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- --[[
- Script Name : SpawnScripts/GreaterFaydark/RelcTulin.lua
- Script Purpose : Relc Tulin <House of Falling Stars>
- Script Author : John Adams
- Script Date : 2009.03.01
- Script Notes : Auto-Generated Conversation from PacketParser Data
- --]]
- function spawn(NPC)
- SetPlayerProximityFunction(NPC, 10, "InRange", "LeaveRange")
- end
- function respawn(NPC)
- spawn(NPC)
- end
- function InRange(NPC, Spawn)
- end
- function LeaveRange(NPC, Spawn)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_3_1006.mp3", "", "", 0, 0, Spawn)
- AddConversationOption(conversation, "I would like the writ: Saplings", "dlg_1_1")
- AddConversationOption(conversation, "I would like the writ: Frenzied Virosinoids")
- AddConversationOption(conversation, "I will return to aid you, later.")
- StartConversation(conversation, NPC, Spawn, "Rest easy here in the House of Falling Stars, .. GetName(Spawn) .. . However, if you are willing, we could really use your help.")
- if convo==9 then
- PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_2_1006.mp3", "", "", 0, 0, Spawn)
- AddConversationOption(conversation, "I would like the writ: Saplings", "dlg_9_1")
- AddConversationOption(conversation, "I would like the writ: Frenzied Virosinoids")
- AddConversationOption(conversation, "I would like the writ: Crushbone Trainers")
- AddConversationOption(conversation, "I will return to aid you, later.")
- StartConversation(conversation, NPC, Spawn, "Rest easy here in the House of Falling Stars, .. GetName(Spawn) .. . However, if you are willing, we could really use your help.")
- end
- if convo==10 then
- PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_2_1006.mp3", "", "", 0, 0, Spawn)
- AddConversationOption(conversation, "I would like the writ: Saplings", "dlg_10_1")
- AddConversationOption(conversation, "I would like the writ: Frenzied Virosinoids")
- AddConversationOption(conversation, "I would like the writ: Crushbone Trainers")
- AddConversationOption(conversation, "I will return to aid you, later.")
- StartConversation(conversation, NPC, Spawn, "Rest easy here in the House of Falling Stars, .. GetName(Spawn) .. . However, if you are willing, we could really use your help.")
- end
- if convo==11 then
- PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_1_1006.mp3", "", "", 0, 0, Spawn)
- AddConversationOption(conversation, "I would like the writ: Saplings", "dlg_11_1")
- AddConversationOption(conversation, "I would like the writ: Frenzied Virosinoids")
- AddConversationOption(conversation, "I would like the writ: Crushbone Trainers")
- AddConversationOption(conversation, "I will return to aid you, later.")
- StartConversation(conversation, NPC, Spawn, "Rest easy here in the House of Falling Stars, .. GetName(Spawn) .. . However, if you are willing, we could really use your help.")
- end
- if convo==12 then
- PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_1_1006.mp3", "", "", 0, 0, Spawn)
- AddConversationOption(conversation, "I would like the writ: Saplings", "dlg_12_1")
- AddConversationOption(conversation, "I would like the writ: Frenzied Virosinoids")
- AddConversationOption(conversation, "I would like the writ: Crushbone Trainers")
- AddConversationOption(conversation, "I will return to aid you, later.")
- StartConversation(conversation, NPC, Spawn, "Rest easy here in the House of Falling Stars, .. GetName(Spawn) .. . However, if you are willing, we could really use your help.")
- end
- end
- function dlg_12_1(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "", "", "", 0, 0, Spawn)
- AddConversationOption(conversation, "Thank you, I'll get started right away.", "dlg_12_2")
- StartConversation(conversation, NPC, Spawn, "The House of Falling Stars would like for you to eliminate angry saplings to further our cause. Doing so will earn you favor with our organization.")
- end
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