ASewerSlime392021.lua 1.7 KB

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  1. --[[
  2. Script Name : SpawnScripts/ThievesWay/ASewerSlime392021.lua
  3. Script Purpose : Waypoint Path for ASewerSlime392021.lua
  4. Script Author : Rylec
  5. Script Date : 09-22-2019 05:03:18
  6. Script Notes : Locations collected from Live
  7. --]]
  8. function spawn(NPC)
  9. waypoints(NPC)
  10. end
  11. function hailed(NPC, Spawn)
  12. FaceTarget(NPC, Spawn)
  13. end
  14. function respawn(NPC)
  15. end
  16. function waypoints(NPC)
  17. MovementLoopAddLocation(NPC, -151.46, 1.34, 61.76, 2, math.random(10, 22))
  18. MovementLoopAddLocation(NPC, -152.37, 1.34, 61.15, 2, 0)
  19. MovementLoopAddLocation(NPC, -152.51, 1.34, 61.20, 2, math.random(10, 22))
  20. MovementLoopAddLocation(NPC, -160.49, 1.22, 60.99, 2, 0)
  21. MovementLoopAddLocation(NPC, -160.08, 1.31, 61.01, 2, math.random(10, 22))
  22. MovementLoopAddLocation(NPC, -158.82, 1.58, 60.92, 2, math.random(10, 22))
  23. MovementLoopAddLocation(NPC, -157.78, 1.35, 61.49, 2, 0)
  24. MovementLoopAddLocation(NPC, -156.18, 1.34, 62.07, 2, 0)
  25. MovementLoopAddLocation(NPC, -156.29, 1.34, 62.10, 2, math.random(10, 22))
  26. MovementLoopAddLocation(NPC, -160.83, 1.22, 61.93, 2, 0)
  27. MovementLoopAddLocation(NPC, -162.30, 1.22, 61.73, 2, 0)
  28. MovementLoopAddLocation(NPC, -162.11, 1.22, 61.77, 2, math.random(10, 22))
  29. MovementLoopAddLocation(NPC, -158.84, 1.58, 62.22, 2, 0)
  30. MovementLoopAddLocation(NPC, -158.61, 1.58, 62.12, 2, math.random(10, 22))
  31. MovementLoopAddLocation(NPC, -156.76, 1.34, 60.83, 2, 0)
  32. MovementLoopAddLocation(NPC, -156.61, 1.34, 60.83, 2, math.random(10, 22))
  33. MovementLoopAddLocation(NPC, -155.74, 1.34, 60.90, 2, math.random(10, 22))
  34. MovementLoopAddLocation(NPC, -155.75, 1.34, 61.84, 2, 0)
  35. MovementLoopAddLocation(NPC, -155.65, 1.34, 61.81, 2, math.random(10, 22))
  36. end