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- --[[
- Script Name : ItemScripts/acrumpledscroll.lua
- Script Author : Premierio015
- Script Date : 2021.10.28 04:10:25
- Script Purpose :
- :
- --]]
- local ACrumpledNoteMages = 5374 -- A Crumpled Scroll mages version.
- local ACrumpledNoteWarriors = 5375 -- A Crumpled Scroll warriors version.
- local ACrumpledNotePriests = 5435 -- A Crumpled Scroll priest version.
- function examined(Item, Player)
- conversation = CreateConversation()
- if not HasQuest(Player, ACrumpledNoteMages) and not HasCompletedQuest(Player, ACrumpledNoteMages) then
- AddConversationOption(conversation, "The mages in the Concordium must see this.", "Mages")
- end
- if not HasQuest(Player, ACrumpledNoteWarriors) and not HasCompletedQuest(Player, ACrumpledNoteWarriors) then
- AddConversationOption(conversation, "I will show this note to the Steel Warriors.", "Warriors")
- end
- if not HasQuest(Player, ACrumpledNotePriests) and not HasCompletedQuest(Player, ACrumpledNotePriests) then
- AddConversationOption(conversation, "The Temple of Life priests might know what to do.", "Priests")
- end
- AddConversationOption(conversation, "I don't need to do anything with this.", "CloseItemConversation")
- StartDialogConversation(conversation, 2, Item, Player, "The tattered and dirty scroll almost comes apart as you flatten it to get a better look. Only fragments are legible, but you begin to read, \"... plan ... comple... Soon it will be time for... don't suspect ... will liv ... once mor...\"")
- end
- function Mages(Item, Player)
- CloseItemConversation(Item,Player)
- OfferQuest(nil, Player, ACrumpledNoteMages)
- end
- function Warriors(Item, Player)
- CloseItemConversation(Item,Player)
- OfferQuest(nil, Player, ACrumpledNoteWarriors)
- end
- function Priests(Item, Player)
- CloseItemConversation(Item,Player)
- OfferQuest(nil, Player, ACrumpledNotePriests)
- end
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