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- --[[
- Script Name : SpawnScripts/QeynosHarbor/NelisGreenpocket.lua
- Script Purpose : Nelis Greenpocket <Tailor>
- Script Author : Cynnar
- Script Date : 2020.04.12
- Script Notes : Auto-Generated Conversation from PacketParser Data
- --]]
- function spawn(NPC)
- SetPlayerProximityFunction(NPC, 10, "InRange", "LeaveRange")
- SetInfoStructString(NPC, "action_state", "tailoring_idle")
- end
- function respawn(NPC)
- spawn(NPC)
- end
- function InRange(NPC, Spawn)
- end
- function LeaveRange(NPC, Spawn)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- local choice = math.random(1,4)
- if choice == 1 then
- PlayFlavor(NPC, "voiceover/english/halfling_eco_good_1/ft/service/merchant/halfling_merchant_service_good_1_hail_gm_45d92a75.mp3", "Welcome! What can I help you with?", "bow", 1035878974, 1582137754, Spawn)
- elseif choice == 2 then
- PlayFlavor(NPC, "voiceover/english/halfling_eco_good_1/ft/service/merchant/halfling_merchant_service_good_1_hail_gm_24322c5d.mp3", "Greetings, friend traveler! We have the finest supplies to fill your adventuring needs.", "smile", 3623244639, 2766324485, Spawn)
- elseif choice == 3 then
- PlayFlavor(NPC, "voiceover/english/halfling_eco_good_1/ft/service/merchant/halfling_merchant_service_good_1_hail_gm_e4fa2bd8.mp3", "Confound it! Where did I put that ledger? It must be around here somewhere!", "confused", 1122140911, 2707150069, Spawn)
- elseif choice == 4 then
- PlayFlavor(NPC, "voiceover/english/halfling_eco_good_1/ft/service/merchant/halfling_merchant_service_good_1_hail_gm_ae84abf9.mp3", "Go on, take a look at the stock. You'll never beat this price in the city. I guarantee it!", "wink", 41344948, 2516334772, Spawn)
- else
- end
- end
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