12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061 |
- --[[
- Script Name : SpawnScripts/ScaleYard/WesleyTundrafoot.lua
- Script Purpose : Wesley Tundrafoot
- Script Author : John Adams
- Script Date : 2008.10.01
- Script Notes : Auto-Generated Conversation from PacketParser Data
- --]]
- -- Quest ID's
- local QUEST_1 = 341
- function spawn(NPC)
- end
- function respawn(NPC)
- spawn(NPC)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- if HasQuest(Spawn, QUEST_1) and GetQuestStep(Spawn, QUEST_1) == 2 then
- PlayFlavor(NPC, "voiceover/english/tutorial_revamp/wesley_tundrafoot/fprt_hood06/rcp_wesley001.mp3", "", "", 2865891538, 1410389644, Spawn)
- AddConversationOption(conversation, "I'm afraid to say you won't be slaying anything, Wesley. It looks as though the Freeport Militia wants to speak to you about the broken furniture in Guard Captain Issik's office.", "dlg_12_1")
- StartConversation(conversation, NPC, Spawn, "Who's that there? Marcus? Is it time to fight? Point me to something and I'll gladly snap its neck!")
- else
- Say(NPC, "I find the lack of snow in this place... unsettling.")
- end
- end
- function dlg_12_1(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "voiceover/english/tutorial_revamp/wesley_tundrafoot/fprt_hood06/rcp_wesley002.mp3", "", "", 692581137, 3283910777, Spawn)
- AddConversationOption(conversation, "Well, it may just be a rumor but... Tristan O'Rilley definitely ratted you out.", "dlg_12_2")
- StartConversation(conversation, NPC, Spawn, "What?! I never even set foot in that lizard's office. Who told the Militia I was to blame? C'mon, out with it, lizard. Tell me!")
- end
- function dlg_12_2(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "voiceover/english/tutorial_revamp/wesley_tundrafoot/fprt_hood06/rcp_wesley003.mp3", "", "", 2622307148, 2901004163, Spawn)
- AddConversationOption(conversation, "I must take my leave. Good day.", "dlg_12_3")
- StartConversation(conversation, NPC, Spawn, "WHAT!? That back-stabbin' under-handed kilt yanker! This is how he repays my tutelage? That's it, I'm going to beat him so hard he'll... I'll pummel him till he's.. And then I'm gonna...")
- SetStepComplete(Spawn, QUEST_1, 2)
- end
- function dlg_99_1(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
-
- AddConversationOption(conversation, "Quests", "dlg_99_2")
- StartConversation(conversation, NPC, Spawn, "What would you like?")
- end
- --[[ raw_conversations
- PlayFlavor(NPC, "voiceover/english/tutorial_revamp/wesley_tundrafoot/fprt_hood06/quest_wesley_idle_text_f22e7e7b.mp3", "I find the lack of snow in this place... unsettling.", "", 3738848352, 3752147462, Spawn)
- --]]
|