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- --[[
- Script Name : shriller13.lua
- Script Purpose : Waypoint Path for shriller13.lua
- Script Author : Devn00b
- Script Date : 06/09/2020 01:04:48 AM
- Script Notes : Locations collected from Live
- --]]
- function spawn(NPC)
- waypoints(NPC)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- end
- function respawn(NPC)
- end
- function waypoints(NPC)
- MovementLoopAddLocation(NPC, 0.53, -0.18, -29.89, 2, 0)
- MovementLoopAddLocation(NPC, -6.94, -0.21, -29.29, 2, 0)
- MovementLoopAddLocation(NPC, -15.79, -0.11, -36.22, 2, 0)
- MovementLoopAddLocation(NPC, -11.95, 0.48, -43.47, 2, 0)
- MovementLoopAddLocation(NPC, -8.44, 0.51, -49.33, 2, 0)
- MovementLoopAddLocation(NPC, -5.89, 0.04, -58.43, 2, 0)
- MovementLoopAddLocation(NPC, -7.04, 0.13, -51.8, 2, 0)
- MovementLoopAddLocation(NPC, -13.12, 0.46, -44.09, 2, 0)
- MovementLoopAddLocation(NPC, -13.86, -0.12, -35.28, 2, 0)
- MovementLoopAddLocation(NPC, -5.03, -0.14, -28.83, 2, 0)
- MovementLoopAddLocation(NPC, 3.27, -0.22, -30.9, 2, 0)
- MovementLoopAddLocation(NPC, 6.34, -0.21, -42.68, 2, 0)
- MovementLoopAddLocation(NPC, 14.54, 0.44, -47.09, 2, 0)
- MovementLoopAddLocation(NPC, 17.75, -0.2, -45.05, 2, 0)
- MovementLoopAddLocation(NPC, 33.6, -0.18, -30.46, 2, 0)
- MovementLoopAddLocation(NPC, 43.23, 0.64, -31.82, 2, 0)
- MovementLoopAddLocation(NPC, 43.41, -0.15, -3.41, 2, 0)
- MovementLoopAddLocation(NPC, 38.48, 0.35, 0.61, 2, 0)
- MovementLoopAddLocation(NPC, 33.32, -0.08, 4.14, 2, 0)
- MovementLoopAddLocation(NPC, 26.8, -0.07, -0.18, 2, 0)
- MovementLoopAddLocation(NPC, 12.73, -0.04, 0.74, 2, 0)
- MovementLoopAddLocation(NPC, 8.19, 0.86, 9.39, 2, 0)
- MovementLoopAddLocation(NPC, 3.59, 1.59, 13.15, 2, 0)
- MovementLoopAddLocation(NPC, -1.18, 2.1, 13.28, 2, 0)
- MovementLoopAddLocation(NPC, -8.55, 3.15, 10.2, 2, 0)
- MovementLoopAddLocation(NPC, -12.07, 3.95, 5.52, 2, 0)
- MovementLoopAddLocation(NPC, -12.66, 4.88, -0.82, 2, 0)
- MovementLoopAddLocation(NPC, -9.94, 5.63, -6.2, 2, 0)
- MovementLoopAddLocation(NPC, -4.61, 6.62, -9.75, 2, 0)
- MovementLoopAddLocation(NPC, -0.39, 6.99, -9.89, 2, 0)
- MovementLoopAddLocation(NPC, -0.74, 6.81, -21.98, 2, 0)
- MovementLoopAddLocation(NPC, -9.63, 6.81, -30.92, 2, 0)
- MovementLoopAddLocation(NPC, -11.87, 6.95, -28.73, 2, 0)
- MovementLoopAddLocation(NPC, -25.68, 6.8, -16.06, 2, 0)
- MovementLoopAddLocation(NPC, 2.85, 7.44, -43.56, 2, 0)
- MovementLoopAddLocation(NPC, 32.3, 6.81, -44.19, 2, 0)
- MovementLoopAddLocation(NPC, 33.28, 6.78, -32.63, 2, 0)
- MovementLoopAddLocation(NPC, 50.96, 6.89, -20.36, 2, 0)
- MovementLoopAddLocation(NPC, 60.4, 6.94, -20.95, 2, 0)
- MovementLoopAddLocation(NPC, 65.46, 6.89, -14.68, 2, 0)
- MovementLoopAddLocation(NPC, 65.45, 6.82, -3.66, 2, 0)
- MovementLoopAddLocation(NPC, 79.34, 6.87, -4.49, 2, 0)
- MovementLoopAddLocation(NPC, 82.19, 6.86, -9.39, 2, 0)
- MovementLoopAddLocation(NPC, 83.42, 6.96, -19.63, 2, 0)
- MovementLoopAddLocation(NPC, 89.26, 6.38, -21.05, 2, 0)
- MovementLoopAddLocation(NPC, 94.79, 5.33, -26.17, 2, 0)
- MovementLoopAddLocation(NPC, 96.33, 4.53, -32.54, 2, 0)
- MovementLoopAddLocation(NPC, 94.86, 3.6, -38.17, 2, 0)
- MovementLoopAddLocation(NPC, 91.38, 2.97, -42.03, 2, 0)
- MovementLoopAddLocation(NPC, 86.47, 2.37, -43.83, 2, 0)
- MovementLoopAddLocation(NPC, 80.68, 1.61, -43.81, 2, 0)
- MovementLoopAddLocation(NPC, 76.09, 1, -40.94, 2, 0)
- MovementLoopAddLocation(NPC, 72.78, 0.24, -36.55, 2, 0)
- MovementLoopAddLocation(NPC, 71.57, -0.07, -31.65, 2, 0)
- MovementLoopAddLocation(NPC, 74.53, -0.07, -24.5, 2, 0)
- MovementLoopAddLocation(NPC, 78.03, -0.07, -21.77, 2, 0)
- MovementLoopAddLocation(NPC, 79.26, -0.13, -23.93, 2, 0)
- MovementLoopAddLocation(NPC, 83.06, -4.96, -30.72, 2, 0)
- MovementLoopAddLocation(NPC, 86.61, -4.96, -37.28, 2, 0)
- MovementLoopAddLocation(NPC, 83.06, -4.96, -30.72, 2, 0)
- MovementLoopAddLocation(NPC, 79.26, -0.13, -23.93, 2, 0)
- MovementLoopAddLocation(NPC, 78.03, -0.07, -21.77, 2, 0)
- MovementLoopAddLocation(NPC, 74.53, -0.07, -24.5, 2, 0)
- MovementLoopAddLocation(NPC, 71.57, -0.07, -31.65, 2, 0)
- MovementLoopAddLocation(NPC, 72.78, 0.24, -36.55, 2, 0)
- MovementLoopAddLocation(NPC, 76.09, 1, -40.94, 2, 0)
- MovementLoopAddLocation(NPC, 80.68, 1.61, -43.81, 2, 0)
- MovementLoopAddLocation(NPC, 86.47, 2.37, -43.83, 2, 0)
- MovementLoopAddLocation(NPC, 91.38, 2.97, -42.03, 2, 0)
- MovementLoopAddLocation(NPC, 94.86, 3.6, -38.17, 2, 0)
- MovementLoopAddLocation(NPC, 96.33, 4.53, -32.54, 2, 0)
- MovementLoopAddLocation(NPC, 94.79, 5.33, -26.17, 2, 0)
- MovementLoopAddLocation(NPC, 89.26, 6.38, -21.05, 2, 0)
- MovementLoopAddLocation(NPC, 83.42, 6.96, -19.63, 2, 0)
- MovementLoopAddLocation(NPC, 82.19, 6.86, -9.39, 2, 0)
- MovementLoopAddLocation(NPC, 79.34, 6.87, -4.49, 2, 0)
- MovementLoopAddLocation(NPC, 65.45, 6.82, -3.66, 2, 0)
- MovementLoopAddLocation(NPC, 65.46, 6.89, -14.68, 2, 0)
- MovementLoopAddLocation(NPC, 60.4, 6.94, -20.95, 2, 0)
- MovementLoopAddLocation(NPC, 50.96, 6.89, -20.36, 2, 0)
- MovementLoopAddLocation(NPC, 33.28, 6.78, -32.63, 2, 0)
- MovementLoopAddLocation(NPC, 32.3, 6.81, -44.19, 2, 0)
- MovementLoopAddLocation(NPC, 2.85, 7.44, -43.56, 2, 0)
- MovementLoopAddLocation(NPC, -25.68, 6.8, -16.06, 2, 0)
- MovementLoopAddLocation(NPC, -11.87, 6.95, -28.73, 2, 0)
- MovementLoopAddLocation(NPC, -9.63, 6.81, -30.92, 2, 0)
- MovementLoopAddLocation(NPC, -0.74, 6.81, -21.98, 2, 0)
- MovementLoopAddLocation(NPC, -0.39, 6.99, -9.89, 2, 0)
- MovementLoopAddLocation(NPC, -4.61, 6.62, -9.75, 2, 0)
- MovementLoopAddLocation(NPC, -9.94, 5.63, -6.2, 2, 0)
- MovementLoopAddLocation(NPC, -12.66, 4.88, -0.82, 2, 0)
- MovementLoopAddLocation(NPC, -12.07, 3.95, 5.52, 2, 0)
- MovementLoopAddLocation(NPC, -8.55, 3.15, 10.2, 2, 0)
- MovementLoopAddLocation(NPC, -1.18, 2.1, 13.28, 2, 0)
- MovementLoopAddLocation(NPC, 3.59, 1.59, 13.15, 2, 0)
- MovementLoopAddLocation(NPC, 8.19, 0.86, 9.39, 2, 0)
- MovementLoopAddLocation(NPC, 12.73, -0.04, 0.74, 2, 0)
- MovementLoopAddLocation(NPC, 26.8, -0.07, -0.18, 2, 0)
- MovementLoopAddLocation(NPC, 33.32, -0.08, 4.14, 2, 0)
- MovementLoopAddLocation(NPC, 38.48, 0.35, 0.61, 2, 0)
- MovementLoopAddLocation(NPC, 43.41, -0.15, -3.41, 2, 0)
- MovementLoopAddLocation(NPC, 43.23, 0.64, -31.82, 2, 0)
- MovementLoopAddLocation(NPC, 33.6, -0.18, -30.46, 2, 0)
- MovementLoopAddLocation(NPC, 17.75, -0.2, -45.05, 2, 0)
- MovementLoopAddLocation(NPC, 14.54, 0.44, -47.09, 2, 0)
- MovementLoopAddLocation(NPC, 6.34, -0.21, -42.68, 2, 0)
- MovementLoopAddLocation(NPC, 3.27, -0.22, -30.9, 2, 0)
- MovementLoopAddLocation(NPC, -5.03, -0.14, -28.83, 2, 0)
- MovementLoopAddLocation(NPC, -13.86, -0.12, -35.28, 2, 0)
- MovementLoopAddLocation(NPC, -13.12, 0.46, -44.09, 2, 0)
- MovementLoopAddLocation(NPC, -7.04, 0.13, -51.8, 2, 0)
- MovementLoopAddLocation(NPC, -5.89, 0.04, -58.43, 2, 0)
- MovementLoopAddLocation(NPC, -8.44, 0.51, -49.33, 2, 0)
- MovementLoopAddLocation(NPC, -11.95, 0.48, -43.47, 2, 0)
- MovementLoopAddLocation(NPC, -15.79, -0.11, -36.22, 2, 0)
- MovementLoopAddLocation(NPC, -6.94, -0.21, -29.29, 2, 0)
- MovementLoopAddLocation(NPC, 0.53, -0.18, -29.89, 2, 0)
- end
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