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- --[[
- Script Name : SpawnScripts/FarJourneyFreeport/Anikra.lua
- Script Author : Ememjr
- Script Date : 2019.05.11 03:05:38
- Script Purpose :
- :
- --]]
- require "SpawnScripts/Generic/DialogModule"
- function spawn(NPC)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- Dialog.New(NPC, Spawn)
- Dialog.AddDialog("Do you want to call down the Drake?")
- Dialog.AddOption("Yes, I want to see him in action!", "callDrake")
- Dialog.AddOption("Hell No!")
- Dialog.Start()
- end
- function callDrake(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- local drake = GetSpawn(NPC, 270013)
- if drake ~= nil then
- AddTimer(drake, 5000, "startanimation")
- Say(NPC, "Drake should be flying")
-
- AddTimer(drake, 31000, "stopanimation")
- Say(NPC, "Drake should be gone now")
- end
- end
- --[[
- function callDrake(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- Say(NPC,"I have made it past FaceTarget")
- local drake = GetSpawn(Spawn, 270013)
- Say(NPC, "I have set the local drake to the spawn id")
- Say(NPC, "Test " .. drake)
- SpawnSet(drake, "visual_state", 10783)
- end
- ]]--
- function respawn(NPC)
- end
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