12345678910111213141516171819202122232425262728293031323334353637383940414243 |
- --[[
- Script Name : SpawnScripts/Nettleville/BarikaIjumaa.lua
- Script Purpose : Barika Ijumaa <General Goods>
- Script Author : Scatman
- Script Date : 2009.08.08
- Script Notes :
- --]]
- function spawn(NPC)
- SetPlayerProximityFunction(NPC, 10, "InRange", "LeaveRange")
- end
- function respawn(NPC)
- spawn(NPC)
- end
- function InRange(NPC, Spawn)
- local chance = math.random(1, 100)
- if chance <= 25 then
- Talk(NPC, Spawn)
- end
- end
- function LeaveRange(NPC, Spawn)
- end
- function hailed(NPC, Spawn)
- Talk(NPC, Spawn)
- end
- function Talk(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- local choice = math.random(1, 4)
- if choice == 1 then
- PlayFlavor(NPC, "", "Go on, take a look at the stock. You'll never beat this price in the city. I guarantee it!", "wink", 1689589577, 4560189, Spawn)
- elseif choice == 2 then
- PlayFlavor(NPC, "", "Greetings, friend traveler! We have the finest supplies to fill your adventuring needs.", "smile", 1689589577, 4560189, Spawn)
- elseif choice == 3 then
- PlayFlavor(NPC, "", "Confound it! Where did I put that ledger? It must be around here somewhere!", "confused", 1689589577, 4560189, Spawn)
- elseif choice == 4 then
- PlayFlavor(NPC, "", "Welcome! What can I help you with?", "bow", 1689589577, 4560189, Spawn)
- end
- end
|