agriffontamer.lua 5.4 KB

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  1. --[[
  2. Script Name : SpawnScripts/Nektulos/agriffontamer.lua
  3. Script Purpose : a griffon tamer (1790109)
  4. Script Author : neatz09
  5. Script Date : 2/5/2019
  6. Script Notes :
  7. --]]
  8. local GriffonEggs = 112
  9. function spawn(NPC)
  10. ProvidesQuest(NPC, GriffonEggs)
  11. end
  12. function respawn(NPC)
  13. spawn(NPC)
  14. end
  15. function hailed(NPC, Spawn)
  16. FaceTarget(NPC, Spawn)
  17. conversation = CreateConversation()
  18. if CanReceiveQuest(Spawn, GriffonEggs) then
  19. -- Start Quest
  20. PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_2_1052.mp3", "", "", 0, 0, Spawn)
  21. AddConversationOption(conversation, "I was wondering if there were any errands you needed help with.", "dlg_0_1")
  22. AddConversationOption(conversation, "I would like to travel.", "dlg_1_1")
  23. AddConversationOption(conversation, "I am fine staying here, thanks.")
  24. StartConversation(conversation, NPC, Spawn, "Greetings traveler, how can I assist you today?")
  25. elseif GetQuestStep(Spawn, GriffonEggs) == 2 then
  26. -- Turn in the quest
  27. PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_1_1004.mp3", "", "", 0, 0, Spawn)
  28. SetStepComplete(Spawn, GriffonEggs, 2)
  29. AddConversationOption(conversation, "I hope she grows up healthy and strong!")
  30. StartConversation(conversation, NPC, Spawn, "Oh, my, that's a gorgeous egg! Let me just put it down right over here. Our thanks, it's going to be rough for the handlers to raise all these!")
  31. else
  32. -- Finished Quest
  33. PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_2_1042.mp3", "", "", 0, 0, Spawn)
  34. AddConversationOption(conversation, "I would like to travel.", "dlg_1_1")
  35. AddConversationOption(conversation, "Nowhere.")
  36. StartConversation(conversation, NPC, Spawn, "Greetings traveler, how can I assist you today?")
  37. end
  38. end
  39. function dlg_0_1(NPC, Spawn)
  40. FaceTarget(NPC, Spawn)
  41. conversation = CreateConversation()
  42. AddConversationOption(conversation, "They certainly have. These look very sturdy, but I don't see many griffins about.", "dlg_0_2")
  43. StartConversation(conversation, NPC, Spawn, "It's been a real treat watching this tower be built by all the artisans. They've done a marvelous job getting it ready for our flying friends.")
  44. end
  45. function dlg_0_2(NPC, Spawn)
  46. FaceTarget(NPC, Spawn)
  47. conversation = CreateConversation()
  48. AddConversationOption(conversation, "So if you had some more griffons, the scheduling would be better?", "dlg_0_3")
  49. AddConversationOption(conversation, "This sounds like a scheduling problem I don't want anything to do with.")
  50. StartConversation(conversation, NPC, Spawn, "These towers were built very fast, and we were unable to get the griffin stock up to what it should be. This has made scheduling flights very difficult.")
  51. end
  52. function dlg_0_3(NPC, Spawn)
  53. FaceTarget(NPC, Spawn)
  54. conversation = CreateConversation()
  55. AddConversationOption(conversation, "Sure, sounds like a deal.", "dlg_0_4")
  56. StartConversation(conversation, NPC, Spawn, "Oh, certainly. But they've got to be trained properly from birth, really. I'll tell you what, if you grab an unhatched griffin egg and return it to any of us tamers, you will be rewarded handsomely. How's that sound?")
  57. end
  58. function dlg_0_4(NPC, Spawn)
  59. OfferQuest(NPC, Spawn, GriffonEggs)
  60. end
  61. function dlg_1_1(NPC, Spawn)
  62. FaceTarget(NPC, Spawn)
  63. local con = CreateConversation()
  64. if GetSpawnLocationID(NPC) == 93878 then
  65. AddConversationOption(con, "Bone Lake Station.", "NmarToBone")
  66. AddConversationOption(con, "Commonlands Station.", "NmarToCL")
  67. AddConversationOption(con, "Docks.", "NmarToDocks")
  68. elseif GetSpawnLocationID(NPC) == 93879 then
  69. AddConversationOption(con, "To Docks Station", "CLToDocks")
  70. AddConversationOption(con, "To N'Mar's Ascent Station", "CLToNmar")
  71. elseif GetSpawnLocationID(NPC) == 93880 then
  72. AddConversationOption(con, "To Commonlands Station.", "DocksToCL")
  73. AddConversationOption(con, "To N'Mar's Ascent Station.", "DocksToNmar")
  74. elseif GetSpawnLocationID(NPC) == 93877 then
  75. AddConversationOption(con, "To N'Mar's Ascent Station.", "BoneToNmar")
  76. else
  77. PlayFlavor(NPC, "", "Not implemented yet!", "cry", 0, 0, Spawn)
  78. end
  79. AddConversationOption(con, "Nowhere.")
  80. StartConversation(con, NPC, Spawn, "Where to?")
  81. end
  82. function NmarToBone(NPC, Spawn)
  83. StartAutoMount(Spawn, 184)
  84. SetMount(Spawn, 225)
  85. end
  86. function NmarToCL(NPC, Spawn)
  87. StartAutoMount(Spawn, 183)
  88. SetMount(Spawn, 225)
  89. end
  90. function NmarToDocks(NPC, Spawn)
  91. StartAutoMount(Spawn, 181)
  92. SetMount(Spawn, 225)
  93. end
  94. function CLToDocks(NPC, Spawn)
  95. StartAutoMount(Spawn, 178)
  96. SetMount(Spawn, 225)
  97. end
  98. function CLToNmar(NPC, Spawn)
  99. StartAutoMount(Spawn, 182)
  100. SetMount(Spawn, 225)
  101. end
  102. function DocksToCL(NPC, Spawn)
  103. StartAutoMount(Spawn, 179)
  104. SetMount(Spawn, 225)
  105. end
  106. function DocksToNmar(NPC, Spawn)
  107. StartAutoMount(Spawn, 180)
  108. SetMount(Spawn, 225)
  109. end
  110. function BoneToNmar(NPC, Spawn)
  111. StartAutoMount(Spawn, 185)
  112. SetMount(Spawn, 225)
  113. end
  114. --[[ raw_conversations
  115. PlayFlavor(NPC, "", "Fun, fun, fun! This big old tower, built for griffons, and yet... there just don't seem to be any around. Thinking about helping us out?", "", 1689589577, 4560189, Spawn)
  116. PlayFlavor(NPC, "", "You can scramble 'em, boil 'em, fry 'em... oh, wait... were we talking about griffon eggs or chicken eggs?", "", 1689589577, 4560189, Spawn)
  117. PlayFlavor(NPC, "", "I say... you haven't seen any griffon eggs around, have you? We sure could use some!", "", 1689589577, 4560189, Spawn)
  118. --]]