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- --[[
- Script Name : SpawnScripts/Caves/aMudpawlookoutRoam3.lua
- Script Author : LordPazuzu
- Script Date : 2022.10.04 06:10:07
- Script Purpose :
- :
- --]]
- dofile("SpawnScripts/Generic/MonsterCallouts/BaseGnoll1.lua")
- require "SpawnScripts/Generic/CombatModule"
- function spawn(NPC, Spawn)
- combatModule(NPC, Spawn)
- local Level = GetLevel(NPC)
- local level1 = 8
- local level2 = 9
- local difficulty1 = 6
- local hp1 = 240
- local power1 = 100
- local difficulty2 = 6
- local hp2 = 290
- local power2 = 110
- if Level == level1 then
- SpawnSet(NPC, "difficulty", difficulty1)
- SpawnSet(NPC, "hp", hp1)
- SpawnSet(NPC, "power", power1)
- elseif Level == level2
- then
- SpawnSet(NPC, "difficulty", difficulty2)
- SpawnSet(NPC, "hp", hp2)
- SpawnSet(NPC, "power", power2)
- end
- waypoints(NPC)
- end
- function respawn(NPC)
- spawn(NPC)
- end
- function waypoints(NPC)
- MovementLoopAddLocation(NPC, 15.17, 12.38, -72.08, 2, math.random(5,10))
- MovementLoopAddLocation(NPC, 12.28, 12.38, -64.99, 2, math.random(5,10))
- MovementLoopAddLocation(NPC, 12.28, 12.38, -64.99, 2, 0)
- MovementLoopAddLocation(NPC, 13.73, 12.38, -72.32, 2, 0)
- MovementLoopAddLocation(NPC, 8.54, 13.84, -76.15, 2, 0)
- MovementLoopAddLocation(NPC, 10.04, 14.13, -92.25, 2, math.random(5,10))
- MovementLoopAddLocation(NPC, 10.04, 14.13, -92.25, 2, 0)
- MovementLoopAddLocation(NPC, 10.79, 14.05, -84.96, 2, 0)
- MovementLoopAddLocation(NPC, 26.97, 12.38, -73.86, 2, math.random(5,10))
- MovementLoopAddLocation(NPC, 26.97, 12.38, -73.86, 2, 0)
- MovementLoopAddLocation(NPC, 24.87, 12.38, -74.74, 2, 0)
- MovementLoopAddLocation(NPC, 11.9, 12.33, -62.51, 2, math.random(5,10))
- MovementLoopAddLocation(NPC, 11.9, 12.33, -62.51, 2, 0)
- MovementLoopAddLocation(NPC, 12.98, 12.38, -66.5, 2, 0)
- MovementLoopAddLocation(NPC, 2.56, 14.62, -72.7, 2, math.random(5,10))
- MovementLoopAddLocation(NPC, 2.56, 14.62, -72.7, 2, 0)
- MovementLoopAddLocation(NPC, 11.27, 12.38, -67.23, 2, 0)
- MovementLoopAddLocation(NPC, 15.17, 12.38, -72.08, 2, 0)
- end
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