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- --[[
- Script Name : SpawnScripts/Darklight/aCommonerPanicked_(6).lua
- Script Purpose : Panicked commoners before completing quest, "Reclaiming the Sablevein Tear"
- Script Author : Cynnar
- Script Date : 10/16/2015
- Script Notes : a commoner (spawn_id 340017) (spawn_location_id 317253)
- Script Notes : Location is in Hate's Envy
- --]]
- local SealingTheRift = 122
- local ReclaimingTheSableveinTear = 124
- function spawn(NPC, Player)
- AddSpawnAccess(NPC, NPC)
- SetPlayerProximityFunction(NPC, 50, "QuestCheck", "QuestCheck")
- end
- function respawn(NPC)
- spawn(NPC)
- end
- function QuestCheck(NPC, Player)
- if not HasCompletedQuest(Player, ReclaimingTheSableveinTear) then
- AddSpawnAccess(NPC, Player)
- MovementLoopAddLocation(NPC, -388.34, -62.87, 208.30, 4, 1)
- MovementLoopAddLocation(NPC, -393.45, -62.87, 201.45, 4, 1)
- MovementLoopAddLocation(NPC, -396.49, -62.87, 208.28, 4, 1)
- MovementLoopAddLocation(NPC, -387.72, -62.87, 200.97, 4, 1)
- MovementLoopAddLocation(NPC, -396.54, -62.87, 204.25, 4, 1)
- MovementLoopAddLocation(NPC, -388.66, -62.87, 205.30, 4, 1)
- MovementLoopAddLocation(NPC, -400.58, -62.87, 210.81, 4, 1)
- MovementLoopAddLocation(NPC, -395.15, -62.87, 205.69, 4, 1)
- else
- RemoveSpawnAccess(NPC, Player)
- end
- end
- function animation(NPC, Player)
- AddSpawnAccess(NPC, Player)
- PlayFlavor(NPC, "", "", "frustrated", 0, 0)
-
- end
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