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- --[[
- Script Name : SpawnScripts/Darklight/aCommonerPanicked_(7).lua
- Script Purpose : Panicked commoners before completing quest, "Reclaiming the Sablevein Tear"
- Script Author : Cynnar
- Script Date : 10/16/2015
- Script Notes : a commoner (spawn_id 340142) (spawn_location_id 579576)
- Script Notes : Location is in Hate's Envy
- --]]
- local SealingTheRift = 122
- local ReclaimingTheSableveinTear = 124
- function spawn(NPC, Player)
- AddSpawnAccess(NPC, NPC)
- SetPlayerProximityFunction(NPC, 50, "QuestCheck", "QuestCheck")
- end
- function respawn(NPC)
- spawn(NPC)
- end
- function QuestCheck(NPC, Player)
- if not HasCompletedQuest(Player, ReclaimingTheSableveinTear) then
- AddSpawnAccess(NPC, Player)
- MovementLoopAddLocation(NPC, -373.39, -62.87, 220.84, 4, 1)
- MovementLoopAddLocation(NPC, -376.93, -62.87, 208.55, 4, 1)
- MovementLoopAddLocation(NPC, -380.85, -62.87, 218.72, 4, 1)
- MovementLoopAddLocation(NPC, -372.85, -62.87, 213.51, 4, 1)
- MovementLoopAddLocation(NPC, -384.53, -62.87, 209.33, 4, 1)
- MovementLoopAddLocation(NPC, -377.88, -62.87, 219.22, 4, 1)
- MovementLoopAddLocation(NPC, -370.68, -62.87, 214.95, 4, 1)
- MovementLoopAddLocation(NPC, -384.15, -62.87, 206.85, 4, 1)
- MovementLoopAddLocation(NPC, -377.62, -62.87, 215.29, 4, 1)
- else
- RemoveSpawnAccess(NPC, Player)
- end
- end
- function animation(NPC, Player)
- AddSpawnAccess(NPC, Player)
- PlayFlavor(NPC, "", "", "frustrated", 0, 0)
-
- end
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