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- --[[
- Script Name : ItemScripts/acorruptedzombiebrain.lua
- Script Author : AussieGlen/Dorbin
- Script Date : 2021.12.31 06:12:16
- Script Purpose :
- :
- --]]
- local LoreAndLegendZombie = 5397
- function examined(Item, Player)
- local LnLAccept = GetRuleFlagFloat("R_World", "LoreAndLegendAccept")
- if LnLAccept > 0 and not HasQuest(Player, LoreAndLegendZombie) and not HasCompletedQuest(Player, LoreAndLegendZombie) then
- OfferQuest(nil, Player, LoreAndLegendZombie)
- else
- conversation = CreateConversation()
- if HasQuest(Player, LoreAndLegendZombie) and GetQuestStepProgress(Player, LoreAndLegendZombie, 8)==0 then
- AddConversationOption(conversation, "Begin to study...", "Step_Complete")
- end
- AddConversationOption(conversation, "No, put away", "CloseItemConversation")
- StartDialogConversation(conversation, 2, Item, Player, "This item can be used to learn the secrets of the zombie. Do you wish to study it?")
- end
- end
- function Step_Complete(Item, Player)
- if HasItem(Player,1434,1) then
- SetStepComplete(Player, LoreAndLegendZombie, 8)
- CloseItemConversation(Item, Player)
- RemoveItem(Player, 1434)
- end
- end
- function item_description(Item, Spawn)
- return "You have already examined this item."
- end
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