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- --[[
- Script Name : bloodsaber_sentinel.lua
- Script Purpose : Waypoint Path for bloodsaber_sentinel.lua
- Script Author : Devn00b
- Script Date : 06/09/2020 12:14:32 AM
- Script Notes : Locations collected from Live
- --]]
- function spawn(NPC)
- waypoints(NPC)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- end
- function respawn(NPC)
- end
- function waypoints(NPC)
- MovementLoopAddLocation(NPC, 42.49, -0.18, -29.91, 2, 0)
- MovementLoopAddLocation(NPC, 43.76, -0.15, -22.59, 2, 0)
- MovementLoopAddLocation(NPC, 43.08, -0.13, -2.51, 2, 0)
- MovementLoopAddLocation(NPC, 37.9, 0.35, 0.88, 2, 0)
- MovementLoopAddLocation(NPC, 33.64, -0.09, 1.25, 2, 0)
- MovementLoopAddLocation(NPC, 10.79, -0.04, 0.46, 2, 0)
- MovementLoopAddLocation(NPC, 14.98, 0.01, 0.49, 2, 0)
- MovementLoopAddLocation(NPC, 18.86, -0.06, 2.49, 2, 0)
- MovementLoopAddLocation(NPC, 17.7, -0.08, -2.92, 2, 0)
- MovementLoopAddLocation(NPC, 17.95, -0.07, 2.9, 2, 0)
- MovementLoopAddLocation(NPC, 19.15, -0.13, 0.5, 2, 0)
- MovementLoopAddLocation(NPC, 26.95, -0.05, -0.95, 2, 0)
- MovementLoopAddLocation(NPC, 21.97, -0.03, 2.72, 2, 0)
- MovementLoopAddLocation(NPC, 23.76, -0.07, 3.04, 2, 0)
- MovementLoopAddLocation(NPC, 27.89, -0.06, -0.86, 2, 0)
- MovementLoopAddLocation(NPC, 26.15, 0, 2.86, 2, 0)
- MovementLoopAddLocation(NPC, 32.05, -0.03, 0.14, 2, 0)
- MovementLoopAddLocation(NPC, 32.51, -0.04, 5.38, 2, 0)
- MovementLoopAddLocation(NPC, 37.48, 0.35, 1.49, 2, 0)
- MovementLoopAddLocation(NPC, 42.78, -0.14, -2.52, 2, 0)
- MovementLoopAddLocation(NPC, 42.44, -0.19, -30.17, 2, 0)
- MovementLoopAddLocation(NPC, 71.16, -0.07, -31.27, 2, 0)
- MovementLoopAddLocation(NPC, 66.21, -0.06, -31, 2, 0)
- MovementLoopAddLocation(NPC, 64, -0.49, -33.5, 2, 0)
- MovementLoopAddLocation(NPC, 65.21, -0.21, -30.06, 2, 0)
- MovementLoopAddLocation(NPC, 59.39, -0.65, -33.21, 2, 0)
- MovementLoopAddLocation(NPC, 59.26, -0.63, -28.44, 2, 0)
- MovementLoopAddLocation(NPC, 61.07, -0.72, -27.93, 2, 0)
- MovementLoopAddLocation(NPC, 56.45, -0.81, -34.1, 2, 0)
- MovementLoopAddLocation(NPC, 56.63, -0.77, -27.78, 2, 0)
- MovementLoopAddLocation(NPC, 56.45, -0.81, -34.1, 2, 0)
- MovementLoopAddLocation(NPC, 61.07, -0.72, -27.93, 2, 0)
- MovementLoopAddLocation(NPC, 59.26, -0.63, -28.44, 2, 0)
- MovementLoopAddLocation(NPC, 59.39, -0.65, -33.21, 2, 0)
- MovementLoopAddLocation(NPC, 65.21, -0.21, -30.06, 2, 0)
- MovementLoopAddLocation(NPC, 64, -0.49, -33.5, 2, 0)
- MovementLoopAddLocation(NPC, 66.21, -0.06, -31, 2, 0)
- MovementLoopAddLocation(NPC, 71.16, -0.07, -31.27, 2, 0)
- MovementLoopAddLocation(NPC, 42.44, -0.19, -30.17, 2, 0)
- MovementLoopAddLocation(NPC, 42.78, -0.14, -2.52, 2, 0)
- MovementLoopAddLocation(NPC, 37.48, 0.35, 1.49, 2, 0)
- MovementLoopAddLocation(NPC, 32.51, -0.04, 5.38, 2, 0)
- MovementLoopAddLocation(NPC, 32.05, -0.03, 0.14, 2, 0)
- MovementLoopAddLocation(NPC, 26.15, 0, 2.86, 2, 0)
- MovementLoopAddLocation(NPC, 27.89, -0.06, -0.86, 2, 0)
- MovementLoopAddLocation(NPC, 23.76, -0.07, 3.04, 2, 0)
- MovementLoopAddLocation(NPC, 21.97, -0.03, 2.72, 2, 0)
- MovementLoopAddLocation(NPC, 26.95, -0.05, -0.95, 2, 0)
- MovementLoopAddLocation(NPC, 19.15, -0.13, 0.5, 2, 0)
- MovementLoopAddLocation(NPC, 17.95, -0.07, 2.9, 2, 0)
- MovementLoopAddLocation(NPC, 17.7, -0.08, -2.92, 2, 0)
- MovementLoopAddLocation(NPC, 18.86, -0.06, 2.49, 2, 0)
- MovementLoopAddLocation(NPC, 14.98, 0.01, 0.49, 2, 0)
- MovementLoopAddLocation(NPC, 10.79, -0.04, 0.46, 2, 0)
- MovementLoopAddLocation(NPC, 33.64, -0.09, 1.25, 2, 0)
- MovementLoopAddLocation(NPC, 37.9, 0.35, 0.88, 2, 0)
- MovementLoopAddLocation(NPC, 43.08, -0.13, -2.51, 2, 0)
- MovementLoopAddLocation(NPC, 43.76, -0.15, -22.59, 2, 0)
- MovementLoopAddLocation(NPC, 42.49, -0.18, -29.91, 2, 0)
- end
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