123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204 |
- --[[
- Script Name : SpawnScripts/Oakmyst/aclearwaterfrog606.lua
- Script Author : Ememjr
- Script Date : 2019.10.12 06:10:28
- Script Purpose :
- :
- --]]
- function spawn(NPC)
- MovementLoopAddLocation(NPC, 986.909, 0.781519, -206.048, 2, 5)
- MovementLoopAddLocation(NPC, 986.909, 0.781519, -206.048, 2, 5)
- MovementLoopAddLocation(NPC, 981.574, 0.676865, -206.435, 2, 5)
- MovementLoopAddLocation(NPC, 981.336, 0.605602, -207.475, 2, 5)
- MovementLoopAddLocation(NPC, 979.898, 0.860104, -207.574, 2, 5)
- MovementLoopAddLocation(NPC, 976.898, 0.708733, -200.428, 2, 5)
- MovementLoopAddLocation(NPC, 977.963, 0.984644, -203.69, 2, 5)
- MovementLoopAddLocation(NPC, 978.806, 5.17616, -202.717, 2, 5)
- MovementLoopAddLocation(NPC, 978.042, 7.46185, -197.574, 2, 5)
- MovementLoopAddLocation(NPC, 980.773, 2.67748, -197.591, 2, 5)
- MovementLoopAddLocation(NPC, 980.283, 2.00012, -197.601, 2, 5)
- MovementLoopAddLocation(NPC, 980.283, 2.00012, -197.601, 2, 10)
- MovementLoopAddLocation(NPC, 978.499, 2.72604, -197.598, 2, 0)
- MovementLoopAddLocation(NPC, 978.499, 2.72604, -197.598, 2, 0)
- MovementLoopAddLocation(NPC, 980.825, 5.26465, -202.383, 2, 0)
- MovementLoopAddLocation(NPC, 980.158, 5.17928, -203.387, 2, 0)
- MovementLoopAddLocation(NPC, 980.458, 6.2448, -203.579, 2, 10)
- --MovementLoopAddLocation(NPC, 980.458, 6.2448, -203.579, 2, 0)
- --MovementLoopAddLocation(NPC, 981.492, 6.12132, -200.747, 2, 0)
- --MovementLoopAddLocation(NPC, 981.064, 2.54151, -200.255, 2, 0)
- --MovementLoopAddLocation(NPC, 981.064, 2.54151, -200.255, 2, 0)
- --MovementLoopAddLocation(NPC, 987.325, 2.86794, -200.678, 2, 0)
- --MovementLoopAddLocation(NPC, 987.287, 3.78678, -201.653, 2, 0)
- --MovementLoopAddLocation(NPC, 987.512, 3.14934, -202.576, 2, 0)
- --MovementLoopAddLocation(NPC, 984.325, 1.4005, -203.594, 2, 0)
- --MovementLoopAddLocation(NPC, 984.263, 1.13902, -202.529, 2, 0)
- --MovementLoopAddLocation(NPC, 985.35, 0.702294, -202.542, 2, 0)
- --MovementLoopAddLocation(NPC, 985.687, 1.19563, -202.482, 2, 0)
- --MovementLoopAddLocation(NPC, 990.024, 1.24909, -202.449, 2, 0)
- --MovementLoopAddLocation(NPC, 990.024, 1.24909, -202.449, 2, 0)
- --MovementLoopAddLocation(NPC, 989.031, 1.72502, -202.449, 2, 0)
- --MovementLoopAddLocation(NPC, 978.028, 2.74264, -202.401, 2, 0)
- --MovementLoopAddLocation(NPC, 982.027, 1.02147, -201.553, 2, 0)
- --MovementLoopAddLocation(NPC, 983.027, 1.67374, -201.553, 2, 0)
- --MovementLoopAddLocation(NPC, 980.026, 2.48341, -202.442, 2, 0)
- --MovementLoopAddLocation(NPC, 982.536, 2.29215, -203.08, 2, 0)
- --MovementLoopAddLocation(NPC, 982.536, 2.29215, -203.08, 2, 0)
- --MovementLoopAddLocation(NPC, 980.541, 1.57727, -213.104, 2, 0)
- --MovementLoopAddLocation(NPC, 981.541, 1.75375, -213.104, 2, 0)
- --MovementLoopAddLocation(NPC, 978.543, 1.03912, -202.896, 2, 0)
- --MovementLoopAddLocation(NPC, 977.759, 1.18264, -202.966, 2, 0)
- --MovementLoopAddLocation(NPC, 981.469, 1.0364, -202.104, 2, 0)
- --MovementLoopAddLocation(NPC, 980.469, 1.8613, -203.895, 2, 0)
- --MovementLoopAddLocation(NPC, 983.366, 2.40051, -203.168, 2, 0)
- --MovementLoopAddLocation(NPC, 983.112, 2.36198, -202.611, 2, 0)
- --MovementLoopAddLocation(NPC, 983.112, 2.36198, -202.611, 2, 0)
- --MovementLoopAddLocation(NPC, 981.435, 4.14736, -203.41, 2, 0)
- --MovementLoopAddLocation(NPC, 980.433, 0.96624, -203.41, 2, 0)
- --MovementLoopAddLocation(NPC, 979.406, 0.644429, -203.383, 2, 0)
- --MovementLoopAddLocation(NPC, 991.306, 0.854891, -200.41, 2, 0)
- --MovementLoopAddLocation(NPC, 989.306, 1.76202, -200.411, 2, 0)
- --MovementLoopAddLocation(NPC, 986.304, 1.13746, -200.002, 2, 0)
- --MovementLoopAddLocation(NPC, 987.262, 1.06745, -200.227, 2, 0)
- --MovementLoopAddLocation(NPC, 984.256, 1.425, -200.837, 2, 0)
- --MovementLoopAddLocation(NPC, 998.063, 1.81519, -200.747, 2, 0)
- --MovementLoopAddLocation(NPC, 998.063, 1.81519, -200.747, 2, 0)
- --MovementLoopAddLocation(NPC, 987.683, 0.980721, -203.733, 2, 0)
- --MovementLoopAddLocation(NPC, 989.718, 0.80799, -202.693, 2, 0)
- --MovementLoopAddLocation(NPC, 989.119, 1.81479, -202.724, 2, 0)
- --MovementLoopAddLocation(NPC, 989.119, 1.81479, -202.724, 2, 0)
- --MovementLoopAddLocation(NPC, 988.677, 0.994082, -200.262, 2, 0)
- --MovementLoopAddLocation(NPC, 991.618, 1.97518, -200.922, 2, 0)
- --MovementLoopAddLocation(NPC, 991.063, 1.95475, -200.997, 2, 0)
- --MovementLoopAddLocation(NPC, 991.063, 1.95475, -200.997, 2, 0)
- --MovementLoopAddLocation(NPC, 976.394, 1.24703, -200.618, 2, 0)
- --MovementLoopAddLocation(NPC, 978.491, 0.914289, -201.385, 2, 0)
- --MovementLoopAddLocation(NPC, 979.427, 0.589224, -202.968, 2, 0)
- --MovementLoopAddLocation(NPC, 979.682, 0.643666, -203.926, 2, 0)
- --MovementLoopAddLocation(NPC, 980.207, 1.0391, -203.981, 2, 0)
- --MovementLoopAddLocation(NPC, 980.207, 1.0391, -203.981, 2, 0)
- --MovementLoopAddLocation(NPC, 978.52, 1.52643, -203.071, 2, 0)
- --MovementLoopAddLocation(NPC, 977.517, 1.33403, -204.934, 2, 0)
- --MovementLoopAddLocation(NPC, 976.525, 3.49882, -204.071, 2, 0)
- --MovementLoopAddLocation(NPC, 976.474, 1.49649, -205.925, 2, 0)
- --MovementLoopAddLocation(NPC, 991.529, 1.83476, -205.071, 2, 0)
- --MovementLoopAddLocation(NPC, 990.524, 1.49265, -206.928, 2, 0)
- --MovementLoopAddLocation(NPC, 989.603, 3.8733, -207.789, 2, 0)
- --MovementLoopAddLocation(NPC, 989.406, 2.97519, -192.927, 2, 0)
- --MovementLoopAddLocation(NPC, 987.576, 7.86799, -192.909, 2, 0)
- --MovementLoopAddLocation(NPC, 987.121, 6.5329, -192.9, 2, 0)
- --MovementLoopAddLocation(NPC, 987.121, 6.5329, -192.9, 2, 0)
- --MovementLoopAddLocation(NPC, 989.162, 7.89669, -192.9, 2, 0)
- --MovementLoopAddLocation(NPC, 989.162, 7.89669, -192.9, 2, 0)
- --MovementLoopAddLocation(NPC, 988.159, 7.90196, -194.989, 2, 0)
- --MovementLoopAddLocation(NPC, 988.862, 7.58415, -195.991, 2, 0)
- --MovementLoopAddLocation(NPC, 988.862, 7.58415, -195.991, 2, 0)
- --MovementLoopAddLocation(NPC, 989.839, 7.69289, -192.823, 2, 0)
- --MovementLoopAddLocation(NPC, 986.902, 7.45448, -192.504, 2, 0)
- --MovementLoopAddLocation(NPC, 984.938, 5.77889, -193.193, 2, 0)
- --MovementLoopAddLocation(NPC, 984.582, 3.4307, -193.798, 2, 0)
- --MovementLoopAddLocation(NPC, 984.582, 3.4307, -193.798, 2, 0)
- --MovementLoopAddLocation(NPC, 982.843, 3.24951, -193.149, 2, 0)
- --MovementLoopAddLocation(NPC, 983.972, 5.25431, -193.036, 2, 0)
- --MovementLoopAddLocation(NPC, 983.896, 7.4882, -192.011, 2, 0)
- --MovementLoopAddLocation(NPC, 983.165, 6.73283, -195.248, 2, 0)
- --MovementLoopAddLocation(NPC, 980.972, 0.673276, -194.202, 2, 0)
- --MovementLoopAddLocation(NPC, 980.972, 0.639507, -197.202, 2, 0)
- --MovementLoopAddLocation(NPC, 980.927, 0.509199, -196.149, 2, 0)
- --MovementLoopAddLocation(NPC, 981.959, 1.26022, -196.214, 2, 0)
- --MovementLoopAddLocation(NPC, 981.209, 0.543402, -196.851, 2, 0)
- --MovementLoopAddLocation(NPC, 978.666, 0.556926, -196.823, 2, 0)
- --MovementLoopAddLocation(NPC, 980.081, 1.79355, -199.149, 2, 0)
- --MovementLoopAddLocation(NPC, 983.081, 1.33254, -199.149, 2, 0)
- --MovementLoopAddLocation(NPC, 982.081, 0.746012, -196.845, 2, 0)
- --MovementLoopAddLocation(NPC, 985.085, 6.33914, -196.802, 2, 0)
- --MovementLoopAddLocation(NPC, 984.086, 4.95519, -196.802, 2, 0)
- --MovementLoopAddLocation(NPC, 987.082, 0.837903, -199.193, 2, 0)
- --MovementLoopAddLocation(NPC, 965.061, 1.91738, -199.34, 2, 0)
- --MovementLoopAddLocation(NPC, 965.061, 1.91738, -199.34, 2, 0)
- --MovementLoopAddLocation(NPC, 984.475, 0.835655, -197.656, 2, 0)
- --MovementLoopAddLocation(NPC, 986.469, 4.41931, -219.659, 2, 0)
- --MovementLoopAddLocation(NPC, 987.469, 5.24851, -219.659, 2, 0)
- --MovementLoopAddLocation(NPC, 988.469, 6.07644, -196.341, 2, 0)
- --MovementLoopAddLocation(NPC, 991.198, 6.50463, -196.273, 2, 0)
- --MovementLoopAddLocation(NPC, 991.198, 6.50463, -196.273, 2, 0)
- --MovementLoopAddLocation(NPC, 987.545, 6.09795, -196.659, 2, 0)
- --MovementLoopAddLocation(NPC, 986.534, 5.33908, -197.337, 2, 0)
- --MovementLoopAddLocation(NPC, 987.305, 2.21348, -198.153, 2, 0)
- --MovementLoopAddLocation(NPC, 987.194, 2.05909, -199.572, 2, 0)
- --MovementLoopAddLocation(NPC, 987.194, 2.05909, -199.572, 2, 0)
- --MovementLoopAddLocation(NPC, 985.498, 4.73322, -198.399, 2, 0)
- --MovementLoopAddLocation(NPC, 984.498, 0.886813, -198.399, 2, 0)
- --MovementLoopAddLocation(NPC, 991.486, 0.691218, -198.427, 2, 0)
- --MovementLoopAddLocation(NPC, 979.369, 0.807509, -197.399, 2, 0)
- --MovementLoopAddLocation(NPC, 977.553, 1.20672, -197.391, 2, 0)
- --MovementLoopAddLocation(NPC, 976.557, 0.74994, -197.258, 2, 0)
- --MovementLoopAddLocation(NPC, 983.546, 0.810964, -197.161, 2, 0)
- --MovementLoopAddLocation(NPC, 982.521, 0.839059, -197.073, 2, 0)
- --MovementLoopAddLocation(NPC, 981.527, 0.907255, -197.994, 2, 0)
- --MovementLoopAddLocation(NPC, 1003.84, 0.712904, -197.592, 2, 0)
- --MovementLoopAddLocation(NPC, 982.431, 1.29073, -198.563, 2, 0)
- --MovementLoopAddLocation(NPC, 976.443, 1.24577, -199.598, 2, 0)
- --MovementLoopAddLocation(NPC, 976.851, 0.711886, -199.566, 2, 0)
- --MovementLoopAddLocation(NPC, 976.851, 0.711886, -199.566, 2, 0)
- --MovementLoopAddLocation(NPC, 977.417, 1.25512, -197.415, 2, 0)
- --MovementLoopAddLocation(NPC, 978.368, 0.636211, -197.78, 2, 0)
- --MovementLoopAddLocation(NPC, 988.836, 0.779239, -196.771, 2, 0)
- --MovementLoopAddLocation(NPC, 979.633, 0.633484, -196.655, 2, 0)
- --MovementLoopAddLocation(NPC, 977.74, 1.68595, -197.352, 2, 0)
- --MovementLoopAddLocation(NPC, 976.675, 1.33899, -198.763, 2, 0)
- --MovementLoopAddLocation(NPC, 983.213, 0.560425, -198.843, 2, 0)
- --MovementLoopAddLocation(NPC, 983.213, 0.560425, -198.843, 2, 0)
- --MovementLoopAddLocation(NPC, 977.523, 0.782607, -198.241, 2, 0)
- --MovementLoopAddLocation(NPC, 978.531, 0.629214, -193.76, 2, 0)
- --MovementLoopAddLocation(NPC, 979.713, 6.52847, -193.241, 2, 0)
- --MovementLoopAddLocation(NPC, 979.472, 0.557977, -192.949, 2, 0)
- --MovementLoopAddLocation(NPC, 988.715, 0.935365, -192.241, 2, 0)
- --MovementLoopAddLocation(NPC, 989.641, 0.648956, -195.881, 2, 0)
- --MovementLoopAddLocation(NPC, 990.611, 7.98973, -194.905, 2, 0)
- --MovementLoopAddLocation(NPC, 990.345, 5.6455, -205.761, 2, 0)
- --MovementLoopAddLocation(NPC, 984.578, 3.75872, -205.778, 2, 0)
- --MovementLoopAddLocation(NPC, 984.113, 3.41886, -205.789, 2, 0)
- --MovementLoopAddLocation(NPC, 984.113, 3.41886, -205.789, 2, 0)
- --MovementLoopAddLocation(NPC, 990.17, 3.87449, -205.786, 2, 0)
- --MovementLoopAddLocation(NPC, 990.17, 3.87449, -205.786, 2, 0)
- --MovementLoopAddLocation(NPC, 984.561, 7.57385, -194.175, 2, 0)
- --MovementLoopAddLocation(NPC, 985.5, 7.56263, -192.229, 2, 0)
- --MovementLoopAddLocation(NPC, 985.479, 7.99639, -193.231, 2, 0)
- --MovementLoopAddLocation(NPC, 985.138, 4.93146, -193.811, 2, 0)
- --MovementLoopAddLocation(NPC, 985.138, 4.93146, -193.811, 2, 0)
- --MovementLoopAddLocation(NPC, 985.355, 7.57385, -192.876, 2, 0)
- --MovementLoopAddLocation(NPC, 984.326, 7.68852, -195.785, 2, 0)
- --MovementLoopAddLocation(NPC, 991.387, 7.44785, -195.583, 2, 0)
- --MovementLoopAddLocation(NPC, 989.496, 5.86667, -194.161, 2, 0)
- --MovementLoopAddLocation(NPC, 989.077, 3.41683, -194.837, 2, 0)
- --MovementLoopAddLocation(NPC, 989.077, 3.41683, -194.837, 2, 0)
- --MovementLoopAddLocation(NPC, 979.326, 3.24383, -194.241, 2, 0)
- --MovementLoopAddLocation(NPC, 979.284, 2.15471, -195.216, 2, 0)
- --MovementLoopAddLocation(NPC, 976.604, 1.90023, -194.199, 2, 0)
- --MovementLoopAddLocation(NPC, 976.604, 1.98021, -197.199, 2, 0)
- --MovementLoopAddLocation(NPC, 976.536, 1.73144, -196.131, 2, 0)
- --MovementLoopAddLocation(NPC, 976.287, 0.965299, -196.819, 2, 0)
- --MovementLoopAddLocation(NPC, 976.287, 0.965299, -196.819, 2, 0)
- --MovementLoopAddLocation(NPC, 982.968, 1.22228, -199.145, 2, 0)
- --MovementLoopAddLocation(NPC, 981.967, 1.6515, -199.145, 2, 0)
- --MovementLoopAddLocation(NPC, 986.94, 2.61681, -199.189, 2, 0)
- --MovementLoopAddLocation(NPC, 990.965, 1.07256, -196.857, 2, 0)
- --MovementLoopAddLocation(NPC, 991.965, 1.73385, -196.857, 2, 0)
- --MovementLoopAddLocation(NPC, 988.967, 2.33832, -199.154, 2, 0)
- --MovementLoopAddLocation(NPC, 962.911, 5.70441, -199.261, 2, 0)
- --MovementLoopAddLocation(NPC, 960.4, 5.8344, -199.857, 2, 0)
- --MovementLoopAddLocation(NPC, 960.4, 5.8344, -199.857, 2, 0)
- --MovementLoopAddLocation(NPC, 989.049, 2.40932, -196.793, 2, 0)
- --MovementLoopAddLocation(NPC, 991.049, 1.52046, -218.857, 2, 0)
- --MovementLoopAddLocation(NPC, 988.361, 1.63159, -218.782, 2, 0)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- end
- function respawn(NPC)
- end
|