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- --[[
- Script Name : <script-name>
- Script Purpose : <purpose>
- Script Author : <author-name>
- Script Date : <date>
- Script Notes : <special-instructions>
- --]]
- function spawn(NPC)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- choice = math.random(1, 4)
- if choice == 1 then
- PlayFlavor(NPC, "", "Spirocs? Hah!", "", 0, 0, Spawn)
- elseif choice == 2 then
- PlayFlavor(NPC, "", "To Gorowyn.", "", 0, 0, Spawn)
- elseif choice == 3 then
- PlayFlavor(NPC, "", "The field is rough today, which is just how we like it.", "", 0, 0, Spawn)
- else
- PlayFlavor(NPC, "", "Test yourself daily, or your enemies will do it for you.", "", 0, 0, Spawn)
- end
- end
- function respawn(NPC)
- spawn(NPC)
- end
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