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- --[[
- Script Name : SpawnScripts/Castleview/Dalonalis.lua
- Script Purpose : Dalonalis <Banker>
- Script Author : Scatman
- Script Date : 2009.10.03
- Script Notes :
- --]]
- require "SpawnScripts/Generic/DialogModule"
- function spawn(NPC)
- SetPlayerProximityFunction(NPC, 10, "InRange", "LeaveRange")
- end
- function respawn(NPC)
- spawn(NPC)
- end
- function InRange(NPC, Spawn)
- if HasQuest(Spawn,5765) and GetQuestStep(Spawn,5765)==4 then
- FaceTarget(NPC, Spawn)
- PlayFlavor(NPC, "voiceover/english/banker_dalonalis/qey_village04/100_banker_dalonalis_housing_quest_1_53e2b5fb.mp3", "If you're opening a new account, I can help you over here.", "bye", 626240462, 2916710020, Spawn)
- end
- end
- function hailed(NPC, Spawn)
- if GetFactionAmount(Spawn,11) <0 then
- PlayFlavor(NPC, "", "", "shakefist", 0, 0, Spawn)
- elseif HasQuest(Spawn,5765) and GetQuestStep(Spawn,5765)==4 then
- Dialog2(NPC, Spawn)
- else
- Dialog1(NPC, Spawn)
- end
- end
- function Dialog1(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- Dialog.New(NPC, Spawn)
- Dialog.AddDialog("If you're opening a new account, I can help you over here.")
- Dialog.AddVoiceover("voiceover/english/banker_dalonalis/qey_village04/100_banker_dalonalis_housing_quest_1_53e2b5fb.mp3", 626240462, 2916710020)
- PlayFlavor(NPC, "", "", "hello", 0, 0, Spawn)
- -- PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_"..MakeRandomInt(1,3).."_1022.mp3", "", "hello", 0, 0, Spawn)
- Dialog.AddOption("I'm just working with my current account today.")
- Dialog.Start()
- end
- function Dialog2(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- Dialog.New(NPC, Spawn)
- Dialog.AddDialog("I see the caretaker gave you my message. I'll help you open your account. First, I need some information from you. What's your name?")
- Dialog.AddVoiceover("voiceover/english/banker_dalonalis/qey_village04/banker_dalonalis002.mp3", 3048971647, 529382564)
- Dialog.AddOption(""..GetName(Spawn).."","Dialog2a")
- Dialog.Start()
- end
- function Dialog2a(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- Dialog.New(NPC, Spawn)
- Dialog.AddDialog("Occupation?")
- Dialog.AddVoiceover("voiceover/english/banker_dalonalis/qey_village04/banker_dalonalis003.mp3", 84065886, 2587274709)
- Dialog.AddOption("Adventurer","Dialog2b")
- Dialog.AddOption("Crafter","Dialog2b")
- if GetRace(Spawn)==4 then
- Dialog.AddOption("Fly catcher doesn't seem right... Harvester?","Dialog2b")
- elseif GetRace(Spawn)==8 then
- Dialog.AddOption("How could I sum up living numerous lifetimes in one word?!... Let's say \"Many\"?","Dialog2b")
- end
- Dialog.Start()
- end
- function Dialog2b(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- Dialog.New(NPC, Spawn)
- Dialog.AddDialog("That works. Finally, will you follow the rule of not depositing in your account any poison plants, live animals or dangerous potions?")
- Dialog.AddVoiceover("voiceover/english/banker_dalonalis/qey_village04/banker_dalonalis004.mp3", 3855591766, 2694751634)
- PlayFlavor(NPC, "", "", "nod", 0, 0, Spawn)
- Dialog.AddOption("Hmmm... okay, I agree.","Dialog2c")
- Dialog.AddOption("You mean I can't keep my... fine.","Dialog2c")
- Dialog.AddOption("Yes... is that really a question?","Dialog2c")
- Dialog.Start()
- end
- function Dialog2c(NPC, Spawn)
- if HasQuest(Spawn,5765) and GetQuestStep(Spawn,5765)==4 then
- SetStepComplete(Spawn, 5765,4)
- end
- FaceTarget(NPC, Spawn)
- Dialog.New(NPC, Spawn)
- Dialog.AddDialog("Excellent! Your account is open, and a spot is reserved for you in the vaults. Please visit us anytime with your banking needs. Do you need anything else?")
- Dialog.AddVoiceover("voiceover/english/banker_dalonalis/qey_village04/banker_dalonalis005.mp3", 575209074, 1502962042)
- PlayFlavor(NPC, "", "", "smile", 0, 0, Spawn)
- Dialog.AddOption("Not right now.")
- Dialog.Start()
- end
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