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- --[[
- Script Name : SpawnScripts/Nettleville/FosterGraham.lua
- Script Purpose : Foster Graham
- Script Author : Scatman
- Script Date : 2009.08.08
- Script Notes :
- --]]
- local QUEST_1 = 309
- function spawn(NPC)
- ProvidesQuest(NPC, QUEST_1)
- SetPlayerProximityFunction(NPC, 10, "InRange", "LeaveRange")
- end
- function respawn(NPC)
- spawn(NPC)
- end
- function InRange(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- if not HasQuest(Spawn, QUEST_1) and not HasCompletedQuest(Spawn, QUEST_1) then
- PlayFlavor(NPC, "voiceover/english/foster_graham/qey_village01/qey_village01_foster_graham_callout_127b0ec4.mp3", "Come to gaze upon me, have you?", "smirk", 918053570, 706207599, Spawn)
- end
- end
- function LeaveRange(NPC, Spawn)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
-
- if not HasCompletedQuest(Spawn, QUEST_1) and not HasQuest(Spawn, QUEST_1) then
- AddConversationOption(conversation, "I see a few lines forming on that face of yours.", "dlg_22_1")
- elseif HasQuest(Spawn, QUEST_1) and GetQuestStep(Spawn, QUEST_1) == 2 then
- AddConversationOption(conversation, "I have your toxic glands.", "dlg_5_1")
- end
- AddConversationOption(conversation, "I will leave you to yourself.")
- PlayFlavor(NPC, "voiceover/english/foster_graham/qey_village01/fostergraham000.mp3", "", "", 2810929799, 1251082764, Spawn)
- StartConversation(conversation, NPC, Spawn, "Ahh... my reflection in the water. How glorious! Nothing is more pleasurable than gazing upon my own beauty.")
- end
- function dlg_22_1(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "voiceover/english/foster_graham/qey_village01/fostergraham001.mp3", "", "", 716330203, 409660304, Spawn)
- AddConversationOption(conversation, "Stop the drama. I can get what you need.", "OfferQuest1")
- AddConversationOption(conversation, "That's your problem, not mine.")
- StartConversation(conversation, NPC, Spawn, "What! It cannot be! Nooooo... Where is my face cream? My 'Erollisi's Bane?' Have I run out? Its secret ingredient is rare; the local shops have all been depleted of it. Alas!")
- end
- function OfferQuest1(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- OfferQuest(NPC, Spawn, QUEST_1)
- end
- function dlg_5_1(NPC, Spawn)
- SetStepComplete(Spawn, QUEST_1, 2)
-
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "voiceover/english/foster_graham/qey_village01/fostergraham003.mp3", "", "", 399908880, 4101526749, Spawn)
- AddConversationOption(conversation, "Farewell.")
- StartConversation(conversation, NPC, Spawn, "Many thanks, my homely friend. Take this payment for your service and use it to improve your looks. ")
- end
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