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- --[[
- Script Name : SpawnScripts/ThievesWay/asewagerat392407.lua
- Script Purpose : Waypoint Path for asewagerat392407.lua
- Script Author : Rylec
- Script Date : 10-17-2019 03:17:50
- Script Notes : Locations collected from Live
- --]]
- function spawn(NPC)
- waypoints(NPC)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- end
- function respawn(NPC)
- end
- function waypoints(NPC)
- MovementLoopAddLocation(NPC, -182.55, 0.24, 160.51, 2, math.random(10, 18))
- MovementLoopAddLocation(NPC, -184.25, 0.09, 172.81, 2, math.random(10, 18), "changegrid_Going_Up")
- MovementLoopAddLocation(NPC, -183.28, 0.00, 168.84, 2, 0, "changegrid_Going_Down")
- MovementLoopAddLocation(NPC, -183.37, 0.00, 164.54, 2, 0)
- MovementLoopAddLocation(NPC, -182.53, 0.00, 162.14, 2, 0)
- MovementLoopAddLocation(NPC, -182.57, 0.00, 169.51, 2, 0)
- MovementLoopAddLocation(NPC, -182.57, 0.00, 169.49, 2, math.random(10, 18))
- MovementLoopAddLocation(NPC, -182.55, 0.00, 166.63, 2, 0)
- MovementLoopAddLocation(NPC, -181.98, 0.00, 164.96, 2, 0)
- MovementLoopAddLocation(NPC, -181.49, 0.00, 162.65, 2, math.random(10, 18))
- MovementLoopAddLocation(NPC, -181.64, 0.00, 164.79, 2, 0)
- MovementLoopAddLocation(NPC, -183.41, 0.00, 167.36, 2, 0)
- MovementLoopAddLocation(NPC, -183.11, 0.00, 162.29, 2, 0)
- MovementLoopAddLocation(NPC, -181.69, 0.00, 157.66, 2, math.random(10, 18))
- MovementLoopAddLocation(NPC, -181.99, 0.23, 160.08, 2, 0)
- MovementLoopAddLocation(NPC, -181.87, 0.24, 170.24, 2, 0)
- MovementLoopAddLocation(NPC, -181.11, 0.00, 172.24, 2, math.random(10, 18), "changegrid_Going_Up")
- MovementLoopAddLocation(NPC, -181.84, 0.24, 170.23, 2, 0, "changegrid_Going_Down")
- MovementLoopAddLocation(NPC, -183.20, 0.00, 163.39, 2, 0)
- MovementLoopAddLocation(NPC, -184.52, 0.13, 158.97, 2, math.random(10, 18))
- MovementLoopAddLocation(NPC, -180.74, 0.32, 160.60, 2, math.random(10, 18))
- end
- --------------------------------------------------------------------------------------
- -- NPC Change Grid
- --------------------------------------------------------------------------------------
- function changegrid_Going_Up(NPC)
- SetGridID(NPC, 667331216)
- end
- function changegrid_Going_Down(NPC)
- SetGridID(NPC, 3049532766)
- end
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