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- --[[
- Script Name : SpawnScripts/GreaterFaydark/afaesoldier.lua
- Script Purpose : a fae soldier
- Script Author : John Adams
- Script Date : 2009.03.01
- Script Notes : Auto-Generated Conversation from PacketParser Data
- --]]
- function spawn(NPC)
- SetPlayerProximityFunction(NPC, 10, "InRange", "LeaveRange")
- end
- function respawn(NPC)
- spawn(NPC)
- end
- function InRange(NPC, Spawn)
- end
- function LeaveRange(NPC, Spawn)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- choice = math.random(1,3)
- if choice == 1 then
- PlayFlavor(NPC, "", "Watch out, those grobins can be pretty tricky buggers.", "glare", 1689589577, 4560189, Spawn)
- elseif choice == 2 then
- PlayFlavor(NPC, "", "Thinking happy thoughts won't get you airborne. It takes practice and strength to soar!", "scold", 1689589577, 4560189, Spawn)
- elseif choice == 3 then
- PlayFlavor(NPC, "", "Ick... caves. I hate being trapped underground, it makes it so hard to fly away from danger.", "cringe", 1689589577, 4560189, Spawn)
- else
- end
- end
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