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shriller3.lua 5.4 KB

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  1. --[[
  2. Script Name : shriller3_1.lua
  3. Script Purpose : Waypoint Path for shriller3_1.lua
  4. Script Author : Devn00b
  5. Script Date : 05/17/2020 02:02:22 AM
  6. Script Notes : Locations collected from Live
  7. --]]
  8. function spawn(NPC)
  9. waypoints(NPC)
  10. end
  11. function hailed(NPC, Spawn)
  12. FaceTarget(NPC, Spawn)
  13. end
  14. function respawn(NPC)
  15. waypoints(NPC)
  16. end
  17. function waypoints(NPC)
  18. MovementLoopAddLocation(NPC, 165.07, 6.84, -141.24, 2, math.random(0,5))
  19. MovementLoopAddLocation(NPC, 151.66, 6.87, -139.8, 2, math.random(0,5))
  20. MovementLoopAddLocation(NPC, 151.27, 7, -125.23, 2, math.random(0,5))
  21. MovementLoopAddLocation(NPC, 142.68, 7.05, -115.86, 2, math.random(0,5))
  22. MovementLoopAddLocation(NPC, 131.62, 7, -114.91, 2, math.random(0,5))
  23. MovementLoopAddLocation(NPC, 131.51, 7, -100.83, 2, math.random(0,5))
  24. MovementLoopAddLocation(NPC, 119.18, 7, -100.51, 2, math.random(0,5))
  25. MovementLoopAddLocation(NPC, 119.62, 7, -123.94, 2, math.random(0,5))
  26. MovementLoopAddLocation(NPC, 128.08, 7, -126.07, 2, math.random(0,5))
  27. MovementLoopAddLocation(NPC, 128.16, 7.38, -160.45, 2, math.random(0,5))
  28. MovementLoopAddLocation(NPC, 132.53, 7.01, -169.45, 2, math.random(0,5))
  29. MovementLoopAddLocation(NPC, 142.87, 6.96, -173.25, 2, math.random(0,5))
  30. MovementLoopAddLocation(NPC, 148.93, 7.29, -171.91, 2, math.random(0,5))
  31. MovementLoopAddLocation(NPC, 149.74, 7.35, -166.37, 2, math.random(0,5))
  32. MovementLoopAddLocation(NPC, 150.25, 6.97, -138.99, 2, math.random(0,5))
  33. MovementLoopAddLocation(NPC, 167.96, 6.88, -140.95, 2, math.random(0,5))
  34. MovementLoopAddLocation(NPC, 174.24, 7.01, -146.47, 2, math.random(0,5))
  35. MovementLoopAddLocation(NPC, 165.44, 6.89, -155.24, 2, math.random(0,5))
  36. MovementLoopAddLocation(NPC, 164.79, 6.88, -151.66, 2, math.random(0,5))
  37. MovementLoopAddLocation(NPC, 167.08, 6.88, -149.83, 2, math.random(0,5))
  38. MovementLoopAddLocation(NPC, 168.72, 6.84, -151.65, 2, math.random(0,5))
  39. MovementLoopAddLocation(NPC, 169.9, 6.88, -152.96, 2, math.random(0,5))
  40. MovementLoopAddLocation(NPC, 171.13, 7.15, -154.38, 2, math.random(0,5))
  41. MovementLoopAddLocation(NPC, 167.61, 7.31, -154.36, 2, math.random(0,5))
  42. MovementLoopAddLocation(NPC, 165.31, 6.88, -155.37, 2, math.random(0,5))
  43. MovementLoopAddLocation(NPC, 165.2, 6.99, -153.1, 2, math.random(0,5))
  44. MovementLoopAddLocation(NPC, 169.22, 7.74, -155.51, 2, math.random(0,5))
  45. MovementLoopAddLocation(NPC, 166.99, 7.45, -155.45, 2, math.random(0,5))
  46. MovementLoopAddLocation(NPC, 167.49, 6.88, -157.53, 2, math.random(0,5))
  47. MovementLoopAddLocation(NPC, 169.91, 6.86, -152.44, 2, math.random(0,5))
  48. MovementLoopAddLocation(NPC, 168.57, 6.81, -150.49, 2, math.random(0,5))
  49. MovementLoopAddLocation(NPC, 166.85, 6.93, -151.99, 2, math.random(0,5))
  50. MovementLoopAddLocation(NPC, 171.22, 6.88, -154.06, 2, math.random(0,5))
  51. MovementLoopAddLocation(NPC, 164.51, 6.95, -154.25, 2, math.random(0,5))
  52. MovementLoopAddLocation(NPC, 167.71, 7.11, -154.18, 2, math.random(0,5))
  53. MovementLoopAddLocation(NPC, 164.51, 6.95, -154.25, 2, math.random(0,5))
  54. MovementLoopAddLocation(NPC, 171.22, 6.88, -154.06, 2, math.random(0,5))
  55. MovementLoopAddLocation(NPC, 166.85, 6.93, -151.99, 2, math.random(0,5))
  56. MovementLoopAddLocation(NPC, 168.57, 6.81, -150.49, 2, math.random(0,5))
  57. MovementLoopAddLocation(NPC, 169.91, 6.86, -152.44, 2, math.random(0,5))
  58. MovementLoopAddLocation(NPC, 167.49, 6.88, -157.53, 2, math.random(0,5))
  59. MovementLoopAddLocation(NPC, 166.99, 7.45, -155.45, 2, math.random(0,5))
  60. MovementLoopAddLocation(NPC, 169.22, 7.74, -155.51, 2, math.random(0,5))
  61. MovementLoopAddLocation(NPC, 165.2, 6.99, -153.1, 2, math.random(0,5))
  62. MovementLoopAddLocation(NPC, 165.31, 6.88, -155.37, 2, math.random(0,5))
  63. MovementLoopAddLocation(NPC, 167.61, 7.31, -154.36, 2, math.random(0,5))
  64. MovementLoopAddLocation(NPC, 171.13, 7.15, -154.38, 2, math.random(0,5))
  65. MovementLoopAddLocation(NPC, 169.9, 6.88, -152.96, 2, math.random(0,5))
  66. MovementLoopAddLocation(NPC, 168.72, 6.84, -151.65, 2, math.random(0,5))
  67. MovementLoopAddLocation(NPC, 167.08, 6.88, -149.83, 2, math.random(0,5))
  68. MovementLoopAddLocation(NPC, 164.79, 6.88, -151.66, 2, math.random(0,5))
  69. MovementLoopAddLocation(NPC, 165.44, 6.89, -155.24, 2, math.random(0,5))
  70. MovementLoopAddLocation(NPC, 174.24, 7.01, -146.47, 2, math.random(0,5))
  71. MovementLoopAddLocation(NPC, 167.96, 6.88, -140.95, 2, math.random(0,5))
  72. MovementLoopAddLocation(NPC, 150.25, 6.97, -138.99, 2, math.random(0,5))
  73. MovementLoopAddLocation(NPC, 149.74, 7.35, -166.37, 2, math.random(0,5))
  74. MovementLoopAddLocation(NPC, 148.93, 7.29, -171.91, 2, math.random(0,5))
  75. MovementLoopAddLocation(NPC, 142.87, 6.96, -173.25, 2, math.random(0,5))
  76. MovementLoopAddLocation(NPC, 132.53, 7.01, -169.45, 2, math.random(0,5))
  77. MovementLoopAddLocation(NPC, 128.16, 7.38, -160.45, 2, math.random(0,5))
  78. MovementLoopAddLocation(NPC, 128.08, 7, -126.07, 2, math.random(0,5))
  79. MovementLoopAddLocation(NPC, 119.62, 7, -123.94, 2, math.random(0,5))
  80. MovementLoopAddLocation(NPC, 119.18, 7, -100.51, 2, math.random(0,5))
  81. MovementLoopAddLocation(NPC, 131.51, 7, -100.83, 2, math.random(0,5))
  82. MovementLoopAddLocation(NPC, 131.62, 7, -114.91, 2, math.random(0,5))
  83. MovementLoopAddLocation(NPC, 142.68, 7.05, -115.86, 2, math.random(0,5))
  84. MovementLoopAddLocation(NPC, 151.27, 7, -125.23, 2, math.random(0,5))
  85. MovementLoopAddLocation(NPC, 151.66, 6.87, -139.8, 2, math.random(0,5))
  86. MovementLoopAddLocation(NPC, 165.07, 6.84, -141.24, 2, math.random(0,5))
  87. end