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- --[[
- Script Name : SpawnScripts/FrostfangSea/anicelily.lua
- Script Purpose : for the spawn "an ice lily"
- Script Author : theFoof
- Script Date : 2013.05.21
- Script Notes :
- --]]
- local FieldTesting = 23
- function spawn(NPC)
- AddSpawnAccess(NPC, NPC)
- SetPlayerProximityFunction(NPC, 50, "SpawnAccess", "SpawnAccess")
- SpawnSet(NPC, "action_state", "1494")
- end
- function respawn(NPC)
- spawn(NPC)
- end
- function SpawnAccess(NPC, Spawn)
- if GetQuestStep(Spawn, FieldTesting) == 1 then
- AddSpawnAccess(NPC, Spawn)
- else
- RemoveSpawnAccess(NPC, Spawn)
- end
- end
- function casted_on(NPC, Caster, SpellName)
- if SpellName == 'collect an ice lily' then
- if GetQuestStep(Caster, FieldTesting) == 1 then
- AddStepProgress(Caster, FieldTesting, 1, 1)
- Despawn(NPC)
- end
- end
- end
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