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- --[[
- Script Name : SpawnScripts/GreaterFaydark/LyytiEloranta.lua
- Script Purpose : Lyyti Eloranta <General Goods>
- Script Author : John Adams
- Script Date : 2009.03.01
- Script Notes : Auto-Generated Conversation from PacketParser Data
- --]]
- function spawn(NPC)
- SetPlayerProximityFunction(NPC, 10, "InRange", "LeaveRange")
- end
- function respawn(NPC)
- spawn(NPC)
- end
- function InRange(NPC, Spawn)
- end
- function LeaveRange(NPC, Spawn)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "voiceover/english/exp03_questvo/lyyti_eloranta/_exp03/exp03_cty_kelethin/tutorials/qst_lyyti/qst_lyyti001.mp3", "", "", 4088228408, 3514253455, Spawn)
- AddConversationOption(conversation, "Lady Katri said that you're the history instructor.", "dlg_39_1")
- AddConversationOption(conversation, "Not right now, thanks.")
- StartConversation(conversation, NPC, Spawn, "May I help you with something?")
- if convo==40 then
- PlayFlavor(NPC, "voiceover/english/exp03_questvo/lyyti_eloranta/_exp03/exp03_cty_kelethin/tutorials/qst_lyyti/qst_lyyti001.mp3", "", "", 4088228408, 3514253455, Spawn)
- AddConversationOption(conversation, "Lady Katri said that you're the history instructor.", "dlg_40_1")
- AddConversationOption(conversation, "Not right now, thanks.")
- StartConversation(conversation, NPC, Spawn, "May I help you with something?")
- end
- if convo==41 then
- PlayFlavor(NPC, "voiceover/english/exp03_questvo/lyyti_eloranta/_exp03/exp03_cty_kelethin/tutorials/qst_lyyti/qst_lyyti001.mp3", "", "", 4088228408, 3514253455, Spawn)
- AddConversationOption(conversation, "Not right now, thanks.", "dlg_41_1")
- StartConversation(conversation, NPC, Spawn, "May I help you with something?")
- end
- end
- function dlg_39_1(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "voiceover/english/exp03_questvo/lyyti_eloranta/_exp03/exp03_cty_kelethin/tutorials/qst_lyyti/qst_lyyti002.mp3", "", "", 2837904161, 4185990953, Spawn)
- AddConversationOption(conversation, "Sort of. Did you used to be a history teacher?", "dlg_39_2")
- StartConversation(conversation, NPC, Spawn, "Are you wondering why she sent you to learn history from a merchant?")
- end
- function dlg_39_2(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "voiceover/english/exp03_questvo/lyyti_eloranta/_exp03/exp03_cty_kelethin/tutorials/qst_lyyti/qst_lyyti003.mp3", "", "", 1895475560, 810904654, Spawn)
- AddConversationOption(conversation, "Will these lessons fill in all the gaps?", "dlg_39_3")
- StartConversation(conversation, NPC, Spawn, "I love our Fae heritage and when Katri told me she would be the Rite of Passage advisor, I told her I wanted to help. I believe my spirit used to inhabit that of a teacher. Each Fae's spirit holds memories and experiences from the ancestors, but they are often incomplete, leaving gaps in our history that only the community's knowledge can fill.")
- end
- function dlg_39_3(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "voiceover/english/exp03_questvo/lyyti_eloranta/_exp03/exp03_cty_kelethin/tutorials/qst_lyyti/qst_lyyti005.mp3", "", "", 3025668755, 1997035225, Spawn)
- AddConversationOption(conversation, "What must I do now, then?", "dlg_39_4")
- AddConversationOption(conversation, "You want me to jump around?")
- StartConversation(conversation, NPC, Spawn, "I'm not going to talk your ears off about history -- yet! Your spirit bud has begun to re-awaken. That's how you know it's time for you to consider the Rite of Passage. To help your spirit along, sometimes it needs to be -- jiggled.")
- end
- function dlg_39_4(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "voiceover/english/exp03_questvo/lyyti_eloranta/_exp03/exp03_cty_kelethin/tutorials/qst_lyyti/qst_lyyti006.mp3", "", "", 407255999, 3852881, Spawn)
- AddConversationOption(conversation, "Will all the old memories come back?")
- StartConversation(conversation, NPC, Spawn, "Not really. Have you ever had the feeling that you've been somewhere before, but you honestly don't recall ever being there in your life? That's the re-awakening of your spirit bud. The Rite of Passage completes its re-awakening, revealing some of its experiences and memories to you.")
- end
- function dlg_40_1(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "voiceover/english/exp03_questvo/lyyti_eloranta/_exp03/exp03_cty_kelethin/tutorials/qst_lyyti/qst_lyyti002.mp3", "", "", 2837904161, 4185990953, Spawn)
- AddConversationOption(conversation, "Sort of. Did you used to be a history teacher?", "dlg_40_2")
- StartConversation(conversation, NPC, Spawn, "Are you wondering why she sent you to learn history from a merchant?")
- end
- function dlg_40_2(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "voiceover/english/exp03_questvo/lyyti_eloranta/_exp03/exp03_cty_kelethin/tutorials/qst_lyyti/qst_lyyti003.mp3", "", "", 1895475560, 810904654, Spawn)
- AddConversationOption(conversation, "Will these lessons fill in all the gaps?", "dlg_40_3")
- StartConversation(conversation, NPC, Spawn, "I love our Fae heritage and when Katri told me she would be the Rite of Passage advisor, I told her I wanted to help. I believe my spirit used to inhabit that of a teacher. Each Fae's spirit holds memories and experiences from the ancestors, but they are often incomplete, leaving gaps in our history that only the community's knowledge can fill.")
- end
- function dlg_40_3(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "voiceover/english/exp03_questvo/lyyti_eloranta/_exp03/exp03_cty_kelethin/tutorials/qst_lyyti/qst_lyyti005.mp3", "", "", 3025668755, 1997035225, Spawn)
- AddConversationOption(conversation, "What must I do now, then?", "dlg_40_4")
- AddConversationOption(conversation, "You want me to jump around?")
- StartConversation(conversation, NPC, Spawn, "I'm not going to talk your ears off about history -- yet! Your spirit bud has begun to re-awaken. That's how you know it's time for you to consider the Rite of Passage. To help your spirit along, sometimes it needs to be -- jiggled.")
- end
- function dlg_40_4(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "voiceover/english/exp03_questvo/lyyti_eloranta/_exp03/exp03_cty_kelethin/tutorials/qst_lyyti/qst_lyyti008.mp3", "", "", 226867157, 1271697959, Spawn)
- AddConversationOption(conversation, "And then? Where's the history in this lesson?", "dlg_40_5")
- StartConversation(conversation, NPC, Spawn, "You will need to visit several areas of Kelethin to help your spirit further its re-awakening. Pay attention to the areas that stir your interest the most, for those are places that held importance to your spirit at some point along the way.")
- end
- function dlg_40_5(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "voiceover/english/exp03_questvo/lyyti_eloranta/_exp03/exp03_cty_kelethin/tutorials/qst_lyyti/qst_lyyti009.mp3", "", "", 1286146575, 1120239850, Spawn)
- AddConversationOption(conversation, "All right.", "dlg_40_6")
- StartConversation(conversation, NPC, Spawn, "You will speak to several different folks along the way -- I've written their names down for you in your journal. You should start with Banker Athinae over there. The history is within you. All we can do is help re-awaken it.")
- end
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