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- --[[
- Script Name : SpawnScripts/ScaleYard/BriacTundrafire.lua
- Script Purpose : Briac Tundrafire
- Script Author : John Adams
- Script Date : 2008.10.01
- Script Notes : Auto-Generated Conversation from PacketParser Data
- --]]
- function spawn(NPC)
- end
- function respawn(NPC)
- spawn(NPC)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "voiceover/english/briac_tundrafire/fprt_hood06/qst_briactundrafire.mp3", "", "", 1752525960, 1345151711, Spawn)
- AddConversationOption(conversation, "I'll leave you to your drink.", "dlg_23_1")
- StartConversation(conversation, NPC, Spawn, "BARKEEP! Give me another round before I start getting angry!")
- if convo==24 then
- PlayFlavor(NPC, "voiceover/english/briac_tundrafire/fprt_hood06/qst_briactundrafire.mp3", "", "", 1752525960, 1345151711, Spawn)
- AddConversationOption(conversation, "I'll leave you to your drink.", "dlg_24_1")
- StartConversation(conversation, NPC, Spawn, "BARKEEP! Give me another round before I start getting angry!")
- end
- if convo==25 then
- PlayFlavor(NPC, "voiceover/english/briac_tundrafire/fprt_hood06/qst_briactundrafire.mp3", "", "", 1752525960, 1345151711, Spawn)
- AddConversationOption(conversation, "I'll leave you to your drink.", "dlg_25_1")
- StartConversation(conversation, NPC, Spawn, "BARKEEP! Give me another round before I start getting angry!")
- end
- end
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