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- --[[
- Script Name : Patrol_PaniliaLUn.lua
- Script Purpose : Waypoint Path for Panilia L`Un in West Freeport
- Script Author : Cynnar
- Script Date : 01/19/2019 02:23:28 PM
- Script Notes : <special-instructions>
- --]]
- function spawn(NPC)
- waypoints(NPC)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- end
- function respawn(NPC)
- end
- function waypoints(NPC)
- MovementLoopAddLocation(NPC, 241.84, -3.65, 100.33, 2, 0)
- MovementLoopAddLocation(NPC, 240.82, -3.66, 97.17, 2, 0)
- MovementLoopAddLocation(NPC, 239.62, -3.67, 94.7, 2, 0)
- MovementLoopAddLocation(NPC, 237.51, -3.66, 92.29, 2, 0)
- MovementLoopAddLocation(NPC, 235.31, -3.65, 90.92, 2, 0)
- MovementLoopAddLocation(NPC, 232.18, -3.65, 89.91, 2, 0)
- MovementLoopAddLocation(NPC, 220.87, -3.63, 89.14, 2, 0)
- MovementLoopAddLocation(NPC, 209.89, -3.62, 88.83, 2, 0)
- MovementLoopAddLocation(NPC, 203.82, -3.61, 88.46, 2, 0)
- MovementLoopAddLocation(NPC, 198.65, -3.6, 88.13, 2, 0)
- MovementLoopAddLocation(NPC, 191.58, -3.61, 86.79, 2, 0)
- MovementLoopAddLocation(NPC, 184.82, -3.62, 84.21, 2, 0)
- MovementLoopAddLocation(NPC, 178.5, -3.59, 80.72, 2, 0)
- MovementLoopAddLocation(NPC, 173.54, -3.56, 76.83, 2, 0)
- MovementLoopAddLocation(NPC, 164.72, -3.53, 68.26, 2, 0)
- MovementLoopAddLocation(NPC, 158.59, -3.53, 60.58, 2, 0)
- MovementLoopAddLocation(NPC, 154.3, -3.55, 54, 2, 0)
- MovementLoopAddLocation(NPC, 152.77, -3.54, 50.08, 2, 0)
- MovementLoopAddLocation(NPC, 151.58, -3.55, 45.1, 2, 0)
- MovementLoopAddLocation(NPC, 151.25, -3.54, 40.82, 2, 0)
- MovementLoopAddLocation(NPC, 151.76, -3.55, 15.07, 2, 0)
- MovementLoopAddLocation(NPC, 154.09, -3.54, -12.97, 2, 0)
- MovementLoopAddLocation(NPC, 154.95, -3.54, -15.48, 2, 0)
- MovementLoopAddLocation(NPC, 155.96, -3.56, -17.76, 2, 0)
- MovementLoopAddLocation(NPC, 157.8, -3.57, -20.74, 2, 0)
- MovementLoopAddLocation(NPC, 159.64, -3.58, -22.89, 2, 0)
- MovementLoopAddLocation(NPC, 181.78, -3.57, -40.25, 2, 0)
- MovementLoopAddLocation(NPC, 184.56, -3.59, -43.87, 2, 0)
- MovementLoopAddLocation(NPC, 186.03, -3.62, -47.78, 2, 0)
- MovementLoopAddLocation(NPC, 186.54, -3.69, -51.36, 2, 0)
- MovementLoopAddLocation(NPC, 186.04, -3.83, -57.24, 2, 0)
- MovementLoopAddLocation(NPC, 186.34, -3.81, -63.05, 2, 0)
- MovementLoopAddLocation(NPC, 187.5, -3.85, -67.06, 2, 0)
- MovementLoopAddLocation(NPC, 189.43, -3.82, -71.09, 2, 0)
- MovementLoopAddLocation(NPC, 197.12, -3.8, -78.86, 2, 0)
- MovementLoopAddLocation(NPC, 199.79, -3.8, -80.72, 2, 0)
- MovementLoopAddLocation(NPC, 203.44, -3.82, -81.47, 2, 0)
- MovementLoopAddLocation(NPC, 219.34, -3.81, -81.91, 2, 0)
- MovementLoopAddLocation(NPC, 283.93, -3.8, -81.35, 2, 0)
- MovementLoopAddLocation(NPC, 286.3, -3.81, -80.33, 2, 0)
- MovementLoopAddLocation(NPC, 288.22, -3.81, -79.09, 2, 0)
- MovementLoopAddLocation(NPC, 290.75, -3.79, -76.36, 2, 0)
- MovementLoopAddLocation(NPC, 288.22, -3.81, -79.09, 2, 0)
- MovementLoopAddLocation(NPC, 286.3, -3.81, -80.33, 2, 0)
- MovementLoopAddLocation(NPC, 283.93, -3.8, -81.35, 2, 0)
- MovementLoopAddLocation(NPC, 219.34, -3.81, -81.91, 2, 0)
- MovementLoopAddLocation(NPC, 203.44, -3.82, -81.47, 2, 0)
- MovementLoopAddLocation(NPC, 199.79, -3.8, -80.72, 2, 0)
- MovementLoopAddLocation(NPC, 173.41, -3.84, -62.69, 2, 0)
- MovementLoopAddLocation(NPC, 156.2, -5.25, -52.04, 2, 0)
- MovementLoopAddLocation(NPC, 140.13, -9.21, -40.91, 2, 0)
- MovementLoopAddLocation(NPC, 128.97, -12.24, -32.47, 2, 0)
- MovementLoopAddLocation(NPC, 108.93, -17.7, -15.09, 2, 0)
- MovementLoopAddLocation(NPC, 101.49, -18.83, -8.67, 2, 0)
- MovementLoopAddLocation(NPC, 98.04, -19.36, -4.92, 2, 0)
- MovementLoopAddLocation(NPC, 95.8, -19.66, -1.75, 2, 0)
- MovementLoopAddLocation(NPC, 90.68, -20.57, 7.08, 2, 0)
- MovementLoopAddLocation(NPC, 84.35, -20.43, 11.88, 2, 0)
- MovementLoopAddLocation(NPC, 79.59, -20.3, 16.05, 2, 0)
- MovementLoopAddLocation(NPC, 77.82, -20.3, 17.25, 2, 0)
- MovementLoopAddLocation(NPC, 74.8, -20.31, 21.78, 2, 0)
- MovementLoopAddLocation(NPC, 68.39, -20.69, 39.74, 2, 0)
- MovementLoopAddLocation(NPC, 67.34, -20.75, 58.74, 2, 0)
- MovementLoopAddLocation(NPC, 65.8, -20.77, 67.15, 2, 0)
- MovementLoopAddLocation(NPC, 69.1, -20.76, 76.12, 2, 0)
- MovementLoopAddLocation(NPC, 73.51, -20.77, 83.13, 2, 0)
- MovementLoopAddLocation(NPC, 77.35, -20.75, 88.16, 2, 0)
- MovementLoopAddLocation(NPC, 79.55, -20.75, 91.04, 2, 0)
- MovementLoopAddLocation(NPC, 79.57, -20.74, 98.46, 2, 0)
- MovementLoopAddLocation(NPC, 77.81, -20.75, 108.68, 2, 0)
- MovementLoopAddLocation(NPC, 79.57, -20.74, 98.46, 2, 0)
- MovementLoopAddLocation(NPC, 79.55, -20.75, 91.04, 2, 0)
- MovementLoopAddLocation(NPC, 77.35, -20.75, 88.16, 2, 0)
- MovementLoopAddLocation(NPC, 73.51, -20.77, 83.13, 2, 0)
- MovementLoopAddLocation(NPC, 69.1, -20.76, 76.12, 2, 0)
- MovementLoopAddLocation(NPC, 65.8, -20.77, 67.15, 2, 0)
- MovementLoopAddLocation(NPC, 67.34, -20.75, 58.74, 2, 0)
- MovementLoopAddLocation(NPC, 68.39, -20.69, 39.74, 2, 0)
- MovementLoopAddLocation(NPC, 74.8, -20.31, 21.78, 2, 0)
- MovementLoopAddLocation(NPC, 77.82, -20.3, 17.25, 2, 0)
- MovementLoopAddLocation(NPC, 79.59, -20.3, 16.05, 2, 0)
- MovementLoopAddLocation(NPC, 84.35, -20.43, 11.88, 2, 0)
- MovementLoopAddLocation(NPC, 90.68, -20.57, 7.08, 2, 0)
- MovementLoopAddLocation(NPC, 95.8, -19.66, -1.75, 2, 0)
- MovementLoopAddLocation(NPC, 98.04, -19.36, -4.92, 2, 0)
- MovementLoopAddLocation(NPC, 101.49, -18.83, -8.67, 2, 0)
- MovementLoopAddLocation(NPC, 108.93, -17.7, -15.09, 2, 0)
- MovementLoopAddLocation(NPC, 128.97, -12.24, -32.47, 2, 0)
- MovementLoopAddLocation(NPC, 140.13, -9.21, -40.91, 2, 0)
- MovementLoopAddLocation(NPC, 156.2, -5.25, -52.04, 2, 0)
- MovementLoopAddLocation(NPC, 165.41, -3.91, -57.34, 2, 0)
- MovementLoopAddLocation(NPC, 169.87, -3.81, -58.88, 2, 0)
- MovementLoopAddLocation(NPC, 175.64, -3.81, -60.05, 2, 0)
- MovementLoopAddLocation(NPC, 179.24, -3.81, -59.73, 2, 0)
- MovementLoopAddLocation(NPC, 181.6, -3.81, -58.71, 2, 0)
- MovementLoopAddLocation(NPC, 183.28, -3.83, -57.43, 2, 0)
- MovementLoopAddLocation(NPC, 186.54, -3.69, -51.36, 2, 0)
- MovementLoopAddLocation(NPC, 186.03, -3.62, -47.78, 2, 0)
- MovementLoopAddLocation(NPC, 184.56, -3.59, -43.87, 2, 0)
- MovementLoopAddLocation(NPC, 181.78, -3.57, -40.25, 2, 0)
- MovementLoopAddLocation(NPC, 159.64, -3.58, -22.89, 2, 0)
- MovementLoopAddLocation(NPC, 157.8, -3.57, -20.74, 2, 0)
- MovementLoopAddLocation(NPC, 155.96, -3.56, -17.76, 2, 0)
- MovementLoopAddLocation(NPC, 154.95, -3.54, -15.48, 2, 0)
- MovementLoopAddLocation(NPC, 154.09, -3.54, -12.97, 2, 0)
- MovementLoopAddLocation(NPC, 151.76, -3.55, 15.07, 2, 0)
- MovementLoopAddLocation(NPC, 151.25, -3.54, 40.82, 2, 0)
- MovementLoopAddLocation(NPC, 151.58, -3.55, 45.1, 2, 0)
- MovementLoopAddLocation(NPC, 152.77, -3.54, 50.08, 2, 0)
- MovementLoopAddLocation(NPC, 154.3, -3.55, 54, 2, 0)
- MovementLoopAddLocation(NPC, 158.59, -3.53, 60.58, 2, 0)
- MovementLoopAddLocation(NPC, 164.72, -3.53, 68.26, 2, 0)
- MovementLoopAddLocation(NPC, 173.54, -3.56, 76.83, 2, 0)
- MovementLoopAddLocation(NPC, 184.82, -3.62, 84.21, 2, 0)
- MovementLoopAddLocation(NPC, 191.58, -3.61, 86.79, 2, 0)
- MovementLoopAddLocation(NPC, 198.65, -3.6, 88.13, 2, 0)
- MovementLoopAddLocation(NPC, 203.82, -3.61, 88.46, 2, 0)
- MovementLoopAddLocation(NPC, 209.89, -3.62, 88.83, 2, 0)
- MovementLoopAddLocation(NPC, 220.87, -3.63, 89.14, 2, 0)
- MovementLoopAddLocation(NPC, 232.18, -3.65, 89.91, 2, 0)
- MovementLoopAddLocation(NPC, 235.31, -3.65, 90.92, 2, 0)
- MovementLoopAddLocation(NPC, 237.51, -3.66, 92.29, 2, 0)
- MovementLoopAddLocation(NPC, 239.62, -3.67, 94.7, 2, 0)
- MovementLoopAddLocation(NPC, 240.82, -3.66, 97.17, 2, 0)
- MovementLoopAddLocation(NPC, 241.84, -3.65, 100.33, 2, 0)
- MovementLoopAddLocation(NPC, 242.54, -3.66, 102.84, 2, 0)
- MovementLoopAddLocation(NPC, 242.69, -3.66, 114.22, 2, 0)
- MovementLoopAddLocation(NPC, 243.37, -3.16, 128.14, 2, 0)
- end
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