123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657 |
- --[[
- Script Name : SpawnScripts/QueensColony/aseasidefalcon432813.lua
- Script Purpose : Waypoint Path for aseasidefalcon432813.lua
- Script Author : Rylec
- Script Date : 04-19-2020 02:18:45
- Script Notes : Locations collected from Live
- --]]
- function spawn(NPC)
- local Level = GetLevel(NPC)
- local level1 = 1
- local level2 = 2
- local difficulty1 = 6
- local hp1 = 30
- local power1 = 25
- local difficulty2 = 6
- local hp2 = 45
- local power2 = 35
- if Level == level1 then
- SpawnSet(NPC, "difficulty", difficulty1)
- SpawnSet(NPC, "hp", hp1)
- SpawnSet(NPC, "power", power1)
- elseif Level == level2
- then
- SpawnSet(NPC, "difficulty", difficulty2)
- SpawnSet(NPC, "hp", hp2)
- SpawnSet(NPC, "power", power2)
- end
- waypoints(NPC)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- end
- function respawn(NPC)
- end
- function waypoints(NPC)
- MovementLoopAddLocation(NPC, 171.73, 0.76, 196.82, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 170.04, 1.27, 199.53, 2, 0)
- MovementLoopAddLocation(NPC, 167.31, 1.97, 201.47, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 184.69, 1.38, 191.47, 2, 0)
- MovementLoopAddLocation(NPC, 185.51, 1.13, 188.8, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 175.49, 1.54, 183.13, 2, 0)
- MovementLoopAddLocation(NPC, 165.5, 2.16, 166.04, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 159.85, -0.21, 173.06, 2, 0)
- MovementLoopAddLocation(NPC, 158.16, -0.52, 174.49, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 143.21, -0.15, 168.32, 2, 0)
- MovementLoopAddLocation(NPC, 124.03, 0.67, 158.11, 2, 0)
- MovementLoopAddLocation(NPC, 122.26, 0.89, 155.93, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 146.6, 1.85, 179.25, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 156.33, 1.46, 184.61, 2, 0)
- MovementLoopAddLocation(NPC, 169.13, 0.97, 194.05, 2, 0)
- end
|