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- --[[
- Script Name : SpawnScripts/QueensColony/agrovedeer428104.lua
- Script Purpose : Waypoint Path for agrovedeer428104.lua
- Script Author : Rylec
- Script Date : 04-19-2020 02:16:28
- Script Notes : Locations collected from Live
- --]]
- function spawn(NPC)
- local Level = GetLevel(NPC)
- local level1 = 1
- local level2 = 2
- local difficulty1 = 6
- local hp1 = 30
- local power1 = 25
- local difficulty2 = 6
- local hp2 = 45
- local power2 = 35
- if Level == level1 then
- SpawnSet(NPC, "difficulty", difficulty1)
- SpawnSet(NPC, "hp", hp1)
- SpawnSet(NPC, "power", power1)
- elseif Level == level2
- then
- SpawnSet(NPC, "difficulty", difficulty2)
- SpawnSet(NPC, "hp", hp2)
- SpawnSet(NPC, "power", power2)
- end
- waypoints(NPC)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- end
- function respawn(NPC)
- end
- function waypoints(NPC)
- MovementLoopAddLocation(NPC, 57.54, -4.26, 216.87, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 60.58, -3.96, 217.7, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 59.59, -4.06, 215.34, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 59.81, -4.05, 216.01, 2, 0)
- MovementLoopAddLocation(NPC, 56.5, -4.25, 219.42, 2, 0)
- MovementLoopAddLocation(NPC, 56.33, -4.25, 220.87, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 79.36, -4.25, 217.94, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 64.59, -3.8, 215.99, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 51.27, -4.31, 222.77, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 52.08, -4.24, 220.12, 2, 0)
- end
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