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- --[[
- Script Name : SpawnScripts/TimorousDeep/GerwenDiKi.lua
- Script Purpose : Gerwen Di'Ki <Chrykori Standard>
- Script Author : John Adams
- Script Date : 2009.03.10
- Script Notes : Auto-Generated Conversation from PacketParser Data
- --]]
- QUEST_1 = 138
- function spawn(NPC)
- ProvidesQuest(NPC, QUEST_1)
- end
- function respawn(NPC)
- spawn(NPC)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
-
- if HasCompletedQuest(Spawn, QUEST_1) then
- PlayFlavor(NPC, "voiceover/english/rok_questvo/gerwen_di_ki/_exp04/exp04_rgn_timorous_deep/chrykori_tie/qst_diki_done_f06d90c4.mp3", "Thanks for the help.", "", 1995916608, 2179905765, Spawn)
- elseif HasQuest(Spawn, QUEST_1) then
- DidYouRustTheirWeapons(NPC, Spawn, conversation)
- else
- GerwenDiKi(NPC, Spawn, conversation)
- end
- end
- function GerwenDiKi(NPC, Spawn, conversation)
- PlayFlavor(NPC, "voiceover/english/rok_questvo/gerwen_di_ki/_exp04/exp04_rgn_timorous_deep/chrykori_tie/diki/diki000.mp3", "", "", 2027611006, 3835995279, Spawn)
- AddConversationOption(conversation, "Ok.", "OfferQuest1")
- StartConversation(conversation, NPC, Spawn, "Gerwen Di'Ki, Chrykori Standard. Bezok and myself have been tasked with keeping Pyrrin Roost 'busy' during the assault on Thulwun Station. I have something now that I think will help set them back considerably. It's a compound that will rust metal instantly. I'd like you to travel down into Pyrrin Roost and use it on the spears the spirocs leave around.")
- end
- function OfferQuest1(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- OfferQuest(NPC, Spawn, QUEST_1)
- end
- function DidYouRustTheirWeapons(NPC, Spawn, conversation)
- PlayFlavor(NPC, "voiceover/english/rok_questvo/gerwen_di_ki/_exp04/exp04_rgn_timorous_deep/chrykori_tie/diki/diki002.mp3", "", "", 2536611298, 3200621556, Spawn)
-
- if GetQuestStep(Spawn, QUEST_1) == 2 then
- AddConversationOption(conversation, "Yes I did.", "dlg_15_1")
- else
- AddConversationOption(conversation, "Not yet.")
- end
-
- StartConversation(conversation, NPC, Spawn, "Did you rust their weapons?")
- end
- function dlg_15_1(NPC, Spawn)
- SetStepComplete(Spawn, QUEST_1, 2)
-
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "voiceover/english/rok_questvo/gerwen_di_ki/_exp04/exp04_rgn_timorous_deep/chrykori_tie/diki/diki003.mp3", "", "", 595835432, 1064103179, Spawn)
- AddConversationOption(conversation, "You're welcome.")
- StartConversation(conversation, NPC, Spawn, "Great work! That alone will set them back a great deal, I am certain! Thank you.")
- end
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