1164193707, Spawn)
- AddConversationOption(conversation, "Hi. I've a delivery from Aunthrae for you.", "Quest_HopefulNetReturns")
- StartConversation(conversation, NPC, Spawn, "Hello.")
- elseif HasCompletedQuest(Spawn, HopefulNetReturns) and not HasQuest(Spawn, SmokingTheCompetition) and not HasCompletedQuest(Spawn, SmokingTheCompetition) then
- AddConversationOption(conversation, "Hi.", "Quest_SmokingTheCompetition_01")
- StartConversation(conversation, NPC, Spawn, "Hello.")
- elseif HasQuest(Spawn, SmokingTheCompetition) and GetQuestStep(Spawn, SmokingTheCompetition) == 2 then
- AddConversationOption(conversation, "I have. Here you go.", "Quest_ReapingTheBenefits")
- StartConversation(conversation, NPC, Spawn, "Have you got the razormaw?")
- elseif HasCompletedQuest(Spawn, SmokingTheCompetition) and not HasQuest(Spawn, ReapingTheBenefits) and not HasCompletedQuest(Spawn, ReapingTheBenefits) then
- AddConversationOption(conversation, "I have. Here you go.", "Quest_ReapingTheBenefits")
- StartConversation(conversation, NPC, Spawn, "Have you got the razormaw?")
- elseif HasQuest(Spawn, ReapingTheBenefits) and GetQuestStep(Spawn, ReapingTheBenefits) == 2 then
- PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia013.mp3", "", "", 4057665445, 4206402151, Spawn)
- AddConversationOption(conversation, "I do. Here you are.", "Quest_SoHotYouCatch")
- StartConversation(conversation, NPC, Spawn, "Do you have them?")
- elseif HasCompletedQuest(Spawn, ReapingTheBenefits) and not HasQuest(Spawn, SoHotYouCatch) and not HasCompletedQuest(Spawn, SoHotYouCatch) then
- PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia013.mp3", "", "", 4057665445, 4206402151, Spawn)
- AddConversationOption(conversation, "I do. Here you are.", "Quest_SoHotYouCatch")
- StartConversation(conversation, NPC, Spawn, "Do you have them?")
- elseif HasQuest(Spawn, SoHotYouCatch) and GetQuestStep(Spawn, SoHotYouCatch) == 2 then
- PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia017.mp3", "", "", 614943785, 2190575335, Spawn)
- AddConversationOption(conversation, "I sure did.", "Quest_TheBigOne")
- StartConversation(conversation, NPC, Spawn, "Did you get them?")
- elseif HasCompletedQuest(Spawn, SoHotYouCatch) and not HasQuest(Spawn, TheBigOne) and not HasCompletedQuest(Spawn, TheBigOne) then
- PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia017.mp3", "", "", 614943785, 2190575335, Spawn)
- AddConversationOption(conversation, "I sure did.", "Quest_TheBigOne")
- StartConversation(conversation, NPC, Spawn, "Did you get them?")
- elseif HasQuest(Spawn, TheBigOne) and GetQuestStep(Spawn, TheBigOne) == 2 then
- PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia023.mp3", "", "", 2998879726, 1525879375, Spawn)
- AddConversationOption(conversation, "I have, actually.", "Quest_TheBigOne_03")
- StartConversation(conversation, NPC, Spawn, "Have you found my lure?")
- else
- Say(NPC, "END")
- end
- end
- --------------------------------------------------------------------------------------
- -- Hopeful Net Returns
- --------------------------------------------------------------------------------------
- function Quest_HopefulNetReturns(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
-
- SetStepComplete(Spawn, HopefulNetReturns, 1)
-
- StartConversation(conversation, NPC, Spawn, "Perfect! Thanks! Just put it on the ground there.")
- end
- --------------------------------------------------------------------------------------
- -- SmokingTheCompetition
- --------------------------------------------------------------------------------------
- function Quest_SmokingTheCompetition_01(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
-
- AddConversationOption(conversation, "Hello.", "Quest_SmokingTheCompetition_02")
- StartConversation(conversation, NPC, Spawn, "Hi.")
- end
- function Quest_SmokingTheCompetition_02(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
-
- AddConversationOption(conversation, "... goodbye.", "Quest_SmokingTheCompetition_03")
- StartConversation(conversation, NPC, Spawn, "Hello.")
- end
- function Quest_SmokingTheCompetition_03(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- AddConversationOption(conversation, "What?", "Quest_SmokingTheCompetition_04")
- StartConversation(conversation, NPC, Spawn, "Hey, Wait!")
- end
- function Quest_SmokingTheCompetition_04(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- AddConversationOption(conversation, "Why do you ask?", "Quest_SmokingTheCompetition_05")
- StartConversation(conversation, NPC, Spawn, "How good are you at killing?")
- end
- function Quest_SmokingTheCompetition_05(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- AddConversationOption(conversation, "What do you want me to do?", "Quest_SmokingTheCompetition_06")
- StartConversation(conversation, NPC, Spawn, "Fishing is getting more and more difficult as the razormaw in this river reach maturity. They break my lines, steal my lures, and eat all the fish before I have a chance to catch them! But they sure do taste great when smoked!")
- end
- function Quest_SmokingTheCompetition_06(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- AddConversationOption(conversation, "All right, I'll help you.", "QuestOffer_SmokingTheCompetition")
- AddConversationOption(conversation, "Find someone else.")
- StartConversation(conversation, NPC, Spawn, "Kill them for me so I can fish in peace... and so I can have a tasty dinner. What do you say? I'll compensate you for your time, of course.")
- end
- function QuestOffer_SmokingTheCompetition(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- OfferQuest(NPC, Spawn, SmokingTheCompetition)
- AddConversationOption(conversation, "I'll be back when I've killed them.")
- StartConversation(conversation, NPC, Spawn, "Great! I appreciate it!")
- end
- --------------------------------------------------------------------------------------
- -- Reaping the Benefits of a Monopoly
- --------------------------------------------------------------------------------------
- function Quest_ReapingTheBenefits(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
-
- if HasQuest(Spawn, SmokingTheCompetition) then
- SetStepComplete(Spawn, SmokingTheCompetition, 2)
- end
-
- AddConversationOption(conversation, "I'm " .. GetName(Spawn) .. ".", "Quest_ReapingTheBenefits_01")
- StartConversation(conversation, NPC, Spawn, "Great! I thought the waters seemed a bit calmer. I'm Dirzdia, by the way. I've been sent out here to catch fish to help feed those stationed at T'Vatar Outpost.")
- end
- function Quest_ReapingTheBenefits_01(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia009.mp3", "", "", 389446448, 2794640706, Spawn)
- AddConversationOption(conversation, "All the time.", "Quest_ReapingTheBenefits_02")
- AddConversationOption(conversation, "Sometimes.", "Quest_ReapingTheBenefits_02")
- AddConversationOption(conversation, "No.")
- StartConversation(conversation, NPC, Spawn, "Oh, I'll never remember that. Tell me, do you fish much?")
- end
- function Quest_ReapingTheBenefits_02(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia010.mp3", "", "", 2956956838, 3113219938, Spawn)
- AddConversationOption(conversation, "What kind of help?", "Quest_ReapingTheBenefits_03")
- StartConversation(conversation, NPC, Spawn, "Well, the waters here are pretty good for fishing. How would you like to help me reel them in?")
- end
- function Quest_ReapingTheBenefits_03(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia011.mp3", "", "", 3261932029, 3599840953, Spawn)
- AddConversationOption(conversation, "Sure, I'll help.", "QuestOffer_ReapingTheBenefits")
- AddConversationOption(conversation, "I don't think so.")
- StartConversation(conversation, NPC, Spawn, "Just help me catch them. Right now I'm trying to catch searing trout. They swim around in the Lower Tendril River. What do you say?")
- end
- function QuestOffer_ReapingTheBenefits(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- OfferQuest(NPC, Spawn, ReapingTheBenefits)
- PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia012.mp3", "", "", 2680874987, 3116118568, Spawn)
- AddConversationOption(conversation, "All right.")
- StartConversation(conversation, NPC, Spawn, "Great! Just bring them back to me when you've caught them.")
- end
- --------------------------------------------------------------------------------------
- -- So Hot You Catch Them Cooked
- --------------------------------------------------------------------------------------
- function Quest_SoHotYouCatch(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
-
- if GetQuestStep(Spawn, ReapingTheBenefits) == 2 then
- SetStepComplete(Spawn, ReapingTheBenefits, 2)
- end
- PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia014.mp3", "", "", 3630010163, 822378916, Spawn)
- AddConversationOption(conversation, "What kind of fish do you need?", "Quest_SoHotYouCatch_01")
- StartConversation(conversation, NPC, Spawn, "Great! These will go a long ways towards feeding the soldiers stationed at T'Vatar Outpost. Now then, if you'd like, you could help me catch some more fish.")
- end
- function Quest_SoHotYouCatch_01(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia015.mp3", "", "", 2001952195, 1089349401, Spawn)
- AddConversationOption(conversation, "I can fish them up.", "QuestOffer_SoHotYouCatch")
- AddConversationOption(conversation, "I'd prefer not to.")
- StartConversation(conversation, NPC, Spawn, "Seared char! I know, their name is repetitive! They swim in the Searing Tendril, before it splits off into the Lower Tendril River. If you could fish me up some, that would be great!")
- end
- function QuestOffer_SoHotYouCatch(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
-
- OfferQuest(NPC, Spawn, SoHotYouCatch)
- PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia016.mp3", "", "", 3096333821, 2080368744, Spawn)
- StartConversation(conversation, NPC, Spawn, "Glad to hear it! I'll be waiting here... fishing!")
- end
- --------------------------------------------------------------------------------------
- -- The Big One
- --------------------------------------------------------------------------------------
- function Quest_TheBigOne(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
-
- if GetQuestStep(Spawn, SoHotYouCatch) == 2 then
- SetStepComplete(Spawn, SoHotYouCatch, 2)
- end
- PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia018.mp3", "", "", 2836144377, 248697270, Spawn)
- AddConversationOption(conversation, "Smolderfin?", "Quest_TheBigOne_01")
- StartConversation(conversation, NPC, Spawn, "You're a much better fisher than I am. Maybe that's why I enjoy it though. I can always get better. I bet you could catch Smolderfin!")
- end
- function Quest_TheBigOne_01(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia019.mp3", "", "", 1258409578, 147829151, Spawn)
- AddConversationOption(conversation, "How can we catch him, then?", "Quest_TheBigOne_02")
- StartConversation(conversation, NPC, Spawn, "He's a reclusive one, swims around up in Smoldering Lake. I hooked him once, but he took my pole down with him. Eventually it washed ashore and I got it back, but my favorite lure was gone.")
- end
- function Quest_TheBigOne_02(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia021.mp3", "", "", 4015813922, 782743353, Spawn)
- AddConversationOption(conversation, "Okay, I'm up for the challenge.", "QuestOffer_TheBigOne")
- AddConversationOption(conversation, "I don't think I'm interested.")
- StartConversation(conversation, NPC, Spawn, "Like I said, he's in Smoldering Lake. But it's rare that he comes out. He likes to eat the smoldering trout, though. If you catch enough of them and drop them in the lake, all bloody and squirming, I bet that will drag him out.")
- end
- function Quest_TheBigOne_03(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- SetStepComplete(Spawn, TheBigOne, 2)
- PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia024.mp3", "", "", 4053635028, 357139583, Spawn)
- AddConversationOption(conversation, "You're welcome.")
- StartConversation(conversation, NPC, Spawn, "You did? That's amazing. This is perfect, maybe now I'll finally catch something. Thank you, thank you very much!")
- end
- function QuestOffer_TheBigOne(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- OfferQuest(NPC, Spawn, TheBigOne)
- PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia022.mp3", "", "", 1365892706, 718371768, Spawn)
- AddConversationOption(conversation, "All right.", "dlg_8_5")
- StartConversation(conversation, NPC, Spawn, "Good luck! Bring me back my lure if you find it.")
- end
- --[[
- PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia_delivery000.mp3", "", "", 169576251, 1164193707, Spawn)
- AddConversationOption(conversation, "Hi. I've a delivery from Fileyl for you.", "dlg_0_1")
- StartConversation(conversation, NPC, Spawn, "Hello.")
- if convo==1 then
- PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia013.mp3", "", "", 4057665445, 4206402151, Spawn)
- AddConversationOption(conversation, "I do. Here you are.", "dlg_1_1")
- StartConversation(conversation, NPC, Spawn, "Do you have them?")
- end
- if convo==2 then
- PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia013.mp3", "", "", 4057665445, 4206402151, Spawn)
- AddConversationOption(conversation, "I do. Here you are.", "dlg_2_1")
- StartConversation(conversation, NPC, Spawn, "Do you have them?")
- end
- if convo==4 then
- PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia000.mp3", "", "", 3120161704, 1555228530, Spawn)
- AddConversationOption(conversation, "Hi.", "dlg_4_1")
- StartConversation(conversation, NPC, Spawn, "Hello.")
- end
- if convo==7 then
- PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia017.mp3", "", "", 614943785, 2190575335, Spawn)
- AddConversationOption(conversation, "I sure did.", "dlg_7_1")
- StartConversation(conversation, NPC, Spawn, "Did you get them?")
- end
- if convo==8 then
- PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia017.mp3", "", "", 614943785, 2190575335, Spawn)
- AddConversationOption(conversation, "I sure did.", "dlg_8_1")
- StartConversation(conversation, NPC, Spawn, "Did you get them?")
- end
- if convo==9 then
- PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia007.mp3", "", "", 1448690893, 2588880650, Spawn)
- AddConversationOption(conversation, "I do, here you go.", "dlg_9_1")
- StartConversation(conversation, NPC, Spawn, "Have you got the razormaw?")
- end
- if convo==10 then
- PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia007.mp3", "", "", 1448690893, 2588880650, Spawn)
- AddConversationOption(conversation, "I do, here you go.", "dlg_10_1")
- StartConversation(conversation, NPC, Spawn, "Have you got the razormaw?")
- end
- if convo==11 then
- PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia013.mp3", "", "", 4057665445, 4206402151, Spawn)
- AddConversationOption(conversation, "I do. Here you are.", "dlg_11_1")
- StartConversation(conversation, NPC, Spawn, "Do you have them?")
- end
- if convo==13 then
- PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia_delivery000.mp3", "", "", 169576251, 1164193707, Spawn)
- AddConversationOption(conversation, "Hi. I've a delivery from Fileyl for you.", "dlg_13_1")
- StartConversation(conversation, NPC, Spawn, "Hello.")
- end
- if convo==21 then
- PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia_delivery000.mp3", "", "", 169576251, 1164193707, Spawn)
- AddConversationOption(conversation, "Hi. I've a delivery from Fileyl for you.", "dlg_21_1")
- StartConversation(conversation, NPC, Spawn, "Hello.")
- end
- if convo==22 then
- PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia000.mp3", "", "", 3120161704, 1555228530, Spawn)
- AddConversationOption(conversation, "Hi.", "dlg_22_1")
- StartConversation(conversation, NPC, Spawn, "Hello.")
- end
- if convo==23 then
- PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia007.mp3", "", "", 1448690893, 2588880650, Spawn)
- AddConversationOption(conversation, "I do, here you go.", "dlg_23_1")
- StartConversation(conversation, NPC, Spawn, "Have you got the razormaw?")
- end
- if convo==24 then
- PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia007.mp3", "", "", 1448690893, 2588880650, Spawn)
- AddConversationOption(conversation, "I do, here you go.", "dlg_24_1")
- StartConversation(conversation, NPC, Spawn, "Have you got the razormaw?")
- end
- if convo==25 then
- PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia013.mp3", "", "", 4057665445, 4206402151, Spawn)
- AddConversationOption(conversation, "I do. Here you are.", "dlg_25_1")
- StartConversation(conversation, NPC, Spawn, "Do you have them?")
- end
- if convo==26 then
- PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia013.mp3", "", "", 4057665445, 4206402151, Spawn)
- AddConversationOption(conversation, "I do. Here you are.", "dlg_26_1")
- StartConversation(conversation, NPC, Spawn, "Do you have them?")
- end
- if convo==32 then
- PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia_delivery000.mp3", "", "", 169576251, 1164193707, Spawn)
- AddConversationOption(conversation, "Hi. I've a delivery from Aunthrae for you.", "dlg_32_1")
- StartConversation(conversation, NPC, Spawn, "Hello.")
- end
- if convo==38 then
- PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia017.mp3", "", "", 614943785, 2190575335, Spawn)
- AddConversationOption(conversation, "I sure did.", "dlg_38_1")
- StartConversation(conversation, NPC, Spawn, "Did you get them?")
- end
- if convo==39 then
- PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia023.mp3", "", "", 2998879726, 1525879375, Spawn)
- AddConversationOption(conversation, "I have, actually.", "dlg_39_1")
- StartConversation(conversation, NPC, Spawn, "Have you found my lure?")
- end
- if convo==47 then
- PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia007.mp3", "", "", 1448690893, 2588880650, Spawn)
- AddConversationOption(conversation, "I have. Here you go.", "dlg_47_1")
- StartConversation(conversation, NPC, Spawn, "Have you got the razormaw?")
- end
- if convo==48 then
- PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia007.mp3", "", "", 1448690893, 2588880650, Spawn)
- AddConversationOption(conversation, "I have. Here you go.", "dlg_48_1")
- StartConversation(conversation, NPC, Spawn, "Have you got the razormaw?")
- end
- if convo==49 then
- PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia007.mp3", "", "", 1448690893, 2588880650, Spawn)
- AddConversationOption(conversation, "I have. Here you go.", "dlg_49_1")
- StartConversation(conversation, NPC, Spawn, "Have you got the razormaw?")
- end
- end
- function dlg_0_1(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia_delivery001.mp3", "", "", 1749958115, 2883042757, Spawn)
- AddConversationOption(conversation, "All right. Goodbye.", "dlg_0_2")
- StartConversation(conversation, NPC, Spawn, "Perfect! Thanks! Just put it on the ground there.")
- end
- function dlg_0_2(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia_delivery002.mp3", "", "", 2799282957, 2320910908, Spawn)
- AddConversationOption(conversation, "What?", "dlg_0_3")
- StartConversation(conversation, NPC, Spawn, "Hey, wait!")
- end
- function dlg_0_3(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia000.mp3", "", "", 3120161704, 1555228530, Spawn)
- AddConversationOption(conversation, "Hi.", "dlg_0_4")
- StartConversation(conversation, NPC, Spawn, "Hello.")
- end
- function dlg_0_3(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia010.mp3", "", "", 2956956838, 3113219938, Spawn)
- AddConversationOption(conversation, "What kind of help?")
- StartConversation(conversation, NPC, Spawn, "Well the waters here are pretty good for fishing. How would you like to help me reel them in?")
- end
- function dlg_0_4(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia001.mp3", "", "", 1088846584, 3200436101, Spawn)
- AddConversationOption(conversation, "Hello.", "dlg_0_5")
- StartConversation(conversation, NPC, Spawn, "Hi.")
- end
- function dlg_0_5(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia002.mp3", "", "", 3622946514, 3238136826, Spawn)
- AddConversationOption(conversation, "... goodbye.", "dlg_0_6")
- StartConversation(conversation, NPC, Spawn, "Hello.")
- end
- function dlg_0_6(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia_delivery002.mp3", "", "", 2799282957, 2320910908, Spawn)
- AddConversationOption(conversation, "What?", "dlg_0_7")
- StartConversation(conversation, NPC, Spawn, "Hey, wait!")
- end
- function dlg_0_7(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia003.mp3", "", "", 1931781458, 1316667418, Spawn)
- AddConversationOption(conversation, "Why do you ask?", "dlg_0_8")
- StartConversation(conversation, NPC, Spawn, "How good are you at killing?")
- end
- function dlg_0_8(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia004.mp3", "", "", 999431120, 423593637, Spawn)
- AddConversationOption(conversation, "What do you want me to do?", "dlg_0_9")
- StartConversation(conversation, NPC, Spawn, "Fishing is getting more and more difficult as the razormaw in this river reach maturity. They break my lines, steal my lures, and eat all the fish before I have a chance to catch them! But they sure do taste great when smoked!")
- end
- function dlg_0_9(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia005.mp3", "", "", 3936904424, 544099891, Spawn)
- AddConversationOption(conversation, "All right, I'll help you.", "dlg_0_10")
- AddConversationOption(conversation, "Find someone else.")
- StartConversation(conversation, NPC, Spawn, "Kill them for me so I can fish in peace... and so I can have a tasty dinner. What do you say? I'll compensate you for your time, of course.")
- end
- function dlg_0_10(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia006.mp3", "", "", 1689993769, 508680301, Spawn)
- AddConversationOption(conversation, "I'll be back when I've killed them.", "dlg_0_11")
- StartConversation(conversation, NPC, Spawn, "Great! I appreciate it!")
- end
- function dlg_1_1(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia014.mp3", "", "", 3630010163, 822378916, Spawn)
- AddConversationOption(conversation, "What kind of fish do you need?", "dlg_1_2")
- StartConversation(conversation, NPC, Spawn, "Great! These will go a long ways towards feeding the soldiers stationed at T'Vatar Outpost. Now then, if you'd like, you could help me catch some more fish.")
- end
- function dlg_1_2(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia015.mp3", "", "", 2001952195, 1089349401, Spawn)
- AddConversationOption(conversation, "I can fish them up.", "dlg_1_3")
- AddConversationOption(conversation, "I'd prefer not to.")
- StartConversation(conversation, NPC, Spawn, "Seared char! I know, their name is repetitive! They swim in the Searing Tendril, before it splits off into the Lower Tendril River. If you could fish me up some, that would be great!")
- end
- function dlg_2_1(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia014.mp3", "", "", 3630010163, 822378916, Spawn)
- AddConversationOption(conversation, "What kind of fish do you need?", "dlg_2_2")
- StartConversation(conversation, NPC, Spawn, "Great! These will go a long ways towards feeding the soldiers stationed at T'Vatar Outpost. Now then, if you'd like, you could help me catch some more fish.")
- end
- function dlg_2_2(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia015.mp3", "", "", 2001952195, 1089349401, Spawn)
- AddConversationOption(conversation, "I can fish them up.", "dlg_2_3")
- AddConversationOption(conversation, "I'd prefer not to.")
- StartConversation(conversation, NPC, Spawn, "Seared char! I know, their name is repetitive! They swim in the Searing Tendril, before it splits off into the Lower Tendril River. If you could fish me up some, that would be great!")
- end
- function dlg_2_3(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia016.mp3", "", "", 3096333821, 2080368744, Spawn)
- StartConversation(conversation, NPC, Spawn, "Glad to hear it! I'll be waiting here... fishing!")
- end
- function dlg_4_1(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia001.mp3", "", "", 1088846584, 3200436101, Spawn)
- AddConversationOption(conversation, "Hello.", "dlg_4_2")
- StartConversation(conversation, NPC, Spawn, "Hi.")
- end
- function dlg_7_1(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia018.mp3", "", "", 2836144377, 248697270, Spawn)
- AddConversationOption(conversation, "Smolderfin?", "dlg_7_2")
- StartConversation(conversation, NPC, Spawn, "You're a much better fisher than I am. Maybe that's why I enjoy it though. I can always get better. I bet you could catch Smolderfin!")
- end
- function dlg_7_2(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia019.mp3", "", "", 1258409578, 147829151, Spawn)
- AddConversationOption(conversation, "How can we catch him, then?", "dlg_7_3")
- StartConversation(conversation, NPC, Spawn, "He's a reclusive one, swims around up in Smoldering Lake. I hooked him once, but he took my pole down with him. Eventually it washed ashore and I got it back, but my favorite lure was gone.")
- end
- function dlg_7_3(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia021.mp3", "", "", 4015813922, 782743353, Spawn)
- AddConversationOption(conversation, "Okay, I'm up for the challenge.", "dlg_7_4")
- AddConversationOption(conversation, "I don't think I'm interested.")
- StartConversation(conversation, NPC, Spawn, "Like I said, he's in Smoldering Lake. But it's rare that he comes out. He likes to eat the smoldering trout, though. If you catch enough of them and drop them in the lake, all bloody and squirming, I bet that will drag him out.")
- end
- function dlg_8_1(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia018.mp3", "", "", 2836144377, 248697270, Spawn)
- AddConversationOption(conversation, "Smolderfin?", "dlg_8_2")
- StartConversation(conversation, NPC, Spawn, "You're a much better fisher than I am. Maybe that's why I enjoy it though. I can always get better. I bet you could catch Smolderfin!")
- end
- function dlg_8_2(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia019.mp3", "", "", 1258409578, 147829151, Spawn)
- AddConversationOption(conversation, "How can we catch him, then?", "dlg_8_3")
- StartConversation(conversation, NPC, Spawn, "He's a reclusive one, swims around up in Smoldering Lake. I hooked him once, but he took my pole down with him. Eventually it washed ashore and I got it back, but my favorite lure was gone.")
- end
- function dlg_8_3(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia021.mp3", "", "", 4015813922, 782743353, Spawn)
- AddConversationOption(conversation, "Okay, I'm up for the challenge.", "dlg_8_4")
- AddConversationOption(conversation, "I don't think I'm interested.")
- StartConversation(conversation, NPC, Spawn, "Like I said, he's in Smoldering Lake. But it's rare that he comes out. He likes to eat the smoldering trout, though. If you catch enough of them and drop them in the lake, all bloody and squirming, I bet that will drag him out.")
- end
- function dlg_8_4(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia022.mp3", "", "", 1365892706, 718371768, Spawn)
- AddConversationOption(conversation, "All right.", "dlg_8_5")
- StartConversation(conversation, NPC, Spawn, "Good luck! Bring me back my lure if you find it.")
- end
- function dlg_9_1(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia008.mp3", "", "", 2217132870, 3346276431, Spawn)
- AddConversationOption(conversation, "I'm XXXXXXX.", "dlg_9_2")
- StartConversation(conversation, NPC, Spawn, "Great! I thought the waters seemed a bit calmer. I'm Dirzdia, by the way.")
- end
- function dlg_9_2(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia009.mp3", "", "", 389446448, 2794640706, Spawn)
- AddConversationOption(conversation, "No.", "dlg_9_3")
- AddConversationOption(conversation, "Sometimes.")
- AddConversationOption(conversation, "All the time.")
- StartConversation(conversation, NPC, Spawn, "Oh I'll never remember that. Tell me, do you fish much?")
- end
- function dlg_9_3(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia010.mp3", "", "", 2956956838, 3113219938, Spawn)
- AddConversationOption(conversation, "What kind of help?")
- StartConversation(conversation, NPC, Spawn, "Well the waters here are pretty good for fishing. How would you like to help me reel them in?")
- end
- function dlg_10_1(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia008.mp3", "", "", 2217132870, 3346276431, Spawn)
- AddConversationOption(conversation, "I'm XXXXXXX.", "dlg_10_2")
- StartConversation(conversation, NPC, Spawn, "Great! I thought the waters seemed a bit calmer. I'm Dirzdia, by the way.")
- end
- function dlg_10_2(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia009.mp3", "", "", 389446448, 2794640706, Spawn)
- AddConversationOption(conversation, "No.", "dlg_10_3")
- AddConversationOption(conversation, "Sometimes.")
- AddConversationOption(conversation, "All the time.")
- StartConversation(conversation, NPC, Spawn, "Oh I'll never remember that. Tell me, do you fish much?")
- end
- function dlg_10_3(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia010.mp3", "", "", 2956956838, 3113219938, Spawn)
- AddConversationOption(conversation, "What kind of help?", "dlg_10_4")
- StartConversation(conversation, NPC, Spawn, "Well the waters here are pretty good for fishing. How would you like to help me reel them in?")
- end
- function dlg_10_4(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia011.mp3", "", "", 3261932029, 3599840953, Spawn)
- AddConversationOption(conversation, "Sure, I'll help.", "dlg_10_5")
- AddConversationOption(conversation, "I don't think so.")
- StartConversation(conversation, NPC, Spawn, "Just help me catch them. Right now I'm trying to catch searing trout. They swim around in the Lower Tendril River. What do you say?")
- end
- function dlg_10_5(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia012.mp3", "", "", 2680874987, 3116118568, Spawn)
- AddConversationOption(conversation, "All right.", "dlg_10_6")
- StartConversation(conversation, NPC, Spawn, "Great! Just bring them back to me when you've caught them.")
- end
- function dlg_11_1(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia014.mp3", "", "", 3630010163, 822378916, Spawn)
- AddConversationOption(conversation, "What kind of fish do you need?", "dlg_11_2")
- StartConversation(conversation, NPC, Spawn, "Great! I hope you enjoyed the fishing here, I certainly do. If you'd like, you could help me catch some more fish.")
- end
- function dlg_11_2(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia015.mp3", "", "", 2001952195, 1089349401, Spawn)
- AddConversationOption(conversation, "I can fish them up.", "dlg_11_3")
- AddConversationOption(conversation, "I'd prefer not to.")
- StartConversation(conversation, NPC, Spawn, "Seared char! I know, their name is repetitive! They swim in the Searing Tendril, before it splits off into the Lower Tendril River. If you could fish me up some, that would be great!")
- end
- function dlg_11_3(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia016.mp3", "", "", 3096333821, 2080368744, Spawn)
- AddConversationOption(conversation, "I'll be back.", "dlg_11_4")
- StartConversation(conversation, NPC, Spawn, "Glad to hear it! I'll be waiting here... fishing!")
- end
- function dlg_13_1(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia_delivery001.mp3", "", "", 1749958115, 2883042757, Spawn)
- AddConversationOption(conversation, "All right. Goodbye.", "dlg_13_2")
- StartConversation(conversation, NPC, Spawn, "Perfect! Thanks! Just put it on the ground there.")
- end
- function dlg_13_2(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia003.mp3", "", "", 1931781458, 1316667418, Spawn)
- AddConversationOption(conversation, "Why do you ask?", "dlg_13_3")
- StartConversation(conversation, NPC, Spawn, "How good are you at killing?")
- end
- function dlg_13_3(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia004.mp3", "", "", 999431120, 423593637, Spawn)
- AddConversationOption(conversation, "What do you want me to do?", "dlg_13_4")
- StartConversation(conversation, NPC, Spawn, "Fishing is getting more and more difficult as the razormaw in this river reach maturity. They break my lines, steal my lures, and eat all the fish before I have a chance to catch them! But they sure do taste great when smoked!")
- end
- function dlg_13_4(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia005.mp3", "", "", 3936904424, 544099891, Spawn)
- AddConversationOption(conversation, "All right, I'll help you.", "dlg_13_5")
- AddConversationOption(conversation, "Find someone else.")
- StartConversation(conversation, NPC, Spawn, "Kill them for me so I can fish in peace... and so I can have a tasty dinner. What do you say? I'll compensate you for your time, of course.")
- end
- function dlg_13_5(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia006.mp3", "", "", 1689993769, 508680301, Spawn)
- AddConversationOption(conversation, "I'll be back when I've killed them.", "dlg_13_6")
- StartConversation(conversation, NPC, Spawn, "Great! I appreciate it!")
- end
- function dlg_21_1(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia_delivery001.mp3", "", "", 1749958115, 2883042757, Spawn)
- AddConversationOption(conversation, "All right. Goodbye.", "dlg_21_2")
- StartConversation(conversation, NPC, Spawn, "Perfect! Thanks! Just put it on the ground there.")
- end
- function dlg_21_2(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia_delivery002.mp3", "", "", 2799282957, 2320910908, Spawn)
- AddConversationOption(conversation, "What?", "dlg_21_3")
- StartConversation(conversation, NPC, Spawn, "Hey, wait!")
- end
- function dlg_21_3(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia003.mp3", "", "", 1931781458, 1316667418, Spawn)
- AddConversationOption(conversation, "Why do you ask?", "dlg_21_4")
- StartConversation(conversation, NPC, Spawn, "How good are you at killing?")
- end
- function dlg_21_4(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia004.mp3", "", "", 999431120, 423593637, Spawn)
- AddConversationOption(conversation, "What do you want me to do?", "dlg_21_5")
- StartConversation(conversation, NPC, Spawn, "Fishing is getting more and more difficult as the razormaw in this river reach maturity. They break my lines, steal my lures, and eat all the fish before I have a chance to catch them! But they sure do taste great when smoked!")
- end
- function dlg_21_5(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia005.mp3", "", "", 3936904424, 544099891, Spawn)
- AddConversationOption(conversation, "All right, I'll help you.", "dlg_21_6")
- AddConversationOption(conversation, "Find someone else.")
- StartConversation(conversation, NPC, Spawn, "Kill them for me so I can fish in peace... and so I can have a tasty dinner. What do you say? I'll compensate you for your time, of course.")
- end
- function dlg_22_1(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia001.mp3", "", "", 1088846584, 3200436101, Spawn)
- AddConversationOption(conversation, "Hello.", "dlg_22_2")
- StartConversation(conversation, NPC, Spawn, "Hi.")
- end
- function dlg_22_2(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia002.mp3", "", "", 3622946514, 3238136826, Spawn)
- AddConversationOption(conversation, "... goodbye.", "dlg_22_3")
- StartConversation(conversation, NPC, Spawn, "Hello.")
- end
- function dlg_22_3(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia_delivery002.mp3", "", "", 2799282957, 2320910908, Spawn)
- AddConversationOption(conversation, "What?", "dlg_22_4")
- StartConversation(conversation, NPC, Spawn, "Hey, wait!")
- end
- function dlg_22_4(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia003.mp3", "", "", 1931781458, 1316667418, Spawn)
- AddConversationOption(conversation, "Why do you ask?", "dlg_22_5")
- StartConversation(conversation, NPC, Spawn, "How good are you at killing?")
- end
- function dlg_22_5(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia004.mp3", "", "", 999431120, 423593637, Spawn)
- AddConversationOption(conversation, "What do you want me to do?", "dlg_22_6")
- StartConversation(conversation, NPC, Spawn, "Fishing is getting more and more difficult as the razormaw in this river reach maturity. They break my lines, steal my lures, and eat all the fish before I have a chance to catch them! But they sure do taste great when smoked!")
- end
- function dlg_22_6(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia005.mp3", "", "", 3936904424, 544099891, Spawn)
- AddConversationOption(conversation, "All right, I'll help you.", "dlg_22_7")
- AddConversationOption(conversation, "Find someone else.")
- StartConversation(conversation, NPC, Spawn, "Kill them for me so I can fish in peace... and so I can have a tasty dinner. What do you say? I'll compensate you for your time, of course.")
- end
- function dlg_22_7(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia006.mp3", "", "", 1689993769, 508680301, Spawn)
- AddConversationOption(conversation, "I'll be back when I've killed them.", "dlg_22_8")
- StartConversation(conversation, NPC, Spawn, "Great! I appreciate it!")
- end
- function dlg_23_1(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia008.mp3", "", "", 2217132870, 3346276431, Spawn)
- AddConversationOption(conversation, "I'm Chayne.", "dlg_23_2")
- StartConversation(conversation, NPC, Spawn, "Great! I thought the waters seemed a bit calmer. I'm Dirzdia, by the way.")
- end
- function dlg_23_2(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia009.mp3", "", "", 389446448, 2794640706, Spawn)
- AddConversationOption(conversation, "No.", "dlg_23_3")
- AddConversationOption(conversation, "Sometimes.")
- AddConversationOption(conversation, "All the time.")
- StartConversation(conversation, NPC, Spawn, "Oh I'll never remember that. Tell me, do you fish much?")
- end
- function dlg_23_3(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia010.mp3", "", "", 2956956838, 3113219938, Spawn)
- AddConversationOption(conversation, "What kind of help?")
- StartConversation(conversation, NPC, Spawn, "Well the waters here are pretty good for fishing. How would you like to help me reel them in?")
- end
- function dlg_23_4(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia011.mp3", "", "", 3261932029, 3599840953, Spawn)
- AddConversationOption(conversation, "Sure, I'll help.", "dlg_23_5")
- AddConversationOption(conversation, "I don't think so.")
- StartConversation(conversation, NPC, Spawn, "Just help me catch them. Right now I'm trying to catch searing trout. They swim around in the Lower Tendril River. What do you say?")
- end
- function dlg_24_1(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia008.mp3", "", "", 2217132870, 3346276431, Spawn)
- AddConversationOption(conversation, "I'm Chayne.", "dlg_24_2")
- StartConversation(conversation, NPC, Spawn, "Great! I thought the waters seemed a bit calmer. I'm Dirzdia, by the way.")
- end
- function dlg_24_2(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia009.mp3", "", "", 389446448, 2794640706, Spawn)
- AddConversationOption(conversation, "No.", "dlg_24_3")
- AddConversationOption(conversation, "Sometimes.")
- AddConversationOption(conversation, "All the time.")
- StartConversation(conversation, NPC, Spawn, "Oh I'll never remember that. Tell me, do you fish much?")
- end
- function dlg_24_3(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia010.mp3", "", "", 2956956838, 3113219938, Spawn)
- AddConversationOption(conversation, "What kind of help?")
- StartConversation(conversation, NPC, Spawn, "Well the waters here are pretty good for fishing. How would you like to help me reel them in?")
- end
- function dlg_24_3(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia003.mp3", "", "", 1931781458, 1316667418, Spawn)
- AddConversationOption(conversation, "Why do you ask?", "dlg_24_4")
- StartConversation(conversation, NPC, Spawn, "How good are you at killing?")
- end
- function dlg_24_4(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia011.mp3", "", "", 3261932029, 3599840953, Spawn)
- AddConversationOption(conversation, "Sure, I'll help.", "dlg_24_5")
- AddConversationOption(conversation, "I don't think so.")
- StartConversation(conversation, NPC, Spawn, "Just help me catch them. Right now I'm trying to catch searing trout. They swim around in the Lower Tendril River. What do you say?")
- end
- function dlg_24_5(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia012.mp3", "", "", 2680874987, 3116118568, Spawn)
- AddConversationOption(conversation, "All right.", "dlg_24_6")
- StartConversation(conversation, NPC, Spawn, "Great! Just bring them back to me when you've caught them.")
- end
- function dlg_24_6(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia006.mp3", "", "", 1689993769, 508680301, Spawn)
- AddConversationOption(conversation, "I'll be back when I've killed them.", "dlg_24_7")
- StartConversation(conversation, NPC, Spawn, "Great! I appreciate it!")
- end
- function dlg_25_1(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia014.mp3", "", "", 3630010163, 822378916, Spawn)
- AddConversationOption(conversation, "What kind of fish do you need?", "dlg_25_2")
- StartConversation(conversation, NPC, Spawn, "Great! I hope you enjoyed the fishing here, I certainly do. If you'd like, you could help me catch some more fish.")
- end
- function dlg_25_2(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia015.mp3", "", "", 2001952195, 1089349401, Spawn)
- AddConversationOption(conversation, "I can fish them up.", "dlg_25_3")
- AddConversationOption(conversation, "I'd prefer not to.")
- StartConversation(conversation, NPC, Spawn, "Seared char! I know, their name is repetitive! They swim in the Searing Tendril, before it splits off into the Lower Tendril River. If you could fish me up some, that would be great!")
- end
- function dlg_26_1(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia014.mp3", "", "", 3630010163, 822378916, Spawn)
- AddConversationOption(conversation, "What kind of fish do you need?", "dlg_26_2")
- StartConversation(conversation, NPC, Spawn, "Great! I hope you enjoyed the fishing here, I certainly do. If you'd like, you could help me catch some more fish.")
- end
- function dlg_26_2(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia015.mp3", "", "", 2001952195, 1089349401, Spawn)
- AddConversationOption(conversation, "I can fish them up.", "dlg_26_3")
- AddConversationOption(conversation, "I'd prefer not to.")
- StartConversation(conversation, NPC, Spawn, "Seared char! I know, their name is repetitive! They swim in the Searing Tendril, before it splits off into the Lower Tendril River. If you could fish me up some, that would be great!")
- end
- function dlg_26_3(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia016.mp3", "", "", 3096333821, 2080368744, Spawn)
- AddConversationOption(conversation, "I'll be back.", "dlg_26_4")
- StartConversation(conversation, NPC, Spawn, "Glad to hear it! I'll be waiting here... fishing!")
- end
- function dlg_32_1(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia_delivery001.mp3", "", "", 1749958115, 2883042757, Spawn)
- AddConversationOption(conversation, "All right. Goodbye.", "dlg_32_2")
- StartConversation(conversation, NPC, Spawn, "Perfect! Thanks! Just put it on the ground there.")
- end
- function dlg_32_2(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia_delivery002.mp3", "", "", 2799282957, 2320910908, Spawn)
- AddConversationOption(conversation, "What?", "dlg_32_3")
- StartConversation(conversation, NPC, Spawn, "Hey, wait!")
- end
- function dlg_32_3(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia003.mp3", "", "", 1931781458, 1316667418, Spawn)
- AddConversationOption(conversation, "Why do you ask?", "dlg_32_4")
- StartConversation(conversation, NPC, Spawn, "How good are you at killing?")
- end
- function dlg_32_4(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia004.mp3", "", "", 999431120, 423593637, Spawn)
- AddConversationOption(conversation, "What do you want me to do?", "dlg_32_5")
- StartConversation(conversation, NPC, Spawn, "Fishing is getting more and more difficult as the razormaw in this river reach maturity. They break my lines, steal my lures, and eat all the fish before I have a chance to catch them! But they sure do taste great when smoked!")
- end
- function dlg_32_5(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia005.mp3", "", "", 3936904424, 544099891, Spawn)
- AddConversationOption(conversation, "All right, I'll help you.", "dlg_32_6")
- AddConversationOption(conversation, "Find someone else.")
- StartConversation(conversation, NPC, Spawn, "Kill them for me so I can fish in peace... and so I can have a tasty dinner. What do you say? I'll compensate you for your time, of course.")
- end
- function dlg_32_6(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia006.mp3", "", "", 1689993769, 508680301, Spawn)
- AddConversationOption(conversation, "I'll be back when I've killed them.", "dlg_32_7")
- StartConversation(conversation, NPC, Spawn, "Great! I appreciate it!")
- end
- function dlg_38_1(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia018.mp3", "", "", 2836144377, 248697270, Spawn)
- AddConversationOption(conversation, "Smolderfin?", "dlg_38_2")
- StartConversation(conversation, NPC, Spawn, "You're great! A much better fisher than I am, maybe that's why I enjoy it though, I can always get better. I bet you could catch Smolderfin!")
- end
- function dlg_38_2(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia019.mp3", "", "", 1258409578, 147829151, Spawn)
- AddConversationOption(conversation, "Maybe I could fish him up for you.", "dlg_38_3")
- StartConversation(conversation, NPC, Spawn, "He's a reclusive one, swims around up in Smoldering Lake. I hooked him once, but he took my pole down with him. Eventually it washed ashore and I got it back, but my favorite lure was gone.")
- end
- function dlg_38_3(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia020.mp3", "", "", 1402216958, 1000093253, Spawn)
- AddConversationOption(conversation, "Where can I find him?", "dlg_38_4")
- StartConversation(conversation, NPC, Spawn, "Maybe if you were a giant. Smolderfin is huge. But if you want to try I won't stop you, especially if it means I might get my lure back. I'll just tell you to be careful.")
- end
- function dlg_38_4(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia021.mp3", "", "", 4015813922, 782743353, Spawn)
- AddConversationOption(conversation, "Ok, I'm up for the challenge.", "dlg_38_5")
- AddConversationOption(conversation, "I don't think I'm interested.")
- StartConversation(conversation, NPC, Spawn, "Like I said, he's in Smoldering Lake. But it's rare that he comes out. He likes to eat the smoldering trout, though. If you catch enough of them and drop them in the lake, all bloody and squirming, I bet that will drag him out.")
- end
- function dlg_38_5(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia022.mp3", "", "", 1365892706, 718371768, Spawn)
- AddConversationOption(conversation, "All right.", "dlg_38_6")
- StartConversation(conversation, NPC, Spawn, "Good luck! Bring me back my lure if you find it.")
- end
- function dlg_39_1(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia024.mp3", "", "", 4053635028, 357139583, Spawn)
- AddConversationOption(conversation, "You're welcome.", "dlg_39_2")
- StartConversation(conversation, NPC, Spawn, "You did? That's amazing. This is perfect, maybe now I'll finally catch something. Thank you, thank you very much!")
- end
- function dlg_47_1(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia008.mp3", "", "", 2217132870, 3346276431, Spawn)
- AddConversationOption(conversation, "I'm Hacaci.", "dlg_47_2")
- StartConversation(conversation, NPC, Spawn, "Great! I thought the waters seemed a bit calmer. I'm Dirzdia, by the way. I've been sent out here to catch fish to help feed those stationed at T'Vatar Outpost.")
- end
- function dlg_47_2(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia009.mp3", "", "", 389446448, 2794640706, Spawn)
- AddConversationOption(conversation, "No.", "dlg_47_3")
- AddConversationOption(conversation, "Sometimes.")
- AddConversationOption(conversation, "All the time.")
- StartConversation(conversation, NPC, Spawn, "Oh, I'll never remember that. Tell me, do you fish much?")
- end
- function dlg_47_3(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia010.mp3", "", "", 2956956838, 3113219938, Spawn)
- AddConversationOption(conversation, "What kind of help?", "dlg_47_4")
- StartConversation(conversation, NPC, Spawn, "Well, the waters here are pretty good for fishing. How would you like to help me reel them in?")
- end
- function dlg_47_4(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia011.mp3", "", "", 3261932029, 3599840953, Spawn)
- AddConversationOption(conversation, "Sure, I'll help.", "dlg_47_5")
- AddConversationOption(conversation, "I don't think so.")
- StartConversation(conversation, NPC, Spawn, "Just help me catch them. Right now I'm trying to catch searing trout. They swim around in the Lower Tendril River. What do you say?")
- end
- function dlg_48_1(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia008.mp3", "", "", 2217132870, 3346276431, Spawn)
- AddConversationOption(conversation, "I'm Hacaci.", "dlg_48_2")
- StartConversation(conversation, NPC, Spawn, "Great! I thought the waters seemed a bit calmer. I'm Dirzdia, by the way. I've been sent out here to catch fish to help feed those stationed at T'Vatar Outpost.")
- end
- function dlg_48_2(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia009.mp3", "", "", 389446448, 2794640706, Spawn)
- AddConversationOption(conversation, "No.", "dlg_48_3")
- AddConversationOption(conversation, "Sometimes.")
- AddConversationOption(conversation, "All the time.")
- StartConversation(conversation, NPC, Spawn, "Oh, I'll never remember that. Tell me, do you fish much?")
- end
- function dlg_48_3(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia010.mp3", "", "", 2956956838, 3113219938, Spawn)
- AddConversationOption(conversation, "What kind of help?")
- StartConversation(conversation, NPC, Spawn, "Well, the waters here are pretty good for fishing. How would you like to help me reel them in?")
- end
- function dlg_48_4(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia011.mp3", "", "", 3261932029, 3599840953, Spawn)
- AddConversationOption(conversation, "Sure, I'll help.", "dlg_48_5")
- AddConversationOption(conversation, "I don't think so.")
- StartConversation(conversation, NPC, Spawn, "Just help me catch them. Right now I'm trying to catch searing trout. They swim around in the Lower Tendril River. What do you say?")
- end
- function dlg_49_1(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia008.mp3", "", "", 2217132870, 3346276431, Spawn)
- AddConversationOption(conversation, "I'm Hacaci.", "dlg_49_2")
- StartConversation(conversation, NPC, Spawn, "Great! I thought the waters seemed a bit calmer. I'm Dirzdia, by the way. I've been sent out here to catch fish to help feed those stationed at T'Vatar Outpost.")
- end
- function dlg_49_2(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia009.mp3", "", "", 389446448, 2794640706, Spawn)
- AddConversationOption(conversation, "No.", "dlg_49_3")
- AddConversationOption(conversation, "Sometimes.")
- AddConversationOption(conversation, "All the time.")
- StartConversation(conversation, NPC, Spawn, "Oh, I'll never remember that. Tell me, do you fish much?")
- end
- function dlg_49_3(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia010.mp3", "", "", 2956956838, 3113219938, Spawn)
- AddConversationOption(conversation, "What kind of help?")
- StartConversation(conversation, NPC, Spawn, "Well, the waters here are pretty good for fishing. How would you like to help me reel them in?")
- end
- function dlg_49_4(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia011.mp3", "", "", 3261932029, 3599840953, Spawn)
- AddConversationOption(conversation, "Sure, I'll help.", "dlg_49_5")
- AddConversationOption(conversation, "I don't think so.")
- StartConversation(conversation, NPC, Spawn, "Just help me catch them. Right now I'm trying to catch searing trout. They swim around in the Lower Tendril River. What do you say?")
- end
- function dlg_49_5(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia012.mp3", "", "", 2680874987, 3116118568, Spawn)
- AddConversationOption(conversation, "All right.", "dlg_49_6")
- StartConversation(conversation, NPC, Spawn, "Great! Just bring them back to me when you've caught them.")
- end
- ]]--
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