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- --[[
- Script Name : SpawnScripts/ThievesWay/adiseasedratonga391865.lua
- Script Purpose : Waypoint Path for adiseasedratonga391865.lua
- Script Author : Rylec
- Script Date : 10-17-2019 03:27:16
- Script Notes : Locations collected from Live
- --]]
- function spawn(NPC)
- waypoints(NPC)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- end
- function respawn(NPC)
- end
- function waypoints(NPC)
- MovementLoopAddLocation(NPC, -181.57, 0.24, 160.47, 2, math.random(12, 22))
- MovementLoopAddLocation(NPC, -182.14, 0.00, 162.44, 2, 0)
- MovementLoopAddLocation(NPC, -184.14, 0.30, 170.58, 2, math.random(12, 22))
- MovementLoopAddLocation(NPC, -182.56, 0.24, 170.44, 2, 0)
- MovementLoopAddLocation(NPC, -182.56, 0.24, 170.43, 2, math.random(12, 22))
- MovementLoopAddLocation(NPC, -183.09, 0.00, 166.25, 2, 0)
- MovementLoopAddLocation(NPC, -182.58, 0.00, 158.75, 2, math.random(12, 22))
- MovementLoopAddLocation(NPC, -182.06, 0.00, 162.09, 2, 0)
- MovementLoopAddLocation(NPC, -179.71, 0.17, 172.33, 2, math.random(12, 22), "changegrid_Going_Up")
- MovementLoopAddLocation(NPC, -180.11, 0.17, 169.26, 2, 0, "changegrid_Going_Down")
- MovementLoopAddLocation(NPC, -181.43, 0.01, 166.47, 2, 0)
- MovementLoopAddLocation(NPC, -181.67, 0.00, 156.26, 2, math.random(12, 22))
- MovementLoopAddLocation(NPC, -181.52, 0.00, 159.01, 2, 0)
- MovementLoopAddLocation(NPC, -181.57, 0.24, 160.71, 2, 0)
- MovementLoopAddLocation(NPC, -182.00, 0.00, 162.08, 2, 0)
- MovementLoopAddLocation(NPC, -182.04, 0.00, 168.03, 2, 0)
- MovementLoopAddLocation(NPC, -181.51, 0.00, 169.27, 2, math.random(12, 22))
- MovementLoopAddLocation(NPC, -181.89, 0.00, 168.50, 2, 0)
- MovementLoopAddLocation(NPC, -181.52, 0.00, 166.49, 2, 0)
- MovementLoopAddLocation(NPC, -181.53, 0.00, 166.48, 2, math.random(12, 22))
- MovementLoopAddLocation(NPC, -181.58, 0.00, 164.54, 2, math.random(12, 22))
- MovementLoopAddLocation(NPC, -181.80, 0.00, 161.79, 2, 0)
- end
- --------------------------------------------------------------------------------------
- -- NPC Change Grid
- --------------------------------------------------------------------------------------
- function changegrid_Going_Up(NPC)
- SetGridID(NPC, 667331216)
- end
- function changegrid_Going_Down(NPC)
- SetGridID(NPC, 3049532766)
- end
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