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- --[[
- Script Name : SpawnScripts/QueensColony/eviltotem.lua
- Script Purpose : Handles enabling/disabling the totems on the correct step as well as updates
- Script Author : Jabantiz
- Script Date : 9/9/2016
- Script Notes : <special-instructions>
- --]]
- local TheSourceOfEvil = 164
- function spawn(NPC)
- SetRequiredQuest(NPC, TheSourceOfEvil, 2)
- end
- function respawn(NPC)
- spawn(NPC)
- end
- function casted_on(NPC, Spawn, Message)
- if Message == "destroy totem" then
- if HasQuest(Spawn, TheSourceOfEvil) and GetQuestStep(Spawn, TheSourceOfEvil) == 2 then
- AddStepProgress(Spawn, TheSourceOfEvil, 2, 1)
- Despawn(NPC)
- end
- end
- end
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