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- --[[
- Script Name : SpawnScripts/ElddarGrove/WarbleWildmane.lua
- Script Purpose : Warble Wildmane
- Script Author : John Adams
- Script Date : 2008.09.28
- Script Notes : Auto-Generated Conversation from PacketParser Data
- --]]
- function spawn(NPC)
- end
- function respawn(NPC)
- spawn(NPC)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_1_1006.mp3", "", "", 0, 0, Spawn)
- AddConversationOption(conversation, "Sorry to interrupt. Goodbye.", "dlg_7_1")
- StartConversation(conversation, NPC, Spawn, "Shh! Old Treebark's talking!")
- if convo==8 then
- PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_3_1006.mp3", "", "", 0, 0, Spawn)
- AddConversationOption(conversation, "Sorry to interrupt. Goodbye.", "dlg_8_1")
- StartConversation(conversation, NPC, Spawn, "Shh! Old Treebark's talking!")
- end
- end
- function dlg_7_1(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "", "", "", 0, 0, Spawn)
- AddConversationOption(conversation, "Goodbye.", "dlg_7_2")
- StartConversation(conversation, NPC, Spawn, "Goodbye!")
- end
- function dlg_8_1(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "", "", "", 0, 0, Spawn)
- AddConversationOption(conversation, "Goodbye.", "dlg_8_2")
- StartConversation(conversation, NPC, Spawn, "Goodbye!")
- end
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