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- --[[
- Script Name : SpawnScripts/ThievesWay/asludgewalkerhatchling392595.lua
- Script Purpose : Waypoint Path for asludgewalkerhatchling392595.lua
- Script Author : Rylec
- Script Date : 09-17-2019 08:39:48
- Script Notes : Locations collected from Live
- --]]
- function spawn(NPC)
- waypoints(NPC)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- end
- function respawn(NPC)
- end
- function waypoints(NPC)
- MovementLoopAddLocation(NPC, -179.30, 1.26, 58.51, 2, math.random(12, 18))
- MovementLoopAddLocation(NPC, -179.27, 1.22, 56.08, 2, 0)
- MovementLoopAddLocation(NPC, -179.04, 1.25, 53.96, 2, 0)
- MovementLoopAddLocation(NPC, -179.19, 1.34, 48.83, 2, math.random(12, 18))
- MovementLoopAddLocation(NPC, -178.14, 1.58, 51.81, 2, 0)
- MovementLoopAddLocation(NPC, -177.25, 1.42, 54.69, 2, 0)
- MovementLoopAddLocation(NPC, -176.17, 1.46, 55.82, 2, 0)
- MovementLoopAddLocation(NPC, -174.83, 1.42, 57.49, 2, 0, "changegrid_Going_Up")
- MovementLoopAddLocation(NPC, -172.07, 1.87, 59.30, 2, 0)
- MovementLoopAddLocation(NPC, -171.03, 1.57, 60.25, 2, math.random(12, 18))
- MovementLoopAddLocation(NPC, -172.44, 1.79, 60.13, 2, 0)
- MovementLoopAddLocation(NPC, -172.47, 1.79, 60.15, 2, math.random(12, 18))
- MovementLoopAddLocation(NPC, -172.24, 1.78, 61.37, 2, 0)
- MovementLoopAddLocation(NPC, -172.27, 1.78, 61.27, 2, math.random(12, 18), "changegrid_Going_Down")
- MovementLoopAddLocation(NPC, -173.21, 1.73, 59.89, 2, 0)
- MovementLoopAddLocation(NPC, -175.49, 1.29, 57.89, 2, math.random(12, 18))
- MovementLoopAddLocation(NPC, -174.51, 1.22, 59.58, 2, 0)
- MovementLoopAddLocation(NPC, -172.31, 1.80, 62.23, 2, math.random(12, 18), "changegrid_Going_Up")
- MovementLoopAddLocation(NPC, -175.34, 1.22, 61.14, 2, 0, "changegrid_Going_Down")
- MovementLoopAddLocation(NPC, -176.41, 1.22, 60.22, 2, 0)
- MovementLoopAddLocation(NPC, -178.45, 1.24, 59.02, 2, 0)
- end
- --------------------------------------------------------------------------------------
- -- NPC Change Grid
- --------------------------------------------------------------------------------------
- function changegrid_Going_Up(NPC)
- SetGridID(NPC, 3098524280)
- end
- function changegrid_Going_Down(NPC)
- SetGridID(NPC, 2981397110)
- end
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