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- --[[
- Script Name : SpawnScripts/QueensColony/agrovedeer428054.lua
- Script Purpose : Waypoint Path for agrovedeer428054.lua
- Script Author : Rylec
- Script Date : 04-19-2020 02:19:53
- Script Notes : Locations collected from Live
- --]]
- function spawn(NPC)
- local Level = GetLevel(NPC)
- local level1 = 1
- local level2 = 2
- local difficulty1 = 6
- local hp1 = 30
- local power1 = 25
- local difficulty2 = 6
- local hp2 = 45
- local power2 = 35
- if Level == level1 then
- SpawnSet(NPC, "difficulty", difficulty1)
- SpawnSet(NPC, "hp", hp1)
- SpawnSet(NPC, "power", power1)
- elseif Level == level2
- then
- SpawnSet(NPC, "difficulty", difficulty2)
- SpawnSet(NPC, "hp", hp2)
- SpawnSet(NPC, "power", power2)
- end
- waypoints(NPC)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- end
- function respawn(NPC)
- end
- function waypoints(NPC)
- MovementLoopAddLocation(NPC, 146.16, -3.8, 195.08, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 148.73, -3.88, 199.16, 2, 0)
- MovementLoopAddLocation(NPC, 150.99, -3.98, 203.38, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 150.87, -3.76, 199.5, 2, 0)
- MovementLoopAddLocation(NPC, 136.64, -3.72, 178.52, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 135.59, -3.69, 176.76, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 157.29, -4.05, 207.51, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 157.35, -3.81, 205.02, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 166.52, -2.39, 187.1, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 143.12, -3.09, 187.02, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 147.49, -3.5, 172.37, 2, 0)
- MovementLoopAddLocation(NPC, 146.9, -3.5, 168.64, 2, 0)
- MovementLoopAddLocation(NPC, 158.74, -3.84, 133.55, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 144.81, -3.68, 162.96, 2, math.random(10, 24))
- end
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