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- --[[
- Script Name : SpawnScripts/Nettleville/AmazuKharliko.lua
- Script Purpose : Amazu Kharliko
- Script Author : Scatman
- Script Date : 2008.10.08
- Script Notes :
- --]]
- local QUEST_3_FROM_HELAIN = 297
- local QUEST_4_FROM_JOHFRIT = 298
- function spawn(NPC)
- end
- function respawn(NPC)
- spawn(NPC)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
-
- if HasCompletedQuest(Spawn, QUEST_4_FROM_JOHFRIT) then
- PlayFlavor(NPC, "voiceover/english/tutorial_revamp/amazu_kharliko/qey_village01/quests/newbie_path_human/amazukharliko008.mp3", "", "", 1650962870, 444743395, Spawn)
- AddConversationOption(conversation, "You might wanna see about chewing some mint instead of fish.", "dlg_15_1")
- AddConversationOption(conversation, "I almost flinched that time!", "dlg_15_1")
- AddConversationOption(conversation, "Quit doing that! You take pleasure in scaring others, don't you?", "dlg_15_1")
- StartConversation(conversation, NPC, Spawn, "RrrraaaAAAawwwwwrrrrrr!")
- elseif HasQuest(Spawn, QUEST_4_FROM_JOHFRIT) then
- if GetQuestStep(Spawn, QUEST_4_FROM_JOHFRIT) == 4 then
- PlayFlavor(NPC, "voiceover/english/tutorial_revamp/amazu_kharliko/qey_village01/quests/newbie_path_human/amazukharliko011.mp3", "", "", 1123006021, 1879893203, Spawn)
- AddConversationOption(conversation, "I have a crate for you from Johfrit.", "dlg_29_1")
- StartConversation(conversation, NPC, Spawn, "You smell much tastier now than before! What do you have?")
- else
- PlayFlavor(NPC, "voiceover/english/tutorial_revamp/amazu_kharliko/qey_village01/quests/newbie_path_human/amazukharliko008.mp3", "", "", 1650962870, 444743395, Spawn)
- AddConversationOption(conversation, "You might wanna see about chewing some mint instead of fish.", "dlg_15_1")
- AddConversationOption(conversation, "I almost flinched that time!", "dlg_15_1")
- AddConversationOption(conversation, "Quit doing that! You take pleasure in scaring others, don't you?", "dlg_15_1")
- StartConversation(conversation, NPC, Spawn, "RrrraaaAAAawwwwwrrrrrr!")
- end
- elseif HasQuest(Spawn, QUEST_3_FROM_HELAIN) then
- if GetQuestStep(Spawn, QUEST_3_FROM_HELAIN) == 1 then
- PlayFlavor(NPC, "voiceover/english/tutorial_revamp/amazu_kharliko/qey_village01/quests/newbie_path_human/amazukharliko001.mp3", "", "", 2412415380, 3586762030, Spawn)
- AddConversationOption(conversation, "I will take your word for it, as I have not met many kerra, and you are very impressive. ", "dlg_14_1")
- StartConversation(conversation, NPC, Spawn, "No need to tremble before me.")
- else
- PlayFlavor(NPC, "voiceover/english/tutorial_revamp/amazu_kharliko/qey_village01/quests/newbie_path_human/amazukharliko008.mp3", "", "", 1650962870, 444743395, Spawn)
- AddConversationOption(conversation, "You might wanna see about chewing some mint instead of fish.", "dlg_15_1")
- AddConversationOption(conversation, "I almost flinched that time!", "dlg_15_1")
- AddConversationOption(conversation, "Quit doing that! You take pleasure in scaring others, don't you?", "dlg_15_1")
- StartConversation(conversation, NPC, Spawn, "RrrraaaAAAawwwwwrrrrrr!")
- end
- else
- PlayFlavor(NPC, "voiceover/english/tutorial_revamp/amazu_kharliko/qey_village01/quests/newbie_path_human/amazukharliko010.mp3", "", "", 651374027, 1052559465, Spawn)
- AddConversationOption(conversation, "No. I would never think of it!", "dlg_11_1")
- StartConversation(conversation, NPC, Spawn, "No need to tremble before me... Unless you were the one who took my fish!")
- end
- end
- ----------------------------------------------------------------------------------------------
- -- QUEST_3_FROM_HELAIN
- ----------------------------------------------------------------------------------------------
- function dlg_14_1(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "voiceover/english/tutorial_revamp/amazu_kharliko/qey_village01/quests/newbie_path_human/amazukharliko002.mp3", "", "", 879413742, 456522706, Spawn)
- AddConversationOption(conversation, "I am. And trying to find some work. Helain Conyers suggested I see you. ", "dlg_14_2")
- StartConversation(conversation, NPC, Spawn, "Hmmm. Thank you. You are new here then, I take it?")
- end
- function dlg_14_2(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "voiceover/english/tutorial_revamp/amazu_kharliko/qey_village01/quests/newbie_path_human/amazukharliko003.mp3", "", "", 191512372, 1900479237, Spawn)
- AddConversationOption(conversation, "Yes. She spoke of you as a friend.", "dlg_14_3")
- AddConversationOption(conversation, "Yes. I was rather hoping that I could do something for you.", "Fish")
- StartConversation(conversation, NPC, Spawn, "Conyers? Ah yes, the peace lover, right? ")
- end
- function Fish(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- AddConversationOption(conversation, "I work for anyone that is willing to pay me.", "dlg_14_5")
- StartConversation(conversation, NPC, Spawn, "Do you work for fish?")
- end
- function dlg_14_3(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "voiceover/english/tutorial_revamp/amazu_kharliko/qey_village01/quests/newbie_path_human/amazukharliko005.mp3", "", "", 559636726, 1850023640, Spawn)
- AddConversationOption(conversation, "Aaaah! I am sorry! ", "dlg_14_4")
- StartConversation(conversation, NPC, Spawn, "A friend?! I should run you through right here and now, for even suggesting!")
- end
- function dlg_14_4(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "voiceover/english/tutorial_revamp/amazu_kharliko/qey_village01/quests/newbie_path_human/amazukharliko006.mp3", "", "", 3032852207, 1937375356, Spawn)
- AddConversationOption(conversation, "Good, then I will need not to declaw you! ", "dlg_14_5")
- StartConversation(conversation, NPC, Spawn, "Heh heh. No need to flinch! I'm only teasing.")
- end
- function dlg_14_5(NPC, Spawn)
- SetStepComplete(Spawn, QUEST_3_FROM_HELAIN, 1)
-
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "voiceover/english/tutorial_revamp/amazu_kharliko/qey_village01/quests/newbie_path_human/amazukharliko007.mp3", "", "", 3789369040, 1416330041, Spawn)
- AddConversationOption(conversation, "No matter. There are others for me to ask. Good day!")
- StartConversation(conversation, NPC, Spawn, "HA! I like you! I just wish I had some work for you. ")
- end
- function dlg_15_1(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "voiceover/english/tutorial_revamp/amazu_kharliko/qey_village01/quests/newbie_path_human/amazukharliko009.mp3", "", "", 919685617, 2774536820, Spawn)
- AddConversationOption(conversation, "Thanks, Amazu. I'll see you later.")
- StartConversation(conversation, NPC, Spawn, "Heh heh. I like you! You have a good sense of humor.")
- end
- ----------------------------------------------------------------------------------------------------------
- -- QUEST_4_FROM_JOHFRIT
- ----------------------------------------------------------------------------------------------------------
- function dlg_29_1(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "voiceover/english/tutorial_revamp/amazu_kharliko/qey_village01/quests/newbie_path_human/amazukharliko012.mp3", "", "", 984254071, 443165129, Spawn)
- AddConversationOption(conversation, "I just hope the smell does not linger on me.", "dlg_29_2")
- StartConversation(conversation, NPC, Spawn, "My imported squid! Mmmmmmm. No wonder you smelled so good! ")
- end
- function dlg_29_2(NPC, Spawn)
- SetStepComplete(Spawn, QUEST_4_FROM_JOHFRIT, 4)
-
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "voiceover/english/tutorial_revamp/amazu_kharliko/qey_village01/quests/newbie_path_human/amazukharliko013.mp3", "", "", 2265246236, 1769996866, Spawn)
- AddConversationOption(conversation, "Right. Good day, Amazu!")
- StartConversation(conversation, NPC, Spawn, "Heh heh. Unless you want many Kerra following you through town!")
- end
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