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- --[[
- Script Name : SpawnScripts/TheBaubbleshire/NylaDiggs.lua
- Script Purpose : Nyla Diggs
- Script Author : Dorbin
- Script Date : 2022.01.10
- Script Notes : Racial language check for Callout & Quest offering
- Applied new format/cleaned up script - 2022.08.11 Dorbin
-
- --]]
- require "SpawnScripts/Generic/DialogModule"
- dofile("SpawnScripts/Generic/UnknownLanguage.lua")
- local PieThief = 5437
- function spawn(NPC)
- ProvidesQuest(NPC, PieThief)
- SetPlayerProximityFunction(NPC, 9, "InRange", "LeaveRange")
- end
- function respawn(NPC)
- spawn(NPC)
- end
- function InRange(NPC, Spawn) --Provides Language Based Callout with delay
- if GetFactionAmount(Spawn,11) >0 and math.random (0,100) <80 then
- if not HasLanguage(Spawn, 8) then
- Garbled(NPC,Spawn)
- elseif not HasCompletedQuest (Spawn, PieThief) and not HasQuest (Spawn, PieThief) then
- PlayFlavor(NPC, "voiceover/english/nyla_diggs/qey_village06/100_nyla_diggs_nyla_first_d022db59.mp3", "Now where's that pie? I know I had it here.", "", 3499289366, 4159200256, Spawn, 8)
- end
- end
- end
- function LeaveRange(NPC, Spawn)
- end
- function hailed(NPC,Spawn)
- if GetFactionAmount(Spawn,11) <0 then
- PlayFlavor(NPC, "", "", "shakefist", 0, 0, Spawn)
- else
- if not HasLanguage(Spawn, 8) then -- Language Check for Stout (8)
- Garbled(NPC,Spawn)
- else
- if not HasCompletedQuest (Spawn, PieThief) and not HasQuest (Spawn, PieThief) then
- Dialog1(NPC,Spawn)
- elseif not HasCompletedQuest (Spawn, PieThief) and HasQuest (Spawn, PieThief) then
- Dialog2(NPC,Spawn)
- else
- PlayFlavor(NPC, "voiceover/english/nyla_diggs/qey_village06/nyladiggs000.mp3", "Oh, why hello there dear. How are you today? Afraid I can't talk right now", "", 2088434236, 3361269998, Spawn,8)
- end
- end
- end
- end
- function Dialog1(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- Dialog.New(NPC, Spawn)
- Dialog.AddDialog("Oh, why hello there dear. How are you today? Afraid I can't talk right now")
- Dialog.AddVoiceover("voiceover/english/nyla_diggs/qey_village06/nyladiggs000.mp3", 2088434236, 3361269998)
- Dialog.AddLanguage(8)
- Dialog.AddOption("You seem lost in thought. Anything I can help with?", "Pie1")
- Dialog.AddOption("Just saying hello!")
- Dialog.Start()
- end
- function Pie1(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- Dialog.New(NPC, Spawn)
- Dialog.AddDialog("You see, the pie I baked earlier today, it's missing. Not an uncommon event around here if you know what I mean! You'll always find a rumblin' belly 'round here, love!")
- Dialog.AddVoiceover("voiceover/english/nyla_diggs/qey_village06/nyladiggs001.mp3", 919242821, 353275540)
- Dialog.AddLanguage(8)
- Dialog.AddOption("I can still smell it! Would you like me to look for it?","Offer")
- Dialog.AddOption("Oh, look at the time. I must be going!")
- Dialog.Start()
- end
- function Offer(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- OfferQuest(NPC, Spawn, PieThief)
- end
- function Dialog2(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- Dialog.New(NPC, Spawn)
- Dialog.AddDialog("Well, who is it? They're in for a tongue-lashing!")
- Dialog.AddVoiceover("voiceover/english/nyla_diggs/qey_village06/nyladiggs003.mp3", 1047555750, 2550790552)
- Dialog.AddLanguage(8)
- if GetQuestStep(Spawn, PieThief) == 5 then
- Dialog.AddOption( "Lozoria over in the tavern ate it!", "ThiefFinished")
- end
- Dialog.AddOption("I'm still looking!")
- Dialog.Start()
- end
- function ThiefFinished(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- Dialog.New(NPC, Spawn)
- Dialog.AddDialog("Oh, that rascal! Here's your pie, dear. I'll take care of that rapscallion later!")
- Dialog.AddVoiceover("voiceover/english/nyla_diggs/qey_village06/nyladiggs004.mp3", 3185345641, 3927954754)
- Dialog.AddLanguage(8)
- Dialog.AddOption("Thanks, the pie smells delicous!")
- Dialog.Start()
- SetStepComplete(Spawn, PieThief, 5)
- end
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